Everything posted by HoonDing
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Risen 2: Dark Waters
Only part where PB should try harder is with the female character models. Anyway, according to the Deep Silver forum both Commandant Carlos and Patty will return.
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Risen 2: Dark Waters
They better bring back Patty.
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RANDOM VIDEO GAME NEWS THREAD!
The game runs pretty well on medium settings on my rig. Crysis in name alone.
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Dragon Age 2
I can't wait for the review of:
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Let's play Drakensang: the River of Time
Jasmine casts a spell and turns Eilif's Marus against the party. A big battle breaks out. Key to winning this battle is dealing with the Marus as fast as possible, since Jasmine and Soorman will also join the battle. One Maru is quickly killed with melee skills that cause wounds, while Jaakon turns a second one to stone. In the meantime, Cano turns another Maru back to the party's cause with his "A Better Offer" miracle. Once the Marus are under control, Soorman falls quickly... ...while Jasmin teleports away after taking a couple of hits. After killing the remaining two Marus, Eilif will spill the beans about the connection between Mora and the pirates. CAPTAIN EILIF THUNDERFIST: Ha! By Swafnir, what a battle! URDIRIEL: Are you finally going to tell me where Mora is? CAPTAIN EILIF THUNDERFIST: That I will! Mora is not here. The white hoods took her to the castle, to Dajin, Baron of Nadoret. URDIRIEL: How are you involved with the Baron? CAPTAIN EILIF THUNDERFIST: We had an agreement. He kept the authorities off our backs in return for a share of the loot. And he tipped us off about the river trade. JAAKON: The Baron's treachery won't go unpunished. CAPTAIN EILIF THUNDERFIST: Soorman convinced the weaklings in the Council to play along. I never liked the whole thing, especially after those white hoods turned up. Now it will end. URDIRIEL: What about the woman in white - that Jasmine of the Creek? CAPTAIN EILIF THUNDERFIST: I wish I had the chance to give that traitor a proper talking to. With my fists! She's probably gone to Castle Nadoret. To her master, Coldstone. JAAKON: I'll give him no more mercy than he gave Fayris. CAPTAIN EILIF THUNDERFIST: A feud? Then listen. I know a secret way into the castle. The harbor master of Nadoret has the key. I wish you a good battle, Urdiriel Teardream! URDIRIEL: What happened to Mora? CAPTAIN EILIF THUNDERFIST: We had orders to capture the ship she was traveling on. But we didn't take her prisoner. She came with us willingly. Almost as if she knew exactly what to expect. There's some dirty secret behind all this. URDIRIEL: How is Coldstone involved? CAPTAIN EILIF THUNDERFIST: They were secretive, those white hoods. I just know that they got involved in the whole business and always wanted more... from the Baron too, so it seems. URDIRIEL: Tell me about the deal with the Baron? CAPTAIN EILIF THUNDERFIST: The tollkeepers told us what the ships were carrying and how well guarded they were. Then we shared the loot with them. Dajin has been demanding an increasingly bigger share ever since the white hoods arrived. URDIRIEL: That's all I needed to know. Eilif then takes the party back to Hammerberg. CAPTAIN EILIF THUNDERFIST: Here we are. If you stay in Hammerberg for a while, have a drink and a chat with me in the tavern. I need to think about my future. CAPTAIN EILIF THUNDERFIST: As for your future, Sjahskari, I'm sure fate will show you the way. You seem a better leader than I was, Urdiriel Teardream. URDIRIEL: Good luck to you, Eilif Sigridsdottir! CAPTAIN EILIF THUNDERFIST: [she turns to Ardo] And you! I like the way you fight! May the strength of your sword arm last many years. ARDO: I... erm... Rondra be with you, Madam Eilif. With the part of the main quest in Hammerberg finished, the course is now clear: the Baron must be apprehended. NEXT: sidequests.
