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HoonDing

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Everything posted by HoonDing

  1. It's a bit insane that Earthquake doesn't work on stationary enemies. Put the ground underneath a group of archers at level 7 on the Richter scale and still they are happily using your party as pin cushions. Oh well, awaiting another mod.
  2. Berserker seems to fit DW warriors really well.
  3. She seemed like she was going to be an important character in the beginning of the game... she even got her own codex entry. But in the end, she's just another corpse to add to the pile. Pretty disappointing. I actually surrendered the first time, but found that "Leviathan" prison section pretty lame so I reloaded and killed her.
  4. I know a couple of adventure game that take place in Africa. RPG games, nope.
  5. If Tier 4 Shapechange would've been a Dragon form, it could've been worth considering. But I guess that'll be another future mod.
  6. Mana Drain eventually leads to Mana Clash, which is an awesome spell. In fact, if enemies would use this spell on your mages, the game would be almost impossible to play. Spell Might is a great spell since it is necessary for Storm of the Century combo, but again you need to take 2 crap spells to gain access to it... so in the end one might as well simply take Inferno.
  7. I'd rather go for the sensitive guy that hides his insecurities by cracking wise constantly, but eventually loses his shell and tells me all about his traumatic childhood.
  8. Unless they make their games seem bad by releasing cheesy trailers.
  9. BG&E 2 is being made as we speak.
  10. There's a lore reason why it is called "Dragon Age".
  11. Ferelden = Rohan with dogs? Tevinter Imperium falling to blood magic reminded me of the Roman Empire & the Mithras cult decadence.
  12. ^Where did you find that Red Dragon?
  13. That seems to be the culprit, thanks.
  14. The title "Dragon" Age certainly puts a limit on the time when a sequel takes place. If they fast-forward a couple of centuries, it can't exactly be called Dragon Age anymore.
  15. Can anyone explain why my mage's fatigue is 10%, even when completely stripped naked? Is this a bug? I reckon it should 0.0% You're invulnerable as arcane warrior against everything save bosses, but due to the huge fatigue penalty basically you'll only be able to cast Blood Magic spells. So basically it's pretty boring... auto-attacking every mook to death.
  16. One might as well respec and make Wynne & Morrigan Arcane Warriors. That would break the game completely.
  17. Somebody should make a Demon Merchant mod. Summon him whenever your pack is full so you can sell some litter. Similar to the djinn merchant in Hordes of the Underdark.
  18. Storm of the Century > Fireball
  19. Jessica Biel = win. Next!
  20. Didn't the patched normal mode just give small bonuses to companions' attack & defense? Doesnt' seem a big deal.
  21. ^I checked it again, it seems I confused Death hex with Misdirection hex... but it seems this spell only lasts for less than 10 seconds on her.
  22. Force Field worked well against the Tleilaxu female... gave the party plenty of time to destroy the tentacles with Cone of Cold, etc. It was just the most disgusting boss ever... the animation when she picked up one of my tanks still gives me nightmares.
  23. I was certainly able to freeze her a couple of times after a vulnerability hex... Force field lasted only 4 seconds or so, though. I'm not sure, but I don't think Hexes can be resisted... otherwise playing on Nightmare difficulty would be... a nightmare.
  24. Yeh. Vulnerability & Death Hex saved my party in that battle. Hardest fight in the game, by far.
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