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HoonDing

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Everything posted by HoonDing

  1. That's genuinely scary, obsidian boss fights tend to be cheap and badly balanced even when they don't have epicness quota to fulfill. That one character can defeat the witch boss with little trouble while the other one dies constantly is already a bad sign. I guess then one should play as Katarina and max out Chain Shot.
  2. For a moment there I thought that was Orlando Bloom doing the interview.
  3. She's in fact married to the chairman and CEO of Zenimax himself.
  4. That's due to their past.
  5. Oblivion's male Argonian, female Argonian, female Dunmer, male Redguard & female Redguard go way back as well. I've heard some of them in New Vegas, even.
  6. But will Sean Bean Wes Johnson be back?
  7. Well, I don't know about you, but I really want to kill Jeyne Kassynder. Heard that bloody name too much, it almost feels like brain-washing.
  8. LOTR: War in the North E3 trailer
  9. Graphics are terrible, though. Look at those cars.
  10. That should rile up the FemNazi crowd sufficiently.
  11. In Divinity 2, your character has a human form and a dragon form. When your character morphes into the dragon, your skillbar/quickbar morphes as well. The same could be used for Anjali... I also see no reason to have the mana bar & health bar so huge. I'd place it on top of the skill/quickbar, or maybe let them circle around the avatar portrait. This is how Divinity 2 did it: Simple and effective.
  12. Interview with Craig Lafferty, lead designer
  13. Jim Sterling's trolling was actually better.
  14. AngryJoe's review was better.
  15. Arkham City, bro.
  16. Dark Souls stage demo Finally a game not dumbed down for PC.
  17. I think we can all agree it looks heaps better than Dragon Age 2. Even Katarina's b00bies are better than Isabela's.
  18. Anjali is a poor man's Cortana
  19. The game looks similar to Sacred 2. And no, that's not an insult, since Sacred 2 still looks good today.
  20. Both games had some good writing, some bad writing, some good quest design, some bad quest design, and a mediocre plot. See what I did there?
  21. BS their art department is very good, and encounter/level design in most games reaches genius levels at times. Not sure if serious. In fact, I can't think of any good encounter design in any Obsidian game. Think of Act 1 of Neverwinter Nights 2, think of the epic gnolls in MOTB. Art & level design are nothing to write home about either. Patently untrue.
  22. Good old hypocrisy. Not really. FNV still has sucky elements that got carried over from Fallout 3. But at least the story and game world isn't such a big ****up, which is the point here. Not that this belongs into this thread here now, though... The point is that the "hardcore Fallout fans" already hated Fallout 3 when it was just announced by Bethesda because it wasn't 2D isometric. Then when Obsidian made another variation of Fallout 3, suddenly it became awesome because some oldtimers from Interplay/BIS worked on it.
  23. Was Rob Liefeld involved in the art direction?
  24. The First Templar isn't bad either, it's a budget title but pretty much blows DS3 out of the water in every department. It has 2-player co-op.

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