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Let's play Drakensang: the River of Time
After killing the bosun Ork, a series of large battles with Soorman's pirate cronies will break out on the way to Soorman's ship. With the Marus and Eilif by our side, however, the pirates don't stand much of a chance. RIVER PIRATE: Eilif! You're a good fighter but a lousy leader. You lost your last ship to the Riverfather! And did anyone ever get a look at that treasure? I don't think it even exists! CAPTAIN EILIF THUNDERFIST: You believe in a fairy tale about the Riverfather but not in the treasure that went down with my ship? Anyone who mutinies for a few ducats can expect to pay with their life. Marus, kill them! In the next area, Soorman's pirates will quickly surrender after killing a few. In the final area before Soorman's ship, the pirates quickly head for the hills. Finally, the party reaches Soorman's ship. It is time to settle the score once and for all. CAPTAIN EILIF THUNDERFIST: No Soorman. The time has come for us to fight. I'm sick of your lies. CAPTAIN SOORMAN: Do you know what I am sick of? Those disgusting, stupid animals! Those Marus, guarding your painted skin. It is time to end this... Soorman has a final trick up his sleeve... Jasmine of the Creek.
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Let's play Drakensang: the River of Time
After passing through the gate, our party enters the secret harbor where the pirate captains' ships are moored. It turns out to be a huge natural cavern heated by a hot spring. Soorman's bosun Ork is back again as support in killing Thunderfist. However, Urdiriel has no intentions whatsoever to do Soorman's bidding. The party heads down to Thunderfist's ship. Thunderfist appears to have three huge lizard-like creatures called Marus as bodyguards. The white-robed mage that Sanraya spoke of is also on board... Thunderfist turns out to be a huge Thorwalian woman. CAPTAIN EILIF THUNDERFIST: Well it's me, Eilif Sigridsdottir, also known at Thunderfist! CAPTAIN EILIF THUNDERFIST: What is your name and what do you want? JASMINE OF THE CREEK: Don't talk to them. The best answer is death. CAPTAIN EILIF THUNDERFIST: Under my roof, all speak for themselves, Jasmine of the Creek! CAPTAIN EILIF THUNDERFIST: Get out of here before you get hurt. Jasmine is dismissed and Thunderfist addresses the party. It's time to deal with this annoying Soorman. CAPTAIN EILIF THUNDERFIST: Now, by Swafnir, what do you have to say to me? URDIRIEL: My name is Urdiriel Teardream and I... CANO: Mora! We seek her! It took us so long to get here. Please tell us where she is! CAPTAIN EILIF THUNDERFIST: And why should I help you? URDIRIEL: Because I can help you too. Soorman is planning to attack you. CAPTAIN EILIF THUNDERFIST: Soorman? That treacherous landlubber! As if he would help anybody but himself. However, there is a surprise. Soorman finally makes his move. RIVER PIRATE: Captain Thunderfist! Treachery! Soorman intends to kill you all. He's bought off our people and barricaded the back of the cave. CAPTAIN EILIF THUNDERFIST: That miserable bunch will get to know me, alright! Fight at my side and then we'll see. You, boy, guard my ship! My loyal Marus, onward! Soorman's bosun Ork shows up again as well... apparently he was part of the plan all along. But as Urdiriel dealt with the runaway Goblins in a peaceful manner, the Ork can be robbed off his allies. SHIP's ORK ZUTAR: You walk good in Irontaste trap, har har! Ergoch Redpelts and Zutar make crunch on you! Look forward this, I do! URDIRIEL: Goblins, don't listen to the bad Ork! Flee! A Reshamama is waiting in the woods. She will help you. YOBBO: Yeees! Yobbo know Reshamama! She better than bosun Ork and stronger. Shoo! We flee! SHIP's ORK ZUTAR: Ghorkai! Stubborn bait go! No Redpelts... More crunch for Zutar. SHIP's ORK ZUTAR: Finish talk! You lose head now. Ai Kattach! Finally, some action.
