Nah, the shuttle pilot dies if you don't give him a reason to live or talk to him about his dead husband or something like that. Taylor ends up with the same fate as the Normandy's crew I suppose
Oh they changed that too ? Shame, even if it didn't make sense - doesn't get hit that bad if you help him with his emotional trauma. But hearing Ashley's..er...cry of..um...rage..or something, was worth it.
I've ignored people at the table before. It's not that hard, really, becomes even fun after a while just to look through them or act as if they never said anything. Did that to one guy in the last year of University. Guess it must have been hard for you being the only brave one though.
Today is a fun day of dealing with a component no one seems to have written documentation down for. Huzzah.
So many times have I cursed at that sprite on the screen turning right rather than left. Was really terrible at the game thinking back, used to make plebe ghettos just to work in mines and such (a minor nuisance needing them to live nearby) and then bury them in prefectures to handle the crime
I liked 3's method of having granaries fetch food from nearet ones and having to set up chains of them. I do like 4's change to housing, in that you don't have to worry about housing evolving such that you have no plebes when you need them as they move on up.
Plodding along in Seeds of Earth. Meh, alien race appearing to be friends with humanity but have sinister goals, etc. etc. I guess it's ok for a space opera novel.
Played some WoW over the weekend, friend re-subbed so I figured I'd join him. Always fun to run around in a new zone, Pandaria story, the zonal ones anyway are interesting enough - the flashback bits were annoying but short.
Well if that was a Uni roommate that's what that bandwidth is for, rampant copyright violation I'd hope your exposure to piracy was just P2P, otherwise you'd be like a member of RELOADED or something (although that would be amusing)
Hm, I think it's just that leechers just take their releases without contributing to the scene so to speak, rather than some overarching concern for the industry as a whole.
No one really liked ? Come now. They're both fun games I found, although DOW 2 probably went too far with the squads - giving a squad of 9 and a sergeant would have been better, for example.