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Vitalis

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Everything posted by Vitalis

  1. I don't recall when it happened, sometime in Neketaka, but my PC and four party members are under the effects of Zealous Focus. My PC is a Paladin/Priest that uses Zealous Endurance, and I had Palagina using the other buff. I've never had them use Zealous Focus since I switched them off of it once they got the skill.
  2. You should be able to manually sheath them with one of the options in the inventory screen. For outside of the inventory, you can enter and exit stealth. However, I notice this often with druids exiting spirit shift, and after ship boarding.
  3. I could be remembering incorrectly, but I'm pretty sure I pickpocketed this in my current playthrough. I have the helm and have always solved that quest peacefully, never killing Ezzali.I was able to pick pocket Deltro's Cage Helm but not the armor. Maybe I need a higher sleight of hand? Before 2.0 I would solve it peacefully, then kill both houses for their gear and get both. I just tried it on a new play-though in 2.0 and she didn't drop the armor when I killed her . Going to try a few other things before deciding I have to side with her to get it. I tried to solve it peacefully and then have both families kill each other, but she didn't drop the armor the either.
  4. I could be remembering incorrectly, but I'm pretty sure I pickpocketed this in my current playthrough. I have the helm and have always solved that quest peacefully, never killing Ezzali. I was able to pick pocket Deltro's Cage Helm but not the armor. Maybe I need a higher sleight of hand?
  5. Break? You mean 'bend' right? And swords made of spring steel will not bend either. Well someone has drunk the katana koolaid.
  6. You have to say "What if you don't gather souls anymore?" In the temple. If you don't then she's going to be "evil". Aloth hates it if you say that though.
  7. Obsidian owned by their own game mechanics once more. Next balance change, Chanters can only summon once per combat and if the summons get too far away they disappear.
  8. You are aware that the first picture shows a tower shield and the second shows a kite shield? Incidentally, that is how both types of shields were properly held.
  9. If a fight is designed around the players knowledge of how to exploit the game systems, it is a bad fight. It's a problem with most high level D&D campaigns.
  10. I could be remembering incorrectly, but I'm pretty sure I pickpocketed this in my current playthrough. I have the helm and have always solved that quest peacefully, never killing Ezzali. Well, we'll see how that goes for my next play through.
  11. If the Watcher ends up deciding their fate in 3, then the player has to establish some sort of relationship with them in 2. Otherwise players will bitch about “arbitrary” choices. Which doesn't mean that has to be done poorly, i.e. round table discussions, like some kind of celestial boardroom; Christ. Right. They totally should've had us speed dating them instead. Maybe you would've been into that. As for me, I appreciate that they didn't waste any more of my time then they had to. You said dating, not me. The God's could have had their own quests, for items (like in Skyrim) thus letting us interact with them in more meaningful ways. Copying Skyrim is like copying the kid that only gets C's. The only thing the Elder Scrolls series is good at is mod support, and well see how well that is going forward. I can't wait to see which features get removed entirely in the next game.
  12. Overall it fits with my pro-principi characters, without supporting the idiocy that is Rauatai. I'd allow a bit more variation with the choices because it isn't out of the realm of humanity to fit all of the dispositions throughout their interactions.
  13. She has three possible variations of a conversation when you ask how she's been doing. I think. In the case you're referring to, she got a huge reward /rewards from it and was promoted /assigned to a good duc. That's not exactly what she said but I'm going off memory. *But* it was definitely at the expense of the Dyrwood. What's interesting is if she followed orders and the Dyrwood was strengthened. I think she still was rewarded but it resulted in an all out war that sounds pretty ****ed up. It seems like someone "loses" no matter the choice. I heard the Watcher returns to the Dyrwood following the ending slides. Maybe it is best to save it if she acts the same either way aside from opening conversations.Again going off memory, but if she disobeys orders and the Dyrwood is strengthened, she's either essentially spared or rewarded. I can't remember exactly. But yeah, making sure Pallegina is okay without doing it at the expense of others is hard. . Which is part of what makes her interesting to me. The player has to decide if they care more about a companions well being or a huge number of faceless people. It's also atypical for a companion quest to be so counterintuitive. Edit : but yes, the large majority or all of her dialogue related to Deadfire - not her past (her initial conversations) - are the same I think. If she made a new deal with the Dyrwoodn strenghtened she is banished from her order, but when trade finally resumes the Republic realizes that the new deal was far better than the original deal so she's reinstated.
  14. Pillars of Eternity Pillars of Eternity 2: Eothas Strikes Back Pillars of Eternity 3: Woedican Boogaloo I'll see myself out.
  15. Yes, every time the Huana have tried to centralize it falls apart. Which indicates two things: Ondra is making it fail, or the system the Huana currently have only works in a decentralized tribal network. We also need to remember that the Old City's collapse is not in living memory. It collapsed generations ago, likely even before the VTC showed up, as is evidenced by the in game book On the Provenance and Ruination of Neketaka's "Old City". The book states that the surviving structures of the old city are unlike the construction in the rest of the city and compared to most Huana buildings. Huana buildings are built in such a way to seemingly deal with the unstable tectonics of the Deadfire, which leaves the inference that the Old City was a combination Engwithan and Ancient Huana construction. This book also mentions the disparity that exists in the Gullet, on how ashamed the leadership should be for the state of it's residents. The ingame date for when this book was written is unknown. Biha states that the living conditions for the Roparu were better BEFORE coming to the city, where the Mataru do not take care of them. The Mataru treat the denizens in the Gullet as criminals, routinely sending them into the Old City to die. When the Dawnstars tried to help the Roparu, they were turned away since it is not their job to take care of the Roparu. This is further evidence by the sick in Pitli's house, where the sick are being hidden from the Mataru so they are not thrown into the Old City to die. The Principi commonly use the Roparu as workers because they know that the Roparu are powerless to earn money in any way. Which in turn makes them "criminals" in Huana law with immediate banishment to the Old City. The Queen also wants to forcibly shut down the Principi, and it is strongly hinted that they are going to do just that regardless of why deals made to supply the Roparu for food. The Principi may not be as benevolent as the Dawnstars in their assistance, but at least it's better than just tossing garbage into the Gullet to feed the Roparu.
  16. And then the next ruler decides to reverse it because they don't want outside help, in fact they want to get rid of all outsiders...
  17. Did you do the Gullet missions? That was the entire theme. That the Huana should never be supported, supporting them is not good, and that their culture should be thrown into the trash bin? Yes, I couldn't agree more.
  18. The issue with the Roparu is that such a system works with a small tribe of say 30-50 people, but the moment you toss them into large city the system falls apart. Which is what happens to all systems of that nature. If the Huana become centralized, then there will be more cities, which leads to more Roparu, which leads to them literally eating garbage in order to stave off death by starvation. The situation in the Gullet will become the norm, but at least the Huana remain on their land? I'd rather see the Roparu being treated better, than have all the "feels" over making sure the Huana keep their culture/land.
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