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HoonDing

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Everything posted by HoonDing

  1. I tried crossing the mountain ranges between Goodsprings and Nipton many times to reach empty triangles, but couldn't do it due to invisible walls even though it should've been physically possible. It pissed me off and made me feel like I was being nudged towards Nipton.
  2. Risen & the Gothics are the best open-world games. Perfect combination of a game world that feels alive, story & freeform exploration without the need for any invisible barriers preventing one from crossing even a mole-hill if it would lead to being distracted from the main story.
  3. Considering there are supposed to be "rivalries" in the game, the other one could work as well.
  4. If anyone outside Bethesda should do a TES spin-off, it's Arkane Studios (already happily acquired by Zenimax). Judging from NV, Obsidian doesn't really get open-world games. For all we know, perhaps Arkane already contributed here and there.
  5. So, a murdered family. I wonder what tortured pasts and/or neuroses the other party members will turn up with.
  6. Well, in Oblivion Imperial guards were way above your level in the beginning. Also, Umbra.
  7. The entire Drow race is probably inspired by Melnibon
  8. That's up to Bethesda.
  9. I can imagine an entire town fighting to the death over a dropped rusty dagger.
  10. Elric of Melnibon
  11. Gstaff @Bethsoft forums:
  12. Well, he did say "rather grindy", which is quite the understatement.
  13. After Fallout 3, I doubt the level scaling will return to the silliness of Oblivion. The radiant storytelling simply means that depending on your skills distribution, you'll receive different quests. E.g. a character geared towards magic not receiving any fighter related quests.
  14. According to a thread of people with the magazine on Bethsoft forums: - Max von Sydow voices some kind of "mentor" - Dragonborn = Dragonslayer - 18 skills (no more mysticism, other skills from Oblivion might've been similarly merged) - 50 levels - Enchantment is back - Crafting system similar to Risen - no more zooming in when talking to NPCs - two hands can be used in combat, e.g. use a sword in one hand, and magic with the other one + dual-wielding - non-fugly character models and faces (mention was made of a Nord woman in a tavern) - giant spiders, mammoth, sabre-tooth tigers, yetis, snow trolls - perk each level, as in Fallout 3 Last but not least: "Radiant Storytelling" "The game eventually logs a huge storehouse of knowledge about how you've played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you've explored, automatically set the mission in a place you've never visited, and designate opponents that are appropriately matched to your strengths and weaknesses."
  15. Most interesting that dragons will regularly go Smaug on towns. I'm not sure how they suddenly became evil. Alduin being the big bad is questionable as well.
  16. I'm expecting a delay considering Dragon Age 2 and TWitcher 2 come out in March/April 2011.
  17. Nm, I pasted the wrong bit.
  18. Turn off bloom.
  19. Releasing it digitally a year ago might at least have kept the company afloat. Three months after the German release DTP already pulled the plug. The Dragon Knight Saga hasn't been released physically in NA either, but as I understand has been quite succesful through Steam. As much as I dislike DD, at least it's helping independent developers to stay in business, while the publishers are generally contributing to the reverse. Here's what the Larian CEO wrote on dealign with US publishers:
  20. Alec Newman, apparently.
  21. This is unintentionally hilarious.
  22. I think the theme of Storm of Zehir is the best one by far.
  23. From what region of Britain is his accent?
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