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Dragon Age 2
You'd still meet those enemies on occasion, but they'd be dead in less than a second. Save, of course, those epic gnolls.
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Dragon Age 2
That reminds me, if you create a black Hawke, will your entire family be black or will Hawke be adopted again?
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What are you playing now?
- Dragon Age 2
What's the fascination with this Fenris character? His thread has more than 1,000+ pages, leaving all other characters far away in the dust.- Deus Ex 3
- What are you playing now?
Beyond Good & Evil had a great multi-stage boss fight. At one point the game even reversed the controls.- Dragon Age 2
But... but... it's about the story.- Let's play Drakensang: the River of Time
After all the hard work, the party returns to Avarosh to finally obtain his vote. Now only Soorman's vote is left. GOLDTOOTH AVAROSH: That took a cursed long time, by Phex! Did you take care of everything? URDIRIEL: I met a Leprechaun in your delving, but I managed to drive him away. GOLDTOOTH AVAROSH: Good, good! those Leprechauns are a terrible plague! I'll hire some more Dwarves to make up for the lost time, yes! URDIRIEL: Do I finally have your vote now? GOLDTOOTH AVAROSH: Yes, yes, if you wish. But now I must take care of the delving. URDIRIEL: Could there be a reason for the Leprechaun's actions? GOLDTOOTH AVAROSH: Errm... sure. The reason is... Leprechauns are malicious, snot-nosed little pests who just like to cause trouble. URDIRIEL: You shouldn't be digging in that delving, Avarosh. GOLDTOOTH AVAROSH: Bah! Old ghost stories! Just as stupid as all that talk about the River Father. The only thing I believe in is hard, shiny, jingling cash. Here, take a little for your trouble and forget the whole thing. URDIRIEL: I'll leave it to your conscience. GOLDTOOTH AVAROSH: Hehe, you're talking to the wrong Dwarf there. I don't go in for all that Praios-like prattle, understand? URDIRIEL: Whatever you say. At any rate, it is time to return to Soorman and see what task he will have. CAPTAIN SOORMAN: Your people are vermin. Didn't I send you away already? URDIRIEL: I understand you don't seem to like Elves. CAPTAIN SOORMAN: You understand? What do you understand? Shut your mouth if you don't know what you're talking about. URDIRIEL: I haven't even said what I want. CAPTAIN SOORMAN: The last vote so you can finally meet Thunderfist? CAPTAIN SOORMAN: You won't get my vote for a personal favor. I need more than that. The question is: 'Can I trust you?' URDIRIEL: How do you intend to find out? CAPTAIN SOORMAN: Take this letter to my friend. He owes me a share of the loot from his last raid. Give him this letter with my instructions unopened. URDIRIEL: Is that all? CAPTAIN SOORMAN: The man is called Big Nose Barnabas. His place is in the woods east of here. ... Meet me back here with the loot. Nice and easy, hmm? URDIRIEL: Just as you say. I'll be back. Outside the tavern, Urdiriel decides to open the letter anyway. The message is rather unexpected. However, the situation can be turned to our hand by pulling a little "Phexcapade". Behind one of the houses are two ruffians called Bragan and Jorgen that can help us. CANO: [streetwise] I'm starting to think you provide special scribe skills at a price. BRAGAN: But what Praios doesn't know brings in the dough... right? JORGEN: Do you do fake sayings now as well as coins and letters? It's 'What Praios doesn't know, won't melt the snow.' BRAGAN: Praios is the Sun God, you Goblin fart! Why would he worry about the snow? JORGEN: And why would... oh, I give up... I just know I'm cold. And the 'wisdom' of Praios is more likely to burn witches at the stake these days. URDIRIEL: Hmm, very informative. So you're a forger. BRAGAN: