Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

WorstUsernameEver

Members
  • Joined

  • Last visited

Everything posted by WorstUsernameEver

  1. They actually said the PC version will have high-res textures. I also believe lately we've seen a couple of new videos of the dialogue interface with letters for the various dialogue choice (no, not the Xbox360 buttons), though I might just be imagining things. As for the controls I don't really know, but Obsidian has quite a lot experience with PC gaming so I'm catiously optimistic.
  2. Then again, you're assuming it's that easy to get completely different cinematic for each playthorugh.. I suspect some changes will be more subtle and some cutscene will be 'fixed' for the large branches of the game, meaning that actually you may have to play thre game more than 3 times to see all the content. Which is good.
  3. Actually I'm pretty sure there is a sniper rifle, though it's just a one shot weapon and not something you carry on with you.
  4. How exactly you came to that conclusion? (I haven't play Prince of Persia 4, anyway)
  5. I've narrowed it down to two character concepts, though one is developed and the other... isn't. Guess I'll go with a cleric, anyway, let's just hope I manage to play it decently.
  6. Dragon Age actually laster roughly 40 hours according to my savegame and I certainly didn't rush it. Anyway, to you point, I believe the dev have said the length is between 20-30 hours, depending on the number of side missions you accept (and of course, that's one playthrough, and it's been said already that you'll get a lot more out of the story if you play it more than once and try different approaches).
  7. Limitations of the engine maybe?
  8. Actually the intro of Deus Ex kinda spoils that point, anyway.
  9. Finished Deus Ex, funny how Troika copied even the ending structure (basically, your ending is decided by an action at the end of the game rather than a result of your choices during the game), though their execution was worse. All the three endings were brilliant, but a bit short. Even with all its wacky conspiracy theories the story grew on me, the script is certainly superior to a lot of crap I've played. Really, I had a lot of fun with it, and I can see myself coming back to it again and again in the future. For now, I'll have to decide if trying the sequel immediately (which, already having played 10 minutes or so at the beginning for configuring it to work with my widescreen resolution, I know it'll be a quite jarring experience) or playing Dragon Age Awakening. Probably gonna play Awakening.
  10. Knowing Obsidian there will be a good deal to discover going on (wouldn't be surprised if it turns up that the 'untrustable' higher-ups have actually perfectly rational motivations, and by that I don't mean greed) and it's probably one of the few things you discover in the first hour of so of the game. I was spoilered about the 'twist' at the end of Knights of the Old Republic II and I still found the 'journey' very enjoyable, I could even examine the foreshadowing in a more critical/relaxed way (heck, I enjoyed the 'journey' moreso than the ending, considering it was rushed... VERY rushed ). Could they have kept it under wraps? yeah, but compared to a lot of other games I think they did a good job about keeping the plot relatively unspoiled, even a little bit too much since we discovered the flashforward system just lately.
  11. Still! That would've been an AMAZINGLY cool plot twist. I don't know who is responsible for revealing this information but I suspect it's probably due to all the douchebag torrent junkies who got the game early by pirating it and then decided to ruin it for everyone else by posting spoilers. I hope they all die of nut sack cancer! .... Nope, it isn't. Previewers' fault. It sucks, but what you're gonna do?
  12. Though that scene technically wasn't on Namek. Just sayin'.
  13. Damage threshold return confirmed, huh? Good. Hope this means combat will need a little bit of strategy and planning this time.
  14. The base system was fun, but (oooh!) it wasn't very RPG-y, in the sense that I really didn't feel I could create 'my' Geralt. I still remember going to my DM's house for a D&D campaign and he was playing the Witcher and.. BAM! it occured me that he used his Geralt exactly the same way I use mine. Some battle required a little bit of planning (basically 'choose the potions to use') but that was it. It still was fun, but the promise of interaction with environment (follow a monster to its lair if you feel like acting like a witcher), different combat/character styles (mage/alchemist/warrior) etc. is certainly.... promising (ok, bad pun ). There is still the possibility of a failure, but for now I wanna stay on the positive side.
  15. I think humanity is well prepared for the undead. Is it? They could come anytime... And I, for one, welcome our new undead overlords.
  16. More Witcher-y goodness. The new combat system sound more action-y but also more tactical and interesting as time goes on. I'm not sure how I feel about the multiplatform decision, it was in the air for a long while, but really, it all boils down to making a decent UI, control scheme etc. for the PC version.
  17. Yeah, but Van Buren wasn't finished unfortunately (no ****, Cap Obvious!), and the only finished product that featured FotA is Fallout.
  18. Followers of the Apocalypse confirmed. Though they weren't particularly interesting (basically your whole good samaritans) there are potentials for development.
  19. To be honest a big part of it comes out of maturity of the players. My experience has been like this : everyone STARTS a cheater in D&D, but if you keep the challenge reasonable and give the player the chance to shine, they'll drop off the habit in no time. Though I eventually stopped using D&D as a P&P system since I was fed up with medieval-ish settings and that abomination of a multi-classing system and started to use GURPS which I find elegant and pretty simple.
  20. I "love" getting quotted by the press... Especially when the quotes aren't actually quotes Lol. Maybe he was talking about the Alien : Crucible 'felt like a finished game' incident?
  21. Doubt it Ausir, for now we have no word on any pre-order bonus in Europe. Just a word to say that if you are living in the UK or ordering from the UK, you can now see the preorder bonuses that will be given out. Play.com has a Assault Pack whilst both Game and Gamestation has the Stealth Pack. Which they have also included images of: http://www.game.co.uk/Games/Xbox-360/Alpha...tocol/~r334933/ http://www.play.com/Games/Xbox360/4-/53203...PG/Product.html Assault Pack is described as: Includes two exclusive weapons and gives access to an advanced shotgun and rifle as soon as you start the game. Oops, didn't notice, thanks for the clarification. Though, unfortunately (well, not that much, since I don't care for these pre-order bonuses), it seems they're not available for the PC version.
  22. There aren't different ending for the settlements. There are basically 2 different endings depending if you have good or bad karma, 2 different endings for the 'coward'/'heroic' decision in the end and 2 different endings depending if you put or didn't put the FEV in the purifier. It's all about these permutations.
  23. Much of the grimness of Fallout 3 came from the art direction really, which while mostly faithful to FO1/2 pushed it a bit with the post-apocalyptic, with green skies, people who didn't bother to clean the floor, places inhabited by people but still full of skeletons on the floor etc. I also must admit, I've never seen the horror aspect in Fallout. The Glow? The only horror was not having enough Rad-X and RadAway. Vault 15? It was just a common dungeon with different tiles than in other games. As from what I've seen from the previews, the humor is actually more similar to the one present in Fallout, I mean, Tabitha isn't really much more ridiculous than Harry, the TV Robots are just another robot in the vein of the Robobrains and Protectrons, etc. I mean, I quite know that Fallout 2 was excessive in his humor, but I don't see any proof that leads me to the conclusion that New Vegas has the same 4th-wall-breaking/parodic tone. EDIT : ****, is there a gallery on the Escapist's site? I wanted to see that supermutant screenshot (in the Feargus' interview) in high-res but I can't find a way. Meh.
  24. Even if you think of all the combinations Fallout 3 has JUST 5 or 6 endings.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.