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Everything posted by bugarup

  1. Bioware might have stopped those portraits from getting into the game, but they definitely liked the idea and made it into tradition, because quite a few of their characters are modeled after celebs. Like, aforesaid Miranda (though I'd sue if I were that actress, because Miranda's more a fusion between her and Shrek), also default dude Shepard, Andromeda's both Ryders and I think Ashley and Kaidan's prototypes are models.
  2. It's okay to be racist to elves, because they are unashamed racists themselves. And if they existed, they'd surely out-racist you, lowly human of the lesser races. Miranda's behind was patterned like a soccer ball and I always wanted to kick it. Double so because Miranda was awful and I'm still bitter I couldn't yeet her outta airlock.
  3. Nope, no "Get all critters" cheevo. There is one involving critter cleaver, though.
  4. Somebody's watching too much porn. She's saying "LOL you totally wet/crapped your pants" as the party just had a scary encounter, yeesh.
  5. Hey, it's Eder. He probably just projects a smiley face onto Deathy's faceplate.
  6. I'm so conflicted about this, er, conflict. Namely, which I root against of more? Ah well. Here's hoping they both bleed each other dry. One can dream, right?
  7. "DIsco Elysium" predictably didn't have any. I'd say New Vegas count too, since Lanius isn't boss-bloat difficult? Did Fallout 3 have the end boss fight? Can't remember moments before the ending, its sublime stupidity trumps everything. And that's all I can remember. "Prey" and "Dishonored" aren't exactly RPGs, but I remember how pleasantly surprised I was at the absence of end bosses in either of them.
  8. You expected to get a second personality and then everyone decide she's way cooler than you?
  9. How do I get meself through multiple playthroughs? With ease, but then I'm one of those people who re-read favorite books and re-watch favorite films multiple times. So what if I know how it ends - life's a journey, not a destination, and so is entertainment!
  10. He's my favourite POE companion. I always beeline for him straight outta gates of Defiance Bay before doing anything there.
  11. TBH, she is kind of boring, just as most more or less believable, realistic characters are. People usually favor larger-than-life hams such as Minsc over them.
  12. I kind of like that "monsters" look like toys and spill sparkly things instead of intestines when you hit them, sometimes one needs respite from all the gore. It's certain other anime tropes that rub me wrong way.
  13. Wasteland 3. Thanks GOG for timely discount, I really need to cleanse palate from JRPG-y things and play grizzled, jaded combat veterans who are not 14 year old girls in miniskirts.
  14. Things I hate about JRPGs, entry No. 17: When you finally down the boss, and then there's a cutscene where he's "LOL nope, you didn't actually win, ta-ta, suckers, ciao arrivederci!" Happened multiple times in one game so far. Now I understand that Kai Leng (ptui!) gets called a JRPG villain not just because of how stupid he looks.
  15. I'm talking to them. It's just that the majority of them say really boring stuff like "I'm on a shopping spree wooooooo!" or "My hubs and kid never help me wash the dishes, what jerks". So after some time you just stop clicking on random NPCs lest they babble about their boring chores again. I do like how exposition is paced, though. No huge infodumps, just appropriate bits and pieces as you progress. And I like the world itself, way more interesting than ye olde high fantasy cliche.
  16. Just those? No request for toilet breaks, trench feet, STD treatments, haggling with shopkeepers and searching for fences because normal shopkeepers only sell things rather than buy trash, darning socks, hauling the canary cage into the caves with you to prevent gas poisoning, spending a week in shackles pelted with rotten taters because the local noble took offense to how you barged into his dining hall uninvited, things like that, no? Pfffft. Some hardcore grog you are.
  17. Told ya. TBH I'm a bit more positive about the game, even did the second playthrough, though cheated and was drunk for the sh!thouse at the end. Truth be told I'm not against yet another run some day, but only if I culled the majority of unfun bullsh!t like encumbrance, bloated stats, permanent debuffs, webs and greases you cannot unsummon, "Help I am crossing a field of molasses" movement speed, etc, etc, etc. It's not even cheating if GM is a griefing ****, it's just DIY QoL. And yet, Kingmaker has one unique trait among my RPGs - I reveled being evil in it. Like, I'm normally one to talk with every monster and minimize murdering whenever possible - but not in Kingmaker. The memory of how I executed every single official of the city I conquered, then razed it to the ground and refilled with barracks, prisons, gibbets and goblin quarters still warms my heart. Eagerly looking forward to what can I do in "Pathfinder: Wrath of the Stuffy Hypocrites".
  18. Finished "Prey". Was pretty omnipotent towards the end of the game with so many consumables and ammo I could set up shop. Decided I'd go typhon-only neuromods for the second playthrough and it appears to be hard mode. Teeny tiny inventory, no sneaking, no gun upgrades, short psi bar...on the other hand, now when I can't just stop time and bash a critter with the wrench, I have to do things like paying attention to possible exploits in environment. It's still fun, just with much slower progression. Game good and I already miss its approach to moving about in other games, where Hero Almighty gets defeated by a fallen tree on his path. Also decided to try out a JRPG. Read glowing reviews for "Trails in the sky", bought it, realized that, a) those reviews were written by JPRG fans, b) J and W RPGs seemingly run on very different sets of quality criteria, c) I am not the target audience. Like, game's world building gets praised as something extraordinary, but it's just, well, 3.6 roentgen. I wonder how bad other JRPGs have it if this passes for excellence. Also, fighting takes too long, monsters look very silly, soundtrack is elevator music and the game seriously pushes romance between protagonists who are adopted siblings. The story itself is game's saving grace, at least so far, so I'm going to get the sequel when it goes on big discount next time. Unless the last act falls apart; you can never fully trust a game that's pro-incest.
  19. Hey, don't knock 80-ties pop songs. Nor 70-ties.
  20. Quote from that article: "The farm owners discovered the damage on Thursday morning when they saw that their chicken shed had partially collapsed and many birds had perished." I wish I could sleep as sound as these people.
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