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HoonDing

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Everything posted by HoonDing

  1. BG was good for it's time but nowadays I couldn't play that turd for 5 minutes. So in 20 years from now, all current games will be turds as well?
  2. Manny seems to be lacking in potions. With level 4 Fireball, those skeletons shouldn't have been a problem.
  3. So it's better than Planescape: Torment (93), but worse than Oblivion (95) and NWN (95).
  4. I have no idea actually I just thought it was always possible to travel between settings, to me it's just like different planes of existence I dunno, can't you jump from DarkSun to Dragonlance? I summon Volo to the thread There's many worlds on the Prime Material Plane. That's why you meet for instance Knights of Solamnia (from Dragonlance world of Krynn) in BG2.
  5. Speaking of witty, what happened to your NWN playthrough?
  6. Yeh, and the rest of the world. The further that lady is kept from any red buttons, the better.
  7. Well, I already mentioned a comic book and a tv series villain, how about some crook/cop/mutual nemesis pairings? E.g. Moriarty/Holmes, William Chaloner/Sir Isaac Newton etc.? Bond/Blofeld
  8. I have all those French letters & signs on my keyboard.
  9. After what was established in Divine Divinity & Beyond Divinity, Damian is hardly random. For the Dragon slayers, he's next in line after they wipe out the last Dragon knight. EDIT: you can actually pause the game during combat.
  10. fixed
  11. Good news for Dungeon Siege 3... provided it doesn't get delayed either.
  12. Krull (watched it when I was 5)
  13. I played through HotU as a pure fighter once and one-shotted Baalors with that +8 sword. Let's just say that *arcane* magic sucks balls in 3rd & 3.5 edition. Clerics filling their entire spellbook with Persistent Buffs are better than fighters and invulnerable against everything. Ask Kaelyn.
  14. I would've picked Gargamel.
  15. Well, in NWN & NWN2 magic kinda sucks balls.
  16. If you're going to play MOTB without importing, I'd pick either Barbarian or Cleric of Ilmater, becaue these classes get some unique content. I haven't played a monk myself, but from experiencing
  17. It's likely only the final boss will be a huge dragon, identical to Akatosh from the end of Oblivion's main quest. The main quest in Skyrim could consist of becoming powerful enough to defeat it by gathering the necessary shouts.
  18. Play Dark Messiah on Hard, that way you can't kick enemies to their death all the time. There are so many creative ways to kill enemies, using the kick all the time is pretty lame. At least try and finish the Temple of the Spider, it is the highlight of the game.
  19. This game sounds similar to KGB from Cryo Interactive. It was an adventure game set in the final days of the SOviet Union, with similar theme & grim atmosphere.
  20. What happened to Magneto after House of M? That's about where I stopped reading X-men.
  21. There's certainly not much incentive for exploration unlike the first game. Most caves & buildings that aren't locked, contain nothing of worth. Ideally, the third game will combine the bigger emphasis on story of TW2 with the freeform exploration of TW1.
  22. Melee isn't going to work in the beginning at all. Stick to bows & magic missile. In fact, melee isn't going to work until after level 15 or so. I noticed that levelling is much faster in DKS than the original ED in the beginning as well. Too many kiddies complained about getting raped by skeletons pretty hard once the world opened up, hence Larian softened things up a bit.
  23. Also keep in mind you get tons of free skill & stat points for mindreading certain NPCs. This alone makes up for any loss in XP. If there's any skill that's completely worthless, it has to be Wisdom.
  24. Those dragon shouts are supposed to be words in Draconic language, so it's pretty certain they're intelligent.
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