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bugarup

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Everything posted by bugarup

  1. Hey, maybe Bioware's execs let EA's execs write Veilguard out of gratitude, judging by general opinion on its story Anyway. All this talk of DA made me reinstall Origins, which I don't think I need to spend more time with, since it's one of very few games I collected 100% cheevos for, but here I am. I love how things make sense in it. It's also less brown than I remember it.
  2. If it allows me to kick those Pixary twee bobbleheads into a well King Leonidas style I'm good with it. Won't even need a ~*snarky*~ quip afterwards.
  3. I agree that it was never dark fantasy, just plain old heroic fantasy with darkish curtains. But when compared side to side with this safe and fluffy amalgamation of Fortnite and Disney, I can see how in retrospect DA:O might look pitch-black. P.S.: Speaking of Fortnite, maaaaybe in a few years I could slip this DAV as a gateway drug into RPGs to my nephew, who is currently Fortnite-loving eight-year old.
  4. I skipped Anthem no problem, this one also looks skippable. Especially with scathingly dismissive reviews like this: https://www.pcgamer.com/games/dragon-age/with-the-veilguard-dragon-age-has-forgotten-its-dark-fantasy-roots-and-become-biowares-avengers/
  5. So because of some youtuber you wasted money that would have bought you lots and lots of beer on something you don't need or want?
  6. Finished Hades. Well, sort of. Beat up my dad on the third try and full God mode, went out, said hello to me mum and got dragged back to Hell. Guess what, if I want to ask her (and dad) questions on what and why, I have to complete the cycle again. And then probably again if I have more questions, I guess. ... u wot m8?????? Oh, and to unlock stories of those interesting characters you meet along the cycle you have to stuff them with gifts that are either random or dropped by bosses also randomly, and you'll need a lot of them so better be ready to grind those three environments with same mooks over and over again. Guess what? No thank you! . Supergiant games, where intriguing story is thwarted by tedious, annoying, bad, no good game mechanics, 3 games out of 3.
  7. I assumed that we are not to be fighting Deathclaws, cazadors and other critters that serve as roadblocks any time soon, because we're talking here exactly about how to sneak around them, no? But regular mooks, including Legion retribution squads, are all doable.
  8. Nah, you'll be fine, just not overpowered enough to facetank perhaps. I usually go North via dodge-the-Cazador route and it's way more fun this way, you have to utilize whatever you have in your inventory. I once went to Lonesome Road on hardest difficulty at something like level 8. It was very immersive.
  9. I hate this pixel trend so very much that I see pixels --> instant ignore. Video tech evolves and keeps evolving, then why the f do I have to scrape my eyes on the corners of huge ugly rectangles? Leave it in the past where it belongs and good riddance Aaaaanyway, now when I know Drova is a RPG, I might look past fugly aesthetic, especially since I was late to Gothic train (too ugly and UI too horrible for today's me, sorry). Speaking of beautiful aesthetic, that's one of reasons I like Hades despite of its "Do it again, stupid" game loop - everything is very lovingly drawn and animated. Another reason is characters, they're well written and always have something new to say, I wonder if they ever run out? Racked my godmode DR up to 50%, read up a little, got the double dash everyone swears on, indeed a life saver that trivialized the first boss lady and helped me go really quite far where I ignobly died to a swarm of pink butterflies. Also got a laundry list of things to do, decided to concentrate on ticking things off it instead of getting cranky about repeats.
  10. Hades. How comes I can play RPGs, both nerdy and Skyrim-y, over and over and over again for hundreds of hours and never get bored but with this - roguelike I think it's called? - I'm all "Oh my goooood the same room the same mooks lemme ouuuuut I've been here forever!!! " when stats say I only did 11 short runs? Me being bad at twitchy speedy combat definitely isn't helping any, there's a god mode but to max it out I'll need like 30 (!!!!!) runs so I dunno. Oh well, at least combat isn't the thing of nightmares like in Pyre and I didn't yet rageuninstall it like Bastion. Muzik's lovely though.
  11. I read that those liquidated pieces of sh†t had large sums of money and fake documents, possibly trying to cross into Egypt, which would be hard to do when surrounded by human shields, and read a version that its six shields were murdered some time earlier. Also, if Israel wanted some sort of spectacle of poetic justice, wouldn't it make more sense to do it closer to October 7? Either way, good riddance.
  12. What does that even mean, enough people clicked on "Preorder"? Aaaanyway, was about to say "Will buy when it's 75% off", but then read that it's going to be a "parry timing" setting in it, meaning there's parry mechanics, and I hate parrying in games with power of thousands of blue suns. Memories of some scrawny crackbrain with sh†tstained pants and bent, rusty fork parrying my flaming radioactive maul delivered by 10str character with all the melee perks in FO4 still cloud my mind in red hot searing rage.
