Jump to content

Vitalis

Members
  • Posts

    357
  • Joined

  • Last visited

Everything posted by Vitalis

  1. Also the Sword Coast can go die in a fire, give me the Moonsea; and not the revised Moonsea, the original Moonsea with the Human supremacists in Hillsfar! Suffer not the Xeno!
  2. Unity? It also seems to cause horribly long loading screens. I wonder why people don't use something more efficient. Because it is basically free.
  3. Minsc and Coran are still alive. Coran is a noble in Baldur's Gate now. Minsc and boo got petrified and later revived accidentally by a Wild Mage that Minsc mistakes for Neera. They go on an adventure with Coran's son and some others. Any of the other Dwarves or Elves could still be alive, too. Like Viconia, Kagain, Kivan, Aerie. Aerie especially since she was very young, the others I'm less clear on their ages. In what book did Minsc reappear in? Also Jaheira was eaten by a griffen. Legends of Baldur's Gate, followed by Shadows of the Vampire (they get transported to Ravenloft), Frost Giant's Fury (Icewind Dale), and Evil at Baldur's Gate. The last issue of Evil was released in August. I've read all of it up until Evil issue #1. Good fun! And geeze about Jaheira. Why do they have to kill everyone? Why can't they just leave it happy, or at least vague enough we can believe they're on a farm upstate. My parents were at least that decent. So I just skimmed through the canon version of Baldurs gate, Viconia, Aerie, Kagain, and Kivan did not make an appearance; and if they did it was minor. Due to WotC having all novels being canon yes.
  4. Minsc and Coran are still alive. Coran is a noble in Baldur's Gate now. Minsc and boo got petrified and later revived accidentally by a Wild Mage that Minsc mistakes for Neera. They go on an adventure with Coran's son and some others. Any of the other Dwarves or Elves could still be alive, too. Like Viconia, Kagain, Kivan, Aerie. Aerie especially since she was very young, the others I'm less clear on their ages. In what book did Minsc reappear in? Also Jaheira was eaten by a griffen.
  5. We all know that pirates never fought on the sea, they just had a meeting with the other captains to meet on an island to fight a land battle. It's just a myth that naval combat ever happened.
  6. It is easy to confirm that if there is a BG3 it wont follow anything from Throne of Bhaal? Why? Because they have a canon ToB ending.Adrian turns down godhood and later dies in a fight with the last Bhaalspawn, who also dies. Everyone else also dies iirc, and if I'm wrong then they're dead anyway courtesy of the 160+ years that pass to get to 5e. I can't say I know, or follow much the D&D tabletop stuff. You might have a point and a better insight.Sadly I don't actually get to play PnP D&D anymore because I don't have a gaming group, but I still very closely follow what's going on in the D&D/WotC world because I just love the Forgotten Realms and especially source books and novels from that setting. And what 5e has done for D&D is truly phenomenal. D&D has never been more popular than it is right now, thousands of people tune in to watch PnP groups playing D&D on live streams, and 5e D&D sales have been through the roof for WotC. Chris Cox, the CEO of WotC said in a December 2017 interview that they want to do big things with their D&D franchise, including making D&D games in every type and genre of video gaming including mobile, tablet, and console. And yes, there is at least one and possibly two big screen movie projects involving D&D underway. This is where I am, as well. And I've been playing tabletop D&D since the late 70s, so my love for the game is even older than the Forgotten Realms setting. Gimme Greyhawk, Dragonlance (Krynn) or Ravenloft (demiplanes of dread), and I'll be just as happy. I'm just tired of seeing D&D CRPGs fail, so I really do hope thatChris C o x rocks my socks off sooner rather than later! Dragonlance is a terrible world where the world is constantly ruined by the scheming of NotTiamat while NotGandalf tries to be from the Discworld while influencing the heroes. The same can go for the Forgotten Realms where everything that goes wrong is almost always due to Mystra dying. Tablets of Fate get stolen by the dread three? Mystra dies, Cyric ****s over everyone, the Gods get kind of screwed, and the mortals suffer. Cyric and Shar manage to kill Mystra? Oh look, the spellplague happened and it ****ed over the world, but don't work Drizzt is still alive and being a Marty Sue! Oh, 5e happened? Well everyone that died is back! Including all of Drizzt's friends, that died in prior stories! True resurrection my dudes! The Forgotten Realms preference for making every single book and game canon has bloated the setting. And just for emphasis: Everyone from BG1 and 2 is dead! There is a canon ending and it isn't the one you want!
