Everything posted by Malcador
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Just how Easy will Easy be?
No one trusts Obsidian based on this forum and its polls and suggestions, heh. As for 'extremists', though, dramatic much ?
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What types of weapons would you like to see in game?
As long as they have nice beefy two handed warhammers, I'll be content with that in addition to the usual staples of swords and axes.
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The Kickstarter Thread
Nexus 2 Kickstarter
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
That escalated pretty quickly, we're on to racism now. Doesn't really matter all that much about the accuracy of a the term. I imagine everyone would be cool with armour dyes, no ? That's a good compromise solution.
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PE will use Infinity Engine but......
Well this was the first facepalm of the day. But, you recognized your error, that's more than I've come to expect.
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I'd up my pledge but... (opinions)
You people just don't quit with that do you.
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Just how Easy will Easy be?
I still find it depressing people are worrying about the game being too hard for them at this stage of the project - hopefully there are difficulty sliders so that people can adjust the challenge to what they're comfortable with. Now if you want some story mode where you can faceroll through content...well..maybe a LP video of just cutscenes might be your thing, I dunno.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
I say make this a stretch goal.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
Seems like that is playing dress up, though. Who's to say the gear will be vastly different looking, as well.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
No wonder vanity is the devil's favourite sin. Sheesh.
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PA Report about Eternity and Brennecke - new concept art
No giant shoulderpads ? I am upset.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
Because it'll eat up time for a wholly unnecessary feature.
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Things you'd like to see in PE that haven't been done before in a cRPG
Well I did say a compromise in my second line, there can be ways to buy more time (or for that matter, lose it). Does depend on how strict the timer is anyway, I'm assuming some worst case where the developer badly misjudges how long the majority will take and people end up in a blind rush to finish the game and ignoring content. But then again, Fallout did it well, rush to get the WC and then ta-da : new antagonist.
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Judge Hades Character
Well, I'm sort of hoping tarna sitll is, not was. But I'm not privy to updates.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
The degree to which it should matter is pretty small though, people might react to your PC wearing military armour but I can't see them caring that much because your plate and mail set A is cooler looking than B.
- Update #9: The power of MODES and Godlike Races: Our $2.3M Stretch Goal
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Things you'd like to see in PE that haven't been done before in a cRPG
Well yeah, I'll concede the critical path of the plot shouldn't move along in real time, it steals from the game to be rushing along against a clock. Unless you can keep doing actions to stall your village being burned or your King dying to some curse or whatever the "We must go!" reason is.
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Romance in Project Eternity: How Important, How Much
Y'know....keep at it. I encourage you to elaborate on your thoughts in these kinds of threads.
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Things you'd like to see in PE that haven't been done before in a cRPG
Well, it's been done somewhat, but party members reacting strongly to your actions or statements up to the point where they'll betray, rob, leave or attempt to kill you is always nice. Makes your party seem more fleshed out and real. Also, a world where events have their own schedules rather than being on a discrete path set by player actions.
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Romance in Project Eternity: How Important, How Much
It's the enforced nicety, don't mind it. Don't be too certain of them never doing a romance though, even if they don't extort them with a stretch goal, I have a feeling they'll put in two or so to satisfy these people.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
It's a minor vanity feature, maybe they could ship it as DLC or a stretch goal. I don't really see the problem as they can fix it by just keeping a theme to the gear and making it all look equally nice. Hopefully we don't end up with massive shoulder pads of ivory and gold and the like - that's done in MMOGs do help drive the loot grinds I'd wager.
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Subduing Enemies: Alternative paths to Combat resolution
Hey, the torture sessions were the best part of Dark Heresy, especially as not everyone knew anything due to the DM's discretion. Course it did suit the style of game where it's a hunt/investigation. Should be many ways to subdue targets, if they have a morale system like someone else suggested here that should tie in neatly. You can overmatch them so they surrender, grapple and bind/cripple them. Or just have some magical/technical device to knock them out. Failing to do so and just killing them outright would be a good part of the system as well - obviously depending on what you're trying to do them.
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For RP/customization sake, please allow us to keep the same "armor/weapon" look if we want for new euqipment.
Why, exactly ? Anyway, you can still keep the old gear and wear it for fashion's sake if that..kind of thing appeals to you.
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Romance in Project Eternity: How Important, How Much
What the hell is wrong with you ?
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Romance in Project Eternity: How Important, How Much
So you want boring soap opera type nonsense ? Feh