Skip to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Undecaf

Members
  • Joined

  • Last visited

Everything posted by Undecaf

  1. Outside of the somewhat interesting setting... looks to be a pretty boring combat rolling simulator just like the rest of them.
  2. For some reason Donald reminds me of Greg Stillson from The Dead Zone.
  3. I wouldn't mind an alternative history RPG. Say one that involved a team of time travelers heading back to a specific epoch for some reason. A little advanced technology intermixed with historical realism would make for a more interesting game, I think. A timetravel RPG I wouldn't mind since there's that overlaying theme; say a game similiar to Chrichton's Timeline, how a modern man can take and cope within the past. That'd propably be cool.
  4. It's interesting what kind of a (although pretty small here) ruckus this kind of topic gets. I find the fabrication of belifs aspect rather fresh take in this context. No one would've flinched twice in passing if the set up was a "business as usual" fantasy where gods and deities exist and manifest themselves in various ways and are handled in the narrative as such, or if they were illusive and in the marginal of the narrative but simply assumed to exist by default since there's magic and worshipping of them, nobody would've called it out. But introduce a twist like this one and now it's somehow awful "atheist cliche" and "atheist propaganda". The contrary never happens. How fun. Seems to be a bit too touchy subject even in fiction.
  5. Would it have been better if it was a cheap lump of theistic crap? Nah, I'd take the otherone any day.
  6. I'd buy that for a dollar.
  7. Made a couple of death metal songs of my own recently: https://soundcloud.com/user-530405277/death-metal-song-try-out https://soundcloud.com/user-530405277/death-metal-song-tr-2 Nothing fancy, but suits my tastes and skills.
  8. Had that plan too, but the more I learned about the game the less I wanted to play it let alone pay for the privilege. Bethesda went for the opposite of everything I had hoped they'd improve from Fallout 3.
  9. Ditto. Tried a few some time ago, but couldn't keep listening to it past a couple videos. There were a few without the presenters narration that seemed more watchable, though.
  10. What does that mean? Which one is it that you're going for, "proper RPG" or "shooter with RPG elements"?
  11. Restarted PoE with the new patch and a cypher character. So far so good. Maybe I can now finally finish it properly. Also rerunning Might and Magic X and Wizardry 8. God I had forgotten how much fun these games can be despite all their flaws.
  12. Rather than scribbling with Bethesda's leftovers, I think I'd rather see Obsidian Kickstart a game that has all the design sensibilities and goals Fallout originally had, but with a setting that explores a dystopian near future where "the apocalypse" - what ever it may be... natural disasters, new world order conflicts... - is just one step away and the societies have started collapsing. It wouldn't have the Fallout setting (and frankly speaking, what's been done to it has made it feel much less interesting and original than it used to be), but thematically and mechanically it might be very similiar.
  13. I'm not too hots for a "history" RPG that goes too far back in time. Not to say it couldn't be an interesting set up with interesting stories, that Darklands spiritual thingy, but I kinda find going too far back too reminiscent to conventional fantasy from a thematic and gameplay perspective and through that it bores me. I'd rather have a setting that explores the scientific and technological "revolution" of the past couple of centuries.
  14. As long as they don't make it some sort of action/FPS schlock, I'm game.
  15. It's minigames and boss fights for me. I did run the game through once and had relatively good time (and unlike many and Sawyer, I actually liked the weapon inaccuracy mechanic the game had), but the memory of those things always turn me off when thinking about going for seconds.
  16. Torment, Deus Ex and XCOM 2. That's about everything I can think of to look forward to in one way or another.
  17. This is an opinion I will never understand. The "exploration" and overworld travel of the old games was basically a combination of a progress bar and a random number generator. You clicked on a destination and watched a dot crawl across the map (the progress bar). Sometimes you had an encounter (the random number generator). That's it. How people can look back at that and miss it astounds me. It conveys size and scale and the unpredictability and hostility of the journey as well as varying the gameplay. It's thing to interpret rather than to be looked at purely as what's on the screen. Much in the same way how the Indiana Jones movies depict Indy's flight routes, rather than he just appearing everywhere. That's one way of looking at it.
  18. Please don't. If you ever get a chance to make another Fallout, what ever it is you decide don't make something that would warrant a "Fallout 4½" moniker.
  19. Wizardry 9 Might and Magic XI (from the talks of the devs, I got the impression that MMX:L didn't sell well enough for a sequel to be possible -- sadly enough, I liked that game) I had this weird idea some time ago that it might be "cool" (if that's the right word) to have a kind of blobber style scifi adventure RPG that utilizes a sort of "Looney Tunes gone wrong" set up that mixes charicaturized Bugs Bunny style characters with grim reality and horror themes with a David Lynch and David Cronenberg inspired twisted reality storyline. A sort of violent "art house" game, or something. I'd buy that.
  20. I'll be the first bore and say proper Fallout sequel. Others would be something like... A properly modernized (bigger city, more skills and uses for them, loads more interactivity and reactivity, a branching noir storyline, C&C, the whole nine yards) - though still keeping firmly with the original gameplay - sequel to the B.A.T. series from the early 90's. Dungeon Keeper 3. More in line with the first game both in aesthetics and tone than what came after. A Tex Murphy RPG (or at least heavily in that style). An RPG in the Judge Dredd world (not focusing specifically on being a judge and kicking ass).
  21. I don't really have a horse in this race (American matters), but that video reminds me of this snippet about the "peaceful majority": https://www.youtube.com/watch?v=x4zis1E0p0M
  22. The goal sounds quite hefty for a crowdfunded game, and is the Fig as a platform even all that known to the public yet (by comparison to Kickstarter). But then, I might be a bit too used to only seeing projects ask humbly around 1M and being apologetic for how much that is already.
  23. The first two options are good enough. Neverwinter Nights and Dungeon Siege I don't care about at all (fantasy has become just so very tiresome). And the world is currently so full of Star Wars that I wouldn't want another KoTOR at this point. However, a Fallout game modeled after KoTOR 2 (similar world structure and core gameplay, somewhat similiar combat system, though modified to better suit Fallout and to not leave it as traditional RtWP) would be something I'd happily invest in (if better alternatives were ruled out).
  24. If they really get to make another Fallout, if the lightning actually ends up striking twice in the same spot, I truly hope it will be as far from being an FPS action title as humanly possible. No amount of VATS gimmickry will help if the core is focused on creating a fluid FPS experience.
  25. If they had more characters like Russel and less of those like Bill, why not.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.