The penny has dropped, has it? Would you like to avail yourself of my services? URDIRIEL: I need a letter with this handwriting, but with a different message. BRAGAN: Let me see. Hmm. Changing this message would be a worth a lot to you, wouldn't it? What do you want it to say? URDIRIEL: "Give the bearer of this message the loot and all your gold!" BRAGAN: I'll do it for 10 ducats. URDIRIEL: Deal. Do it! With the faked document in hand, the party heads to Barnabas' farm. The ploy works like a charm. ZEKE BARNABAS: Hmm...? Are you lost...? URDIRIEL: This is a letter from Captain Soorman. ZEKE BARNABAS: Soorman? But we had an agreement... URDIRIEL: Hmm, aha... Loot and all your gold... I see. [reads quietly] ZEKE BARNABAS: Phew, I'm relieved that we're quits. Here, take it. Returning to Soorman, he doesn't seem to be in the least surprised when the party shows up with the loot. CAPTAIN SOORMAN: Did you take my message to Big Nose Barnabas? URDIRIEL: Here's the loot. Or did you think I wouldn't manage it? CAPTAIN SOORMAN: Hmhm, you have exceeded my expectations. URDIRIEL: The errand wasn't exactly what I was expecting either. CAPTAIN SOORMAN: I think you get to know people best when you surprise them. URDIRIEL: So do I get your vote now? CAPTAIN SOORMAN: My vote? Do I look like Arella the river mermaid? Do I have shells on my chest or the tail of a fish? Hmm? URDIRIEL: Err, what? No, but... CAPTAIN SOORMAN: Listen to me. If you want to see your friend again, then do exactly as I tell you. URDIRIEL: Another errand before I get to meet Thunderfist? CAPTAIN SOORMAN: Hmm, no. Thunderfist is too stubborn to tell you where you'll find the red-head. I, on the other hand, can help you if you help me. URDIRIEL: You want to go behind your leader's back? CAPTAIN SOORMAN: More than that. I want to be the leader. And you will kill Thunderfist for me. URDIRIEL: Kill? That's a suicide mission! CAPTAIN SOORMAN: There are enough people ready to help me seize power. As soon as you attack, they will fight by your side. CAPTAIN SOORMAN: Should you decide to speak of my plans to anybody else, then Golgari's wings will be the next thing you hear after the screams of your friends. URDIRIEL: I see. CAPTAIN SOORMAN: So you know there is only one right answer to my question. Will you do it? URDIRIEL: No. If you think you can use me for your purposes, you're badly mistaken. CAPTAIN SOORMAN: Oh really? Very well. Take the eastern path through the woods to the gate. I will tell the guards to let you pass through the cave. Think hard about what your friend's life is worth to you. Hmhmm. Outside, the party is suddenly approached by Leti the barmaid. BARMAID LETI: Wait! I... I heard. I heard everything. URDIRIEL: Calm down and start again from the beginning. BARMAID LETI: He wants to force you to kill Thunderfist? You mustn't do it! ... I feel so bad. URDIRIEL: Why do you feel bad? BARMAID LETI: Because I helped him too! But I didn't know his intentions! I don't want them all to kill each other... URDIRIEL: But you know one of them will have to lose, don't you? BARMAID LETI: *bursts into tears*...! But I don't want to live with a murderer. What if he has you killed too? I couldn't stand it! ARDO: Poor girl. That rogue has no scruples whatsoever. It's good that you have seen his true face. CANO: A clever man considers all his options. Come, my dear. A pretty girl like you shouldn't cry. You should sparkle like a star! JAAKON: Soorman has already tried to lure us into a trap once before. We should take care. BARMAID LETI: So... so now what? URDIRIEL: I would rather not talk about my plans. But thank you for your honesty, Leti. BARMAID LETI: I understand. The Twelfgods be with you! Oh... what have I done? Thus, our party heads to the gate Soorman spoke of and can finally meet up with Thunderfist. NEXT: less talkin' and moar fightin'- Let's play Drakensang: the River of Time
