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Verde

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Everything posted by Verde

  1. Starting at lvl 1 is painfffullllllll after the 1st playthrough oh em gee. Plus there are more Blessings w the new patch, so for that reason I'm out (of doing Challenges).
  2. The general rule of thumb is don't take a rival faction member when you talk to the leader of another faction. There are some dicey situations that could screw you. And also save before the last faction quests.
  3. Yeah not finding info on when the patch drops...does it drop right when the DLC is released or prior?
  4. ‘from what I’ve read’ hahahahaha. Oh man Marvel better watch out - ‘from what I’ve read’ Aquaman is a real banger! It’s the end for Disney! Hahahaha. I didn't realize there was a parallel between a company with less than two hundred employees and the one of the biggest media empires in the world. Thanks for enlightening me! Hope you're enjoying your high quality miniatures.
  5. Does anyone play with the Wizard subclasses? Well, with the exception of Fassina and maybe evokers? Transmuter if you like shifting into an Ogre fake-holding clubs.
  6. The quality is questionable and so is the business practice. Obs better get their head out of their ***** because Pathfinder Kingmaker is coming out tomorrow and from what I've read, it borrows from similiar systems but is much tighter and well written based on the beta. If the CRPG craze continues PoE may finder stiffer competition.
  7. It kind of makes sense. Skaen is a loser that obeys Woedica like a dog.
  8. Single Ascendant sure. Rogue is a no brainer. Yeah I've been rolling single Pallys need to switch it up.
  9. Not just ranger, There are many classes need more 8 & 9 tier abilities. But then it won't be such a no brainer to multi Rogues and Ciphers :/
  10. Maybe a 125% option in that slider for Port Maje
  11. Huh? How is Incarnate bad? And Magran and Wael's spells? Me confused.
  12. Ahh Rogue. Love what PoE2 has done with the Rogue. Very versatile, fun, and powerful class. First, I would focus on Mechanics. Super important skill for dungeon crawlin and lock openin. Secondly, Perception. I don't think you really need Mig, Con, or Resolve, so Dex and Int are naturally other focus areas. I'd also say dual wielding. I actually use Flails because of the new DLC Flail, but there are a ton of dual wielding options Lastly, however you play your Rogue, always try to get that Sneak Attack and then Deathblows damage.
  13. An option to use challenges with all difficulty settings (as well as mods and Blessings) would be my preferred option. I've been advocating for the same even without XP in mind. Same. Honestly don't care all that much about the XP, but being able to mix blessings and challenges would be awesome and really increase the experience.
  14. You explore, quest, and bounty. I wouldn't say 70% is early. Pt is, is it's pretty easy to get to max level with enough game left...mix in DLCs and you have a significant amount of content.
  15. The Challenges can't be used on the lower difficulty levels only PotD. And you can't mix Berath's Blessings. So a new Challenge isn't the only answer. It's easy to get max level about 70% into the game which is why there should be an option for all difficulties or a blanket nerf.
  16. Challenges can't be played at lower levels so it's not the only answer unless that changes.
  17. It is a bit confusing why there hasn't been a challenge yet that nerfs XP gain. But really they should prob slightly nerf XP gain as it is, maybe a blanket -10% with the DLCs coming out AND add a challenge.
  18. Has anyone played the Mage Slayer? Just don't see a pt to it.
  19. I've played Rogue MC almost extensively in both games. In PoE1 there were the clear bottom class. However in PoE2 I'd say not only are they powerful, they are fun. I think Obs did a really good job with Fighters too, traditionally one of the most boring classes.
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