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Everything posted by Oner
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What would make you pledge more?
Oner replied to Ilrahan's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What would make me pledge more? A higher salary. -
You have already become one with the marketing machine. You have been EAssimilated.
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Since this is our most Star Wars-iest thread..: http://screencrush.com/star-wars-anime/?utm_source=zergnet.com&utm_medium=referral&utm_campaign=zergnet_31346
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Let's name this game.
Oner replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm down with staying at Project Eternity. Or just Eternity, if Project has no context inside the game. -
Too bad I have to keep the graphics at the minimum till I get my new can'trememberwhatit'scalledinenglish.
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Btw, I wanted to say thanks for the ringtone reward. It's a nice little extra and I could use a new one.
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My pledges went to: Project Eternity Chivalry: Medieval Warfare Dead State Shadowrun Returns Wasteland 2 Double Fine Adventure
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I remember playing the first one a long time ago... Once you got used to the Alien's perspective it became very fun to play. Sucked to be a marine though. Life expectancy was predictably short I get some bad memories from the predalien battle in 5th? level. I don't think i ever got pass that. And am i remembering falsely or is it true, that there was no manual saving there, just checkpoints quite far apart? Hm, weren't predaliens in AvP2 first?
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I know that GW2 is F2P. But it allways been. I'm not sure where you guys get the F2P from. I'm pretty I payed 60 euros for the thing.No subscription fee =/= F2P. Just to be clear, before you guys give other people the wrong idea. >.>
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Hahahahahahahahahahahahaha
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Play the expansion first I think. Lots of enjoyment in a small package.
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And this is why Obs is may favorite. <3
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I'm having a hard time deciding what kind/how I'd like to see classes designed. On one hand, personally I prefer to be part of a world instead of being taken out and treated special (which is one of the reasons I dislike epic fanttasy, Bioware, and favor classes with more lore). That supernatural phenomenon you witness would be a nice excuse though to make the classes rooted in the world, but still a bit mroe special, if that's what Obs wants to go for. Like in one thread someone mentioned Temporal Wardens. Your warrior walks around, minding his business, then WHOAH and suddenly he can warp time. On the other hand, I'm really digging how Guild Wars 2 made it so every/most classes can go DPS/tank/support and wouldn't mind if we could do the same in PE. A support warrior lets out a fearsome battle cry, sending weaker enemies running, so the group has a few seconds to soften up/take out the big guy. (Plus this way you could avoid making say, charisma a dump stat for warriors.) One thing I definitely would like to see though would be different playstyles in classes. A fighter doesn't have to a generic guy with high to-hit ratio and a big health pool. How about a sniper who hides and sets traps? Maybe a guy who buffs himself with spells or curses enemies. Hm, I don't think I would mind if classes were grouped into more general archetypes (martial, caster, etc) and your char would be as fighty or thiefy as you design him to be. Also, PRETTY PLEASE, psychics. I don't care if mage type or jedi/monk/Shadowrun adept, just throw me a bone here. Not the "looks like a mage, smells like a mage, tastes like a mage, but is called psyker" kind. A proper mind-over-matter, reality warping guy who is treated both ingame and lore like a PSYCHIC.
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I thank you! You thank me! We're a happy family! Anyway, awesome news and congrats Obs. Waiting for the digital only tiers, will put down a bit more money after they're announced.
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http://forums.obsidian.net/topic/59871-what-are-you-playing-now/page__st__160#entry1188965
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I have to disagree.
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Neosushi City.