After locating the second stone dwarf, Urdiriel gives the wrong answer to the Bosnickel's question in order to get teleported and gain access to a hidden treasure chest. Even after giving the wrong answer, the stone Dwarves can still be easily saved by using the "Break Enchantment" spell. But answering questions correctly gives more experience. Second letter: "O". The third Dwarf is near a flooded hallway. After answering the Bosnickel's question ("What is the longest river in Aventuria?") we get the third letter, "G". And finally, the fourth Dwarf and the final letter, "O". Now, the Bosnickel can be banished. The party finds him in the deepest part of the delving. BOSNICKEL: Who's that crashing about like a heffalump? Now I have to sing my rock to sleep again! BOSNICKEL: What? Here already?! And crashing around like a heffalump! I didn't expect that. Rules are rules. Now my final question: What's my name? URDIRIEL: Are you Dave? Or Kevin? No. How about NOGO? BOSNICKEL: What? How? I don't believe it! You tricked me. Just like my cousin Rumplestiltskin. So be it. My vanquisher, command me! URDIRIEL: Listen! Leave this delving. BOSNICKEL: Today is different, this isn't the last you've seen of me... If you're greedy, look in the crate at the back. Be warned! Avarosh is the greediest of them all. He will find only corruption where he seeks.- Bulletstorm
I ordered it and am expecting to have fun.- Dragon Age 2
It would be nice if all that left-over data in the demo was fake and was put in by BioWare on purpose just to rattle their fanbase even more.- Dragon Age 2
I found it on the DA2 lulz thread on NeoGaf.- Dragon Age 2
- Bulletstorm
Does this game require a lot of graphical power? I just realized my computer sucks.- Dragon Age 2
I finally gave the demo a try.- New vegas DLC Idea?
That's likely going to be Fallout 4.- Let's play Drakensang: the River of Time
Past the drawbridge, on their way to the Dwarven delving, the party meets Sanraya, Alari Springborn's lost sister. SANRAYA: Hey, you! I don't know you yet! JAAKON: That is correct. But I would still venture to ask what such a beautif... errm what an Elven woman is doing... oh, I haven't even introduced myself... Jaakon Zagor is my name... SANRAYA: There's no cause for concern, dear Jaakon. I'm here because it suits me. And you? I have only seen one kind of magician here and she is not known for her openness. JAAKON: I have nothing to do with that magician. In fact, quite the contrary, I... URDIRIEL: Ahem! JAAKON: ... oh... well, perhaps we will have the opportunity to speak later on. We must now continue on our secret quest... URDIRIEL: Jaakon? SANRAYA: Do tell. What are you doing here? URDIRIEL: I would like to ask you something. SANRAYA: Ask and learn! I also sell herbs and various things I have gathered on my travels. URDIRIEL: Are you Sanraya of the Storm Sentinel tribe? Alari is worried about her sister. SANRAYA: Alari Springborn? Ahh, I miss her too. But this life would not be for her and I will not return to the say'dhaba. URDIRIEL: You are so certain of that, although you only recently left your tribe? SANRAYA: Elves grow as old as the trees, but for Humans seven years is a long time. There are so many stories in this place! You know, everybody came here to be free. URDIRIEL: Why did you leave the forests of your home? SANRAYA: The song of the tribe was filled with disharmony because I wanted to see more... and that is what I have done since I left the tribe. You can understand that yearning, can't you? You too are far from your tribe. URDIRIEL: Yes, but do you never intend to return? Do you think that your tribe would not take you back? SANRAYA: I may be closer to badoc, but that is no loss. I gain because I understand so much more! I feel another, more