If one never interacts with party members, will they just remain neutral, meaning doing their jobs without all the drama? Or will they demand attention by questioning your decisions all the time? As useful as Morrigan was in DA:O, she was equally annoying that way.
You always keep Khelgar, Grobnar, Jerro and the githzerai. Should be enough to win, provided you crafted/bought them all some uber equipment & weapons.
There are no monsters that can kill you in one hit (unless you venture into a dungeon at level 1). The few times I died was because of falling from a high ledge.
But generally all monsters require tactics to beat, and if you get ganged by too many you can easily die. Then again, since potions work immediately and can be used during combat it's not too much of a problem.
Why does every romance partner have to be a party member? Can't they just introduce a childhood friend or something who stays at home while you're running around doing stuff?
Imoen was as much your sibling in BG as Yaga-Shura, Sendai, Balthazar and Abazigal were. Since a god was behind the conception, the link between the Bhaalspawn was hardly biological.
So an Imoen romance, while awkward, could work perfectly.
I think they never show up because they might engage in fights with any NCR they'd encounter otherwise, and wipe the NCR out (regardless of the Helios One shoehorn, the Brotherhood can't possibly lose a fight against the NCR in the actual game, save maybe several veteran rangers) which might break some quests.
Still playing Two Worlds 2.
Apart from some rage-inducing mini-games that were clearly designed for a console controller (then again, maybe the devs are trying to make a point about playing the harp or flute), I'm really having a good time with it.
Was Father Hawke a retired adventurer? Is there an explanation for why the Hawke kids are badass at the beginning of the game?
In Fable, a game with similar beginnings, you get hauled off to a Hero's Academy in the beginning.
Also, it seems the huge chin runs in the family.
Not really, considering how every major faction is practically begging the Courier to join them and solve all their problems, going so far as to forgive all past sins at one point.
The Courier is the catalyst for the unraveling of events, without him/her the stalemate would be maintained.
Caesar failed to impress me and convince me of the worth of Caesar's Legion, unlike Ashur in the Pitt. The conditions in the Pitt were perhaps even more brutal than the Legion, but Ashur's long-term plans were sound. He made me do a double-take and join him in the end.
Actually, a NV DLC similar to the Pitt may pop up in the future, starring Elder Elijah.