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Vitalis

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Everything posted by Vitalis

  1. Sabotage? Ha, that's a good one. Bethesda has been slowly trending towards this crap for years starting with paid mods to the creation club. It also doesn't help that the entire pitch for Fallout 76 indicated that the game would end up the way it is.
  2. So everyone else has gone into detail why you are wrong so I'm just going to nitpick another portion in which you are wrong. Deadfire had romances in it, they were done terribly, which is why Obsidian has said that they prefer not to do them in the first place. *Insert reply about being a twit from RPGCodex here*
  3. Where has he ever said that? He has stated he doesn't play games, but that doesn't equate to him hating them.
  4. Wait, Bethesda once owned it ? No but it's a spiritual successor to a series Bethesda now owns. Obsidian won't be bound by insane time demands, release dates or Pay bonuses tied to Metacritic. Or having to rely on Bethesda QA.
  5. They pay for her entire lifestyle...Yeah but they're a bunch of trash that should be exploited. Aren't we all...
  6. They pay for her entire lifestyle...
  7. You all have phones, don't you? They've already done a Facebook game and a browser game, shame they shut down their forums.
  8. If Cyberpunk releases anywhere near that date I'm going to throw such a hissyfit. The loan CDPR received from the Polish government states that the game has to release before either June or July of 2019.
  9. It's Bethesda finally getting the heat they've deserved for years.
  10. No one is arguing for things to be fully unlocked at install. What they're arguing is that the grind exists to force you to use the microtransactions. If it takes 200 hours to get $250k but you can spend $15 to get $1 million; what is the point of playing 200 hours? Yes, that's hyperbole but at this point it's where the industry is headed if it's not here already.
  11. I would understand if it was a third party license, but is there any reason why engines are not open source? It doesn't seem like a developer team whose engine isn't selling would keep it to themselves, specially when the result is a vibrant modding scene that will expand the longevity of the games and give them data on player behavior. Maybe the problem with Fallout 76 is that they didn't opened to the modder community; with that amount of user generated content and Bethesda moderating it, they could have had a better release. Although I do have an issue with moderation as it enforces values; I generally like to have a wider selection rather than a sanitized one. Bethesda has been looking at ways to clamp down on the nodding community for years at this point going by their initial Steam Paid Mods. Since Morrowind, their games have been doing quite well on console; which explains the streamlining of many of the features; and modding has never been a viable option on console. I know Skyrim and Fallout 4 are supposed to have "mod support" on console now, but I think it may be limited to the Creation Club. The Creation Club itself is an updated version of the Paid Mods but it is only limited to Bethesda created products; with the launch of Fallout 76 we finally see Bethesda shutting out the modding community entirely for a over year leading to a perceived reliance on Creation Club. Combined combined with their overwhelming reliance on an engine that is close to 20 years old with problems detailed by those more knowledgeable we have a recipe for a great disaster. We will see what happens with Elder Scrolls 6, but I wouldn't be too optimistic at this point.
  12. It is the same engine, but every game Todd It Just Works Howard states they have a "brand new never seen before" engine.
  13. The first working automobile was invented around 1886 by Karl Benz, since RDR2 is set 12 years prior to the first game it is highly unlikely that we will see automobiles at all. The Model T was released in 1908 so that is even more unlikely even though this is the online mode. A mobile gatling gun would be more likely.
  14. Buying a whole year of PS Plus at a time is by far the cheapest option and you do get free games every month, good ones too. Still does suck to have to pay for multiplayer though. If you just signed up snag Yakuza Kiwami, Bulletstorm, and Roundabout before the month is up. Just add them to your account and they're yours forever. You can download them whenever. I was under the impression that the games disappeared if your subscription ran out.
  15. So they wanted to go for a cartoon-ish Dark Souls experience with over the shoulder camera in Project Hades?! ... Suddenly, that mobile game doesn't seem half bad anymore. Edit: Good lord! Brace yourselves: https://www.vg247.com/2018/11/22/blizzard-working-on-pokemon-go-style-warcraft-game/ Well the cartoonish graphics and over the shoulder camera worked for World of Warcraft. Really, the only thing that sounds inherently bad about it is the cartoon graphics. Now, the pokemon go style Warcraft game sounds like crap regardless of what they do about it simply because pokemon go is inherently boring/dangerous.
  16. The parts about Activision influence near the end are really depressing though. Based on my prior experience of being part of companies that got assimilated I'd say it might very well be the beginning of the end for the Blizzard we've known so far. Why is everyone acting as if the merger was recent? It happened ten years ago!
  17. Related, man trashes Gamestop because he's unhappy with his refund: https://comicbook.com/gaming/amp/2018/11/19/angry-customer-destroys-gamestop-couldnt-return-fallout-76/ Also related, Spyro sold more than Fallout 76: https://www.eurogamer.net/amp/2018-11-19-spyro-sold-more-physical-copies-at-launch-than-fallout-76
  18. On this episode of how to burn off all of your goodwill with fans in two weeks...
  19. You need to read more books! This Diablo furor is providing good comedy. Apparently Diablo 2 was a game with a mature, complex story to some, for example. It had a story?
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