powerful creature within me ever since I lost my iama. URDIRIEL: You lost your instrument? How? SANRAYA: On my travels I came upon a wondrous cave. I saw a sparkling in its depths. But as I approached, a scaly creature full of anger and greed arose from the waters! URDIRIEL: A greedy, scaled creature? Something like a Water Dragon, perhaps... SANRAYA: Fear possessed me and I fled... I did not notice that I dropped my harp. I tried to make another, but... I can show you where it happened on your map. Hence, Sanraya put the location of the Water Dragon on our map. She is also a merchant who sells a lot of powerful equipment and alchemical ingredients, including the final ingredient needed to craft the Perfect soul bow. Just the party approaches the Dwarven delving, a distraught Dwarf comes running out. MERCHANT UNGRAM: Take care! Do not enter the delving! It could end horribly! URDIRIEL: Calm down! That's exactly why Avarosh sent me. Tell me what's wrong. MERCHANT UNGRAM: A crazy Bosnickel has run amok in the delving. Anyone stupid enough not to leave the mine gets turned into stone. URDIRIEL: What's a Bosnickel? MERCHANT UNGRAM: You don't know what a Bosnickel is? A nasty Leprechaun with a thing for metal, that's what. It turns things into stone and changes gold into worthless fool's gold. URDIRIEL: Tell me more about the Bosnickel. MERCHANT UNGRAM: He turned up in the delving a few days ago. He started with practical jokes, trying to get us to leave. Things got worse and worse until Avarosh ordered us to catch him and silence him. URDIRIEL: And that didn't work? MERCHANT UNGRAM: Of course not! The Bosnickel was powerful. Much too powerful. He turned all my friends to stone. He got to me last. Instead of turning me to stone, he just giggled. URDIRIEL: Why did he spare you? MERCHANT UNGRAM: He said I was lucky. And then he babbled something like: "Fiddlesticks and poppy****, not again! Only four letters in my name. Can't turn you into stone, I've already made four statues." URDIRIEL: This story gets stranger and stranger. MERCHANT UNGRAM: True. Maybe it had something to do with his name. I heard you can drive them off if you learn their name. But that's just a legend. URDIRIEL: Well, it's better than nothing. MERCHANT UNGRAM: Finding out his name to drive him out is one thing, but please try to turn my four friends back. JAAKON: [Arcane Lore] A "Break Enchantment" spell might work. MERCHANT UNGRAM: Maybe you could ask the elf down at the riverbanks. She lives in a house on stilts and seems to know a little about magic. URDIRIEL: Do you have any idea why the Bosnickel singled you out? MERCHANT UNGRAM: Well ... err. No... well, maybe... the delving borders on Norgamashzrom. URDIRIEL: Norgamaschrum ... zrom? What's that? MERCHANT UNGRAM: Norgamashzrom. An ancient Dwarven delving, deserted long ago. CANO: [Human Nature] You're keeping a secret! How am I supposed to help you if you won't help me? MERCHANT UNGRAM: You're right. Forgive me. It is forbidden to seek Norgamashzrom. King Arombolosh must have a reason for his decree. URDIRIEL: Wait out here! I'll deal with it. Inside the delving, it doesn't take long before the Bosnickel shows himself. Soon, the party finds the first stone Dwarf and the Bosnickel appears again. BOSNICKEL: Heeheehee, and another player takes the stage. Unwelcome and uninvited. URDIRIEL: Who are you? BOSNICKEL: Heeheehee... I'm the all-singing, all-dancing Bosnickel! Your worst nightmare! URDIRIEL: Haha, you're not my worst nightmare at all. BOSNICKEL: I have a warning, heehee. URDIRIEL: A warning? About what? BOSNICKEL: A warning of the secrets of the delving. Do you see this next to me? This shapeless pile of rocks? This was once a Dwarf. I turned him into stone! He will delve no more! Heehee, but who are you? And what do you want? URDIRIEL: Why are you