  13. Deadpool and Wolverine. Crass sex jokes in that sterile, boring superhero world were lots of fun, still I prefer times when Deadpool did not want to join the club of dorks in silly costumes.
  14. Watched Dungeons & Dragons. Very entertaining movie, though I found myself rooting for Hugh Grant and Red Wizard, they were just cooler than the main group. Also paladin was great, can't remember last time I wanted to push someone face down the bog this much.
  15. I was thinking whether to put this here or in Funny: https://www.bbc.com/news/articles/cd7xnelvpepo
  16. I've been playing Enderal, Skyrim mod that's, like, entirely its own separate game with production values that of a B game rather than a mod. Skyrim's gameplay got modified quite a bit, i.e. you get XP from quests and killing things to level up and then buy skill books, also they completely nerfed stealth archer and the crown of "Laughably unbalanced easy mode build" there belongs to mages, I don't even to imagine what a pain in the ass melee must be, the way AI behaves in the game. The story is that the low fantasy world has a bit of a Mass Effect reaper problem and you're discount Shepard, though in the end it diverts enough to not be a too blatant copycat. It's also very, very grimdark with absolute majority of quests having downer endings and main quest splitting into downers but with caveats, even I thought it's way too grimdark, and I like grimdark and downer endings. Writing's might be a wee too self-indulgent sometimes - too many moments with our character rooted in spot while a NPC delivers a speech at them, a couple of moments when you gotta walk into obvious trap like a dunce to progress the story, and the most inexcusable travesty of game design - unskippable, unkillable ending credits, but otherwise very positive experience.
  17. Sigh. I doubt my PC will carry No Man's Sky on pretty settings anymore. Plus Avowed some time in future, BG3 got the last patch so Goatee edition soonish...oh well. One more tooth implant and I can start thinking about a new rig.
  18. And now I'm vaguely interested to play only to find out if the miniature door on that lady's head has a practical purpose or just a decor.
  19. I somehow sank over 500 hours into Kenshi without noticing it, because it's emergent stories are so, so to my liking and I think I only explored, like, half a map yet. What mods I recommend would be "Less foliage and rocks" and some texture compression mod, because Kenshi is not exactly optimized, SCAR's pathfinding, Let's Talk (because by default everyone only says something once and game gets too quiet). I also use and love Map Borders mod, one that makes your base gates bit sturdier, one that scatters about more potential recruits and one that allows for really big parties plus a bugfix or two.
  20. It reminds me of DA2. Also I really want to clock that Pixar smirk twąt mage in the face with a grandfather clock.
  21. I'm trying out local hipster brews and one of them is "Pickle sour ale' which sends most confusing and mixed messages into my brain. On one hand, it's very refreshing and breezy, so good on a hot evening, on the other...well, it tastes like pickle marinate, i.e. the very thing you are giddy to find and drink next morning after heavy party.
  22. I found one of those! Daedric dog to be precise, I'm sure he can take on a dragon seeing how he shredded random vampires and wraiths to, well, shreds. But he was really pushy - like, literally, whenever I stopped to pick a lock or sell loot or just because, he'd bump into me and yeet 5 metres away which got old really fast even if I imagine that's how big dogs are IRL. What's worse, he messed with my sneaking and had a psychic link with every guard of Skyrim which he diligently used to report any transgression. So I really rushed to finish that quest and get rid of him. His Daedric master was an **** though; really missed the option to say "What?! Hell no, f†ck you and also I'm keeping your pushy dog!" Ah. I was wondering why there's a dead draugr in the herb garden of my homestead. "It is quite buggy" is a phrase that could be used with anything in Skyrim.
  23. Skyrim. It appears that you can get pets now. Well so my mage did find one. Looks like a something born out of love between a spider and a mantis, sounds like a tank when walking. Which is kind of grating especially when you try to sneak, but as soon as I found out it messes with enemy pathfinding I'm more than happy to tolerate it in exchange for draugrs doing nothing but very intense eye contact while I pelt them from behind of my spider-mantis mini tank. Elsewhere in Skyrim, I went werewolf. They have their own skill tree and everything now. So I went on some official Companion Guild quest, turned the wolf on, cleared the dungeon, gained a few perks, cool, but it would be pity to let the wolf timer expire without doing some more maulin', I thought. Could come back for loot later, I thought. ...probably half a map later I'm still a wolf. See, wolf timer gets prolonged every time you eat someone and I've forgotten just how many bandits and necromancers are there everywhere in Skyrim. Eventually it should expire some day because I avoid towns and undead are inedible, but I'm keeping the wolf on out of sporting interest now - I want to see that trail of destruction on the map. When I'm allowed to use it again, because werewolves cannot read maps. I do hope my companion is okay, I lost him, like, 30 dungeons ago.
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