Everything posted by Skie Nightfall
-
[3.0] It's no longer possible to view Spiritshift form in inventory screen
By a button (which is gone) or when in combat when transformed. Dunno if that's intentional or not, but I guess it's one way to fix the crashes and performance drops, as mentioned in the patch notes
-
v3.0.0 Patch Notes
Skie Nightfall replied to David Benefield's topic in Pillars of Eternity II: Deadfire Announcements & NewsWell..... If by that you mean it's no longer possible to view the Spiritshift model in the inventory screen, then yes, it is fixed
-
Nungata is missing?
Skie Nightfall replied to iLubMyBroDan's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)She just vanished for me too when I came to hand over Flamewalker Vessali. Game version 3.0.0.0021
-
[3.0] Game crash on reload
Not a 3.0 bug. This has been happening to me since forever. See topic: https://forums.obsidian.net/topic/105063-crashes-during-quick-load-at-sea/ Happens at sea or when you reload a bunch in quick succession.
-
v3.0.0 is now available on the Beta Branch
Completely forgot... which was kinda my point Still nice list of fixes. Some stuff I reported there too, yet more stuff to fix still out there.
-
v3.0.0 is now available on the Beta Branch
Mythic quality? Seriously That's too much qualities, kinda devalues the idea imo.
-
[Bug] All of my money has disappeared
Skie Nightfall replied to Pinsalinj's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)This seems to happen very randomly upon loading. I just reload again when it happens and all is fine. Can't find the direct cause.
-
Gift from the Machine ?
Skie Nightfall replied to gr8fuldave's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Didn't know you were suppose to get Gift from the Machine there. Are you suppose to get both that and the effigy? I've only gotten the effigy myself with an import.
- FPS degradation and memory leak still not fixed in patch 2.1
-
Crashes During Quick Load at Sea
Seems to be happening anywhere, but I've managed to reproduce it. What it takes is quickloading a few time in a row straight away. I just managed to get this crash twice by quickloading quickly three times in Tikaware. My guess is that something doesn't finish to load properly or there's a leak/garbage somewhere, causing the function call to miss the derived class.
-
Fog of War Reseting at Bentbranch Bog After Loading
Just happened. Can't do much but attached the quicksave. You can see I traveled from the entry point, but the map only shows the location of the load. Save: https://www.dropbox.com/s/ausvxu05a3px3k2/fox.savegame?dl=0
-
[2.1] More Current Effects Bugs
So, other than the Zealous Aura that's stuck on characters as has been reported before. There's a bug with the gladiator sword and Skrim. After enchanting it, both Skrim effect and for some reason the Sharpened Blade effect, appear on Eder, even though he isn't using the sword. I went to an earlier save before enchanting it, and I can always reproduce the Skrim effect appearing on Eder when I enchant the sword, though not the Sharpened Blade effect. Attaching save before and after. You can reproduce by enchanting the sword. It doesn't seem to matter where the sword is placed when enchanting it. Also, if someone else is hold the sword, say Xoti, then the Skrim effect on Eder becomes Skrim [Xoti] Dropbox links for savefiles: After: https://www.dropbox.com/s/9y2yq2rqxq03pll/after.zip?dl=0 Before: https://www.dropbox.com/s/zd9044gok36n3o8/before.zip?dl=0
-
Three Separate Bugs (Items and Abilities)
Skie Nightfall replied to nazguleater's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hmm, funny that you say that, since I'm pretty sure I got it around the Gullet and I highly suspected the Orron interaction...
-
Three Separate Bugs (Items and Abilities)
Skie Nightfall replied to nazguleater's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Zealous focus started a patch ago, so somewhere at 2.0. Was reported here too: https://forums.obsidian.net/topic/104653-bug-20-permanent-zealous-focus/?hl=%2Bzealous+%2Bfocus If you need another savegame for that let me know, currently I got me and four party members effected by it.
-
Crashes During Quick Load at Sea
Just happened again on latest 2.1 patch. Again, I was on the ship and it happened while quick loading. Managed to capture the crash error this time, but there's no dump.
-
Patch Notes for 2.1.0.0034
Skie Nightfall replied to David Benefield's topic in Pillars of Eternity II: Deadfire Announcements & NewsNice too see a long list of fixes How do new items/pets work for an ongoing game? Only valid if you didn't visit the area they are at yet, or are they added regardless?
-
Typo thread
Skie Nightfall replied to rone's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
-
Ship food stack splitting bug
Skie Nightfall replied to Belfaldurnik's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Attached savefile save.zip
-
Ship food stack splitting bug
Skie Nightfall replied to Belfaldurnik's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I can confirm this happens to me as well on latest build + all DLC. You double click to split a stack, select an amount, and the item in the first slot of the ship's inventory gets selected. The way around it is the move to item you want to split to the first slot in the inventory. There isn't a way around it at the moment that I can see. Happens always. I can add a savefile later when home
-
Crashes During Quick Load at Sea
Can't find a specific cause. All I know that twice I crashed while quick loading at sea. Once during the conversation with Captain Furrante, and second time while I was on the ship after the scripted interaction with the gods, that happens after I started sailing toward Neketaka for the first time. Those crushes also don't seem to be creating dumps! And I'm having difficulties capturing the error massage since I can't see it clearly until all dies. I think it's a runtime crash though.
-
Strange Arena Sub Level Glitch
After the scripted interaction with the pillar, conversation didn't start with companions (Eder and Xoti). My first playthough, didn't even know it was suppose to happen. All I saw when the scripted interaction was over, was a text on the log saying I wake up to someone bracing me with a hand on the back, which suggested a conversation should happen. At this point saving was also grayed out, until I exited the arena. Loading and doing the scripted interaction again resulted in the same behavior. I changed about loading that savegame again after exiting the game and restarting it at a later time. Now when I did the scripted interaction, the companion conversation started afterwards, and saving was possible when it was all over. I tried reproducing the glitch but didn't manage. It's always working now. Did anyone else experience something like that? Game version is 2.0 with all available DLC.
-
Shouldn't Spirit Tornado be affected by Secret of Rime?
Spirit Tornado freeze damage doesn't list increased penetration from Secrets of Rime ability (in barbarian/caster multiclass). Don't know if intended or not. Could be related to this: https://forums.obsidian.net/topic/104834-20-frostfall-doesnt-benefit-from-secrets-of-rime/ ? Maybe a general Secrets of Rimes issue?
-
Priest tier 1 spell "Blessing" should have the Inspiration and not Protection keyword.
Skie Nightfall replied to CarrO's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)This is still not fixed?
-
Two Crashes with Nvidia 1060
Well, it works overall, but I can still make it crash, even after all the tweaks. All I do is play with all the paperdoll buttons and eventually the paperdoll would smear, and the game would freeze and crash shortly after that. Attached fresh dump and savefile. 2018-08-09_074244.zip save.zip
-
Two Crashes with Nvidia 1060
Don't have them anymore >.< I started a new game a few times and deleted those.