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WorstUsernameEver

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Everything posted by WorstUsernameEver

  1. That's what I call a man devoted to the cause. Choices.
  2. Could have given her a few more lines in this trailer.. the only thing I learned here is that she's hot. -Operational Area: Tai Pei-Good instincts ("There's somehing about you.. makes me think I might just be sitting next to a headline.") -Journalist (yeah, we knew that, lot's of other people probably not) -Unknown employer -She's a hot.. talent -Few lines, but a good look at her personality I watched the video, thanks. Just sayin' that compared to other videos it seemed rather... short on lines for her. Mike said almost everything.
  3. Could have given her a few more lines in this trailer.. the only thing I learned here is that she's hot.
  4. Bethesda vs. Interplay ended. But who's the winner? You may be in for a surprise...
  5. Maybe then Obsidian could work on a sequel to Rogue Warrior... As long as it's heavy on swearing, C&C and choices between ripping enemy to shreds or making them explode, bring it on!
  6. Well it's a possibility. To be honest, maybe I'm naive, but I don't see why bein' bought by Zenimax would automatically equal a drop in quality/dumbing down their games. It's all speculation though and I don't think Obsidian will join a publisher as long as they're doing well financially.
  7. Mediocre writing? Granted, there were some groaners here and there and the translation was bad but I still find it superior to pretty much everything else on the rpg market except Bioware and Obsidian (not that there is much competition, but still..).
  8. very true. it is more than a little ironic that the hardcore fallout fans is typically the folks least likely to recognize the obvious camp quality o' the fallout universe/games. *shrug* why not have an orbital laser array; if it is balanced, then what is the harm? am not certain why some folks assume that a fo orbital laser array is game-breaking powerful... and we has a hard time imagining what sorta weapon would be game-breaking silly considering the setting. heck, if rationality were a factor, then plasma weapons should be more likely to offend delicate sensibilities than would an orbital laser weapon. a plasma that emits a beam or ray weapon is 'bout as plausible as is supermutants, ghouls, and giant insects. our preferred method o' implementation for space-laser: spend a couple hours doing a quest to unlock an orbital laser weapon... a weapon that could possibly blind a man if he happened to look straight up at the exact moment the weapon is fired. THAT would be plausible AND amusing... though we doubt that most folks (other than Gromnir) would see the humor in such an a "feature." HA! Good Fun! I don't remember any argument on realism made on this forum.
  9. Yes. Not much to tinker with, to be honest. Checked it out. Seems everyone in that thread using Windows 7 has the same problem as I and their fixes doesn't help either. I guess it's just another Windows 7 problem. Good old Windows 7.. Seems I'm the lucky guy then, since I have Windows 7 64.
  10. I guess that if FO:NV is succesful enough Bethesda will consider the possibility but I wouldn't jump to conclusions. (You're not the only one to bring up the possibilty though, plenty of people are doing it in Beth's forums too.)
  11. Extremely interesting interview about The Witcher 2. New info inside.
  12. Don't have this problem, thanks God, I would point you to the Steam forums solutions but I fear you already have exhausted almost all the solutions suggested there. It sucks. Still if you haven't try looking here.
  13. Well in Fallout 1 the silliness was mostly in the background and style. There were plenty of silly random encounters and dialogues, but the quests, locations and stories were serious and, I daresay, gritty (much more than Dragon Age). Fallout 2 had much more silliness (New Reno's style, San Francisco and plenty of quests and dialogues) but overall the world was desperate and post-apocalyptic. Fallout 3 has been discussed to death so I'll avoid the topic altogether. ..... so yeah, silly weapons aren't a problem, silly storylines are a problem though.
  14. Play Recruit Hard mode if you dare. As long as there is additional dialogue I'll probably be masochistic enough to play it.
  15. Pretty much, yeh. Seeing them live once killed the band for me, unfortunately. ... you saw them live? I.. I... feel for you. Really. I do.
  16. He manages to sound both incredibly young and immature and dangerously crazy. From what we've seen 'till now it looks like the game mixes completely crazy, over-the-top characters with more business-like, complex ones. Curious to see how they mesh.
  17. Sometimes it's a guaranteed ticket to an . Dragonforce.. all that is bad in metal, no, all that is bad in music, rolled in one band.
  18. Fallout 2 Modded Fallout 3 Deus Ex (I'm ****ty at it tho' )
  19. Yeah, it actually made me buy it AGAIN.. to try this: http://kentie.net/article/dxguide/ Deus Ex using DX10, with 16AF, 8AA at 1920x1080. It still looks kind of crappy though :D That's interesting stuff! Since this is my first go at the game (yeah, I know, I should have tried it sooner) I'll just leave it vanilla, but it's definitely staying in my bookmarks for future playthroughs. Thanks!
  20. Deus Ex + Deus Ex : Invisible war for five bucks on Steam.
  21. I must say Mike's voice acting is growing on me. I don't know, maybe it was the way he delivered his lines in the video, but it sounded COOL. Mind you, Obsidian has an history of good voice acting (I've been replaying the NWN2 campaing in its original language in January and I must say the voice actors of the companions really nailed it), but still, it's good to know that the game will have quality voice acting.
  22. Fixed it for ya. Just hope the character won't be referenced as 'courier' by radio stations DJ etc. It sounds ****ty, really. It also feels forced when Three Dogs (feels satisfying to kill him, oh so satisfying) calls you 'Lone Wanderer' for no reason whatsoever.
  23. That's what I call good marketing! Which is a step in the right direction from the 'no marketing AT ALL' policy it seemed they (don't quite know who really took the decisions, SEGA, the old PR firm? ) had back then in October.
  24. Po... po.. positive comments? That's incredibly refreshing. P.S. : Also, the soundtrack seems good. I mean, it perfectly suits the mood and the more track I listen the more it seems varied and with personality. That's good.

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