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HoonDing

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Everything posted by HoonDing

  1. They're both annoying bitches, to be honest. Luckily I nuked Ashley.
  2. I don't see why you bring up EPIC. One's character's decisions affecting the game world + how the story plays out is a common staple of modern story-driven RPGs, regardless whether they're personal stories or save-the-world ones. MOTB and KOTOR 2 are both personal stories, but in both games your character's decisions greatly affect the game world. Same goes for the Witcher games, and one could even make a case for Fallout: New Vegas.
  3. I thought Miranda wouldn't be a party member.
  4. I think Morrowind had around 200 books, Oblivion only added 10 or so new ones. So yeah, Kirkbride must've been busy.
  5. I'm sad to say it, but Uncharted is the new Tomb Raider.
  6. http://imgur.com/a/83k8f Some new screenshots
  7. Too many cutscenes & QTE to deserve being called a game.
  8. Skyrim @G4 part 1
  9. Hahaha. They've should just kept on churning out fancy CGI trailers made by Blur to keep fooling their unsuspecting future customers.
  10. Will Patty be a joinable companion? I'm guessing that voodoo chick from the trailer will be one as well.
  11. Arkham City stage demo
  12. I'd like to see more of OverStrike.
  13. Now that you bring it up, combat in Divinity 2 does the job and isn't worse than similar action RPGs. At least you don't have to struggle with the camera so you can click/shoot/fireball your enemies to death in peace. With a better camera, DS3 combat wouldn't be worse than Sacred 2. I hope, at least, that the game is much more playable with a controller.
  14. Personal story aside, does Hawke have any influence on any major events in the game? From what I've seen in LPs, everything major just seemed to happen around the character in cutscenes without the chance to influence them whatsoever. DA:O may have had a "save the world" story, at least your actions had some major influences on the world.
  15. I gave it a try, playing with Anjali. The camera is terrible and makes combat a cluster****. Whenever you dodge, the camera goes all over the place and you lose track of your enemies (a camera fixed behind the character would've helped a lot here). Movement and combat also feels off somehow, like everything is moving through syrup. Things don't feel fast-paced, it's just very sluggish overall. I also don't like the green and blue orbs, it makes me feel like I'm playing Fable. What happened to potions? Level design is also very bad in the demo, it's just following one long corridor. Is the entire game like this? Environments also feel barren and empty. UI feels very consolish. Overall, very disappointing... because I'm sure there's an interesting story hiding underneath it all. But after being spoiled by Divinity 2 & its expansion, which were both outstanding, I really can't bring myself to wade through this.
  16. Will Risen 2 be shown? Are there any independent developers at E3, even?
  17. The more Starks die, the better. Both in the show and the books.
  18. I'm at the edge of my seat.
  19. Only Nintendo could come up with **** like this and it'll probably sell like hotcakes again.
  20. I hope that Turian councillor can finally be headbutted if he still goes "lol Reapers?" (which he undoubtedly will, considering the popularity of that meme) after escaping from a Reaper-infested Earth.
  21. Moar like Final Fantasy: Armored Princess.
  22. So where's the RPG in there? Looks like they went full Gears of War 3.
  23. Regarding the random generation of dungeons, wasn't there something about the game keeping track of your progress & actions and taking those into account? The so-called "radiant story" and the radiant AI being linked to it, while radiant AI in Oblivion was purely scripted. Anyway, it's safe to assume the main story will still make heavy use of scripted events and set encounters.
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