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Everything posted by jlee
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Hi Aurelio, We are aware that our beta patch did not launch with all of our strings translated, however our official release of v2.0 should have all translations integrated. Thank you for bringing this issue to our attention. We will be sure to double check