  7. 16 Str14 Dex if Medium Armor/12Dex is Heavy Armor taking the feat 14 Con 10 Intelligence 16/18 Wisdom depending on race 12 Charisma Always put a skill point in persuasion, and you can save scum if you fail. It's the engine, it does this in every game it's in.
  8. le sigh. harrim, with a 10 charisma, were able to level-up and gain new spells pre 1.06. so apply your reasoning to pre 1.06 harrim and to what conclusion does you arrive? wisdom were indicated in level-up as the prime attribute o' a fey speaker, and a 10 charisma feyspeaker harrim aquired druid spells o' level two and three and beyond. am not saying charisma were useless to a feyspeaker pre-patch, but at the very least, pre-patch, wisdom were also effective for a feyspeaker... and as the actual in-game level-up indicated wisdom as the prime attribute... a viable build concept, a build concept supported by in-game description, were rendered largely impotent by a patch. kiss +12 hours o' gaming goodbye. HA! Good Fun! Because it was a bug. so? in-game description o' class indicated wisdom as prime attribute. spell memorizations and dcs behaved as if wisdom were the prime attribute. bug or not, there has been numerous changes by the developers which has led to various builds performing significantly different post patch, though perhaps no more dramatic than feyspeaker. it is predictable there will be bugs and and changes which invalidate player choices in a game such as kingmaker. predictable developer fails is the reason why respec should be a feature o' all these kinda games. goes w/o saying, players should not need pay for developer errors. HA! Good Fun! Yes, and in the tabletop Feyspeaker uses Charisma. It's not as if they decided to change it because of balance forcing you to restart because you lose a talent point due to a big when you respec for months on end... https://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo-druid-archetypes/feyspeaker-druid-archetype/ Please, we all know BG3 is going to be hated even more than The Last Jedi.
  9. Never said he did, it's the Polish author who made a stupid deal for the rights to his IP. Meanwhile Lucas made a steal selling the rights to his numerous times. They both have an unfortunate lack of quality with their later works.
  10. He also said in the lawsuit he would show how CDPR "scammed" him if they didn't settle immediately, so CDPR released all information about said deal including the bit about him turning down royalties. He has also previously said that his books are better than the games, the games suck/are worthless, and that the games didn't make his books popular at all. All told, he's likely the Polish author version of George Lucas, lacking any skill with money.
  11. le sigh. harrim, with a 10 charisma, were able to level-up and gain new spells pre 1.06. so apply your reasoning to pre 1.06 harrim and to what conclusion does you arrive? wisdom were indicated in level-up as the prime attribute o' a fey speaker, and a 10 charisma feyspeaker harrim aquired druid spells o' level two and three and beyond. am not saying charisma were useless to a feyspeaker pre-patch, but at the very least, pre-patch, wisdom were also effective for a feyspeaker... and as the actual in-game level-up indicated wisdom as the prime attribute... a viable build concept, a build concept supported by in-game description, were rendered largely impotent by a patch. kiss +12 hours o' gaming goodbye. HA! Good Fun! Because it was a bug.
  12. I'm partial to Inquisitors myself, mostly because I never got into Alchemists, someone managed to get Warpriest (they're also not in the game) banned, Clerics Crusaders only have being a Cleric going for them, and Anti-Paladins (CE) are just awful. There's a certain amount of style at being able to swift cast Divine Favor/Protection from Alignment/Shield of Faith as a Warpriest. The class does make Paladins obsolete however. It does share the militant arm of the faith with the Inquisitor though, but I find it more fitting for Gorrun and *War Gods in your Favorite setting here*. I'm also pulling for more official portraits too. I find it too distracting to have a portrait that doesn't match the art style of everyone else in the game.
