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jlee

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Everything posted by jlee

  1. Hi thundercleese, We are aware of this issue and we are currently working on a fix. Thank you for letting us know!
  2. Hi Zenzen, We are aware of this issue and are currently working on a fix. Thank you for letting us know.
  3. Hi thomastauntford, I've added your issue to our database for further investigation. In the meantime, could you please provide us with your save file so that we may test using your character build? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks!
  4. Hi warhaven, I'm glad to hear that updating your graphics drivers fixed the issue for you. I urge anyone else who is experiencing this to try this same solution. Thanks for providing your crash logs. I'll have our developers look into this.
  5. Hi anthonypants, I suggest that you do the following: 1. Make sure that your graphics and OS drivers are up to date 2. Verify the integrity of your game files 3. Try running Pillars of Eternity II: Deadfire without other resource intensive programs running In the meantime, I'll have our developers look into this given the logs you've provided.
  6. Hi cordialGargoyle, Could you please provide us with your save file and a screenshot of the issue you are experiencing? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks!
  7. Hi Aerendel, I've added your issue about the pre-endgame save automatically triggering the Ukaizo fleet battle SI upon any area transition. Thanks for posting!
  8. Hi Hassat Hunter, I've added your issue about the store items showing instant attack time by default. Thanks for posting!
  9. Hi Hassat Hunter, I've added your issue about Spearcaster not having the "Unfit for melee" trait to our database for further investigation. Thanks for posting!
  10. Hi Hassat Hunter, We are aware of the issue and are currently working on a fix. Thanks for posting!
  11. Hi Hassat Hunter, Could you please provide us with your save file so that we can look into your party members' global variables regarding this issue? Thanks!
  12. Hi Hassat Hunter, We are aware of this issue occurring and are working on a fix. Thanks for posting!
  13. Hi Teclis23, As Clawdius_Talonious stated, this is indeed working as intended however I will send your feedback along to our developers for further consideration. Thanks for posting!
  14. Hi Rane7685, Could you please provide us with your save file with these issues occurring so that we may look into them? In the meantime, I suggest you verify the integrity of your game files to ensure that you have not downloaded incomplete files. Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II You can either provide a link to your files via Dropbox or you may attach them to an email to us at support@obsidian.net. If you do email us, please link this post and mention your Steam forum username so that we may identify you easily.
  15. Hi andnico, I've added your issue about getting stuck after the Rymrgand fight to our database for further investigation. In the meantime, could you please provide us with your save file? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II You can either provide a link to your files via Dropbox or you may attach them to an email to us at support@obsidian.net. If you do email us, please link this post and mention your Steam forum username so that we may identify you easily.
  16. Hi dbn, Could you please provide us with a save file before you've taken the steps to cause this issue to occur and a save file after the issue is occurring? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks!
  17. Hi Chessbrain, I've added your issue to our database for further investigation. The next time you do experience this issue however, please provide your output log file as well. Output log: \Steam\steamapps\common\Pillars of Eternity II\PillarsOfEternityII_Data Thanks!
  18. Hi Inertio, I'll have our developers look into this lore issue. Thanks for posting!
  19. Hi Rapid1898, Could you please provide us with your save file, output log file, and DxDiag file with this issue occurring so that we may investigate further? Also, are you experiencing this issue on any other area transition loading screens? Or is it just when transitioning to Harbingers' Watch? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Output log: \Steam\steamapps\common\Pillars of Eternity II\PillarsOfEternityII_Data Thanks!
  20. Hi Greensleeve, We are aware of this issue and we are currently working on a fix. Thank you for letting us know.
  21. Hi matt850, I've entered your issue about Empower not resetting its per encounter usage per ship battle on the World Map. Could you please provide us with your save file and output log file with the issue occurring? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Output log: \Steam\steamapps\common\Pillars of Eternity II\PillarsOfEternityII_Data Thanks!
  22. Hi wlira3, We are aware of the retraining issue and are currently working on a fix. Thank you for letting us know!
  23. Hi Xomog, I've added your issue to our database for further investigation. In the meantime, could you tell us how you got to your ship on the World Map since you weren't able to Set Sail from Neketaka? Thank you for letting us know.
  24. Hi Ardjay, Could you please provide us with your save file along with a screenshot of the specific missive which is causing the Ukaizo fleet battle SI to trigger? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks!
  25. Hi Hassat Hunter, I've added your issue about the Wandering Soul not despawning properly to our database for further investigation. Thanks for posting!
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