doing all this? BOSNICKEL: I'm not telling. I warned you, didn't I? Isn't that enough? URDIRIEL: Avarosh sent me. I'm here to get things running properly again! BOSNICKEL: Oh, not good. But games are in my nature, so I say: will you play a game with me? URDIRIEL: What game? BOSNICKEL: I'm not telling. First you must say yes, heehee. URDIRIEL: Yes. BOSNICKEL: Here's the game: Questions and answers, we will play. If you win, you get my name and can command me. The Dwarves I'll turn back too. But you will not win... heeheehee. URDIRIEL: Good, let us begin. BOSNICKEL: Tatatada! Let the show begin. Clear the stage for the riddle master! BOSNICKEL: On myyyy leeeft! One of those pint-sized surly Dwarves. If you guess right, I'll turn him back and he'll whisper one letter of my name to you. Guess wrong and you'll have to do it yourself to get my name. URDIRIEL: Please get to the point. BOSNICKEL: Quiet please! I'm about to tell you the rules Listen well! BOSNICKEL: 1. Only you can answer. 2. You must answer immediately. 3. You can ask one companion only once. 4. You can buy one answer with rat tails. 5. You may lock out two wrong answers once. Understand? URDIRIEL: Yes. BOSNICKEL: What is a popular Aventurian woman's name beginning with N. A) Alrik B) Lena C) Cella D) Niame URDIRIEL: Niame. BOSNICKEL: Right! You win. My bearded helper will now give you your reward. Thus, we get our first letter of the Bosnickel's name. The other stone Dwarves are located deeper into the Delving. NEXT UPDATE: getting the final votes.- Let's play Drakensang: the River of Time
On their way back to the tavern, the party goes to look for the runaway Goblins for Soorman's Ork. To the south of the city, they come upon a lone Goblin hiding in the bushes. YOBBO: Hey! You look Goblins run off? URDIRIEL: Maybe. Are you one of them? YOBBO: No, no. But know where runoff Goblins go. I tell and you give reward? URDIRIEL: Tell me! I'll check. If it's true, you'll get your reward from the Bosun Ork. YOBBO: Ohoh, Bosun Ork baaaaad! But if he give reward, then I tell you. High behind hill... there shaman and other Goblins. Her fault! YOBBO: Reshamama is shaman and help run off! She not dumb like other Goblins. I wait here and come with you later for reward. URDIRIEL: Just up the hill... we'll see. Following Yobbo's directions, the party soon finds the runaways. Killing them is not necessary, however. RESHAMAMA: Hello, do you wish us ill? If not, begone! URDIRIEL: Are you one of the escaped Goblins? RESHAMAMA: By Weruuul and Kaysetoost! I knew you would come, river man. But we will fight. URDIRIEL: I'm not one of the pirates from round here. But I'm looking for the ones in charge. Who helped the Goblins escape? RESHAMAMA: I, Reshamama! Will you kill me now? I won't surrender! URDIRIEL: I have an idea. I met a Goblin not far from here who told me we would find the escaped Goblins here. RESHAMAMA: Must be Yobbo. Wretched traitor! URDIRIEL: Fine, they want a guilty Goblin. We'll give them Yobbo the traitor. What do you think? RESHAMAMA: Your suggestion is good. I will disappear with my Goblins and you take Yobbo the Traitor to the Ork. I thank you. You are wise... wise like Reshamama. Take my staff in thanks! URDIRIEL: Thank you, Reshamama! Good luck... and hurry! They're already looking for you. The party then returns to the bosun Ork and betrays the traitor. SHIP's ORK ZUTAR: Ahguoar! Haha, you have mangy Redpelt. CANO: [Fast Talk] Yes, this is him! YOBBO: You lieeee! I help Zutar and tell on other Goblins. Pleeeasse no crunch with me. Ohohohoh... SHIP's ORK ZUTAR: [success] Shut up, you fish food now. But I can make very long crunch with you. So be quiet! SHIP's ORK ZUTAR: Guoarta! Go to Irontaste, he will hear you now. From now Zutar and Irontaste sometimes maybe like you. The party returns to the inn to give the bottle