  13. They are the best Debuff/Support class in the game because of Hexes. Further reading on the class can be done here: http://www.d20pfsrd.com/classes/base-classes/witch I also edited my above post to include the four hexes that are important to any Witch build. Other Base Classes that are in the game are: Alchemist, Inquisitor, and Magus. The ones that are missing are: Cavalier, Gunslinger (stay away), Oracle (divine sorcerers with more goodies), Summoner, Vigilante, and Witch. The Hybrid Classes are where things get interesting: The Bloodrager is a Sorcerer combined with a Barbarian that can cast spells and transform based on the bloodline while in frenzy. The Investigator an Alchemist combined with a Rogue. The War Priest which is a Fighter combined with Cleric that makes a better Paladin than the Paladin. The Arcanist a Wizard-esque Cleric, The Brawler a Fighter Monk, The Skald a Fighter Bard, the Shaman an Oracle combined with a Witch, The Slayer a Ranger Rogue, and the Swashbuckler Fighter Gunslinger.
  14. The character in the front is Feiya, Pathfinders "iconic" (their words not mine) Witch. That class would be a complete pain to try to implement into the game though due to the hex ability. Witch Hexes of game breaking proportion: All hexes are counted as supernatural abilities, not magical, and are not countered by counter spell or dispel magic. A level 1 a witch can start with Slumber with a DC of 14 which can be difficult for non-undead to beat. They're also full casters based on Int, have a number of Patrons similar to Cleric Domains that grant bonus spells, and have a series of Archetypes that change them in some way. Well Lamashtu is all about hideous monsters, so the giant spiders make sense.
  15. Lawful Evil, always. Too many of my favorite characters in fantasy stories are the token evil teammate, I have to take up the mantle myself. Yep, I'm usually torn between Lawful Evil and Neutral Evil. It sucks when you play tabletop with people that believe that Evil is all about murdering everything in sight, they expect you to betray them because they're Good so they try to betray you first, that a character has to be Evil because they hate non-humans, or some moron is trying to play a Neutral Good necromancer that wants to brutally murder his parents because they're **** and Evil...
  16. Of course it's designed to be hard, but recent games in the genre have conditioned us to think that it's "easy".
  17. She's a bard so she has trickery to give her a +4 regardless of the skill and her dexterity.
  18. Then how is that my fault? Because you are playing on a difficulty labeled Unfair and complaining that it is indeed Unfair. If you want a challenge with the combat, then you have it and you need to figure out how to overcome it. That the tabletop was never balanced around such a difficulty has little to do with it; since throwing a swarm at a level 2 party with little to no way of dealing with them is a death sentence in the tabletop as well.
  19. Except that the flasks only do 1 damage if you're playing on anything above normal. I'm not "whining", there are legitimate problems with the game but you're too blind to admit it. Yes, that Pathfinder wasn't designed for you to play with upscaled enemies. Imagine my shock.
  20. Apparently patch 1.04 didn't work correctly for Windows so they're trying to fix that.
  21. Yes, in Eastern Europe, not the rest of civilization where the games were the first exposure to the universe. If I recall, only two of his books were translated to English prior to the release of the third game; the games are solely responsible for his work reaching the vastly larger audience of Not Eastern Europe.
  22. The DLCs are pretty good. Everyone I saw talking about Beast of Winter's story says it's better than the one in the main game. And SSS has some interesting combats, much more difficult than the base game. Btw, did they say anything about what are the DLC plans for Kingmaker? I know they've said that they will likely add more races and Pathfinder classes with the DLC.
  23. What? Why? This is the guy that believes his books were popular despite the games coming out. Let's face it, the Witcher would still be relatively unknown outside of Poland if the games weren't phenomenal. The popularity of the games were a driving force in getting his books translated into other languages faster.
  24. Technically Pathfinder is renaissance since the tabletop has the Gunslinger class, that as you can probably guess, uses guns. The good thing is that the class is horrible.
×
×
  • Create New...