of schnapps to Jadira. After obtaining her vote, she also has a new task for the party. URDIRIEL: Here's the schnapps. Onl one barrel, unfortunately... JADIRA: What? I expect there's a good reason for this... hmm? URDIRIEL: A couple of Trolls have wrecked the distillery and drunk the schnaps. I drove them off. The distiller is ok, and I thought I'd bring the rest of the schnaps. JADIRA: Well done. You're not afraid to act. I like that. You'll get my vote on the Council and plenty of free beer to wash away the smell of troll. URDIRIEL: Maybe I can help you, since you made it so easy to get your vote. JADIRA: You are a darling! Maybe you can... I have some business with Rumpo that makes me so sad. *sigh* URDIRIEL: The Captain? Rumpo Widowfriend? JADIRA: Don't call him that. He got that name because of his boastful talk. He used to be so different. He was rough and ready, he spoke his mind. URDIRIEL: Used to? Jadira... you and Rumpo? You were a couple? JADIRA: Yes. *sigh*... Then he went out raiding and came back a changed man. The old Perchbold had turned into that foppish widow-chaser. I just don't like him any more. I want the old, crude, ugly but honest Rumpo! URDIRIEL: Do you want me to talk to Rumpo? JADIRA: Absolutely not! I already spoke with Sanraya the Elf. She's going to brew me a potion. She just needs a lock of hair from Rumpo's head. Maybe you can get it and take it to Sanraya? URDIRIEL: I'll see what I can do. In the meantime, Urdiriel takes the time to talk to Soorman. Soorman has a personal grudge against Elves for some reason. CAPTAIN SOORMAN: Bah! Another long-ear? I want nothing to do with you! URDIRIEL: Zutar said you would listen to me. CAPTAIN SOORMAN: Oh really? A pointy-ear wants me to speak for them. Hmhmm. URDIRIEL: This is an important matter for me. I'm looking for a woman... CAPTAIN SOORMAN: So you're looking for a woman... and I'm neither a pimp nor a private investigator. URDIRIEL: What do you mean? CAPTAIN SOORMAN: What do I mean? Hmhmm. CAPTAIN SOORMAN: You may be able to win the other Council members' votes. But you will still need my vote. I'm the most important man here. Now get away from me. Captain Soorman wants to stress his authority by being the last pirate captain to grant his vote... thus forcing Urdiriel to finish Goldtooth's task at the Dwarven delving first. Outside, "Snow rose" can reveal why Soorman hates Elves. SNOW ROSE: I'm not here to have a chat. Although I can see myself enjoying a little Rahja worship with you, honey... URDIRIEL: Rahja worship? What do you mean? I just want to talk to you. SNOW ROSE: Well, you can talk all you like... as long as you pay! 2 ducats and I'll tell you some really interesting things about the village. URDIRIEL: It sounds like someone wants their money back. Alright then, here are your ducats. SNOW ROSE: Alright then, listen up! It's a secret, but Soorman once tried to rob an Elven coach in Farindel Woods and was held prisoner in Spriteland for ten years. That's why he's so scared of the supernatural. Keeping in mind Jadira's second task, Urdiriel returns to Captain Rumpo. However, this task can be solved without obtaining a lock of his (greasy) hair. JAAKON: [Arcane Lore] It's almost as if some enchantment is at work here... CAPTAIN RUMPO: What do you mean? Surely, you jest. Unless, of course, you mean the ladies. They're all enchanted with me. JAAKON: [Arcane Lore] This ring, is truly enchanting... CAPTAIN RUMPO: There's no reason to look so embarrassed. Do not fear, I take no umbrage at your comment. CANO: [Pick Pockets] You have such strong hands. Please show me... what impressive calluses! [Try to steal Rumpo's ring] CAPTAIN RUMPO: [success] Yeah, I got a good grip. Wanna feel? Burp! Oops... hehehe! Stealing Rumpo's ring removes his magical attraction and ends Jadira's task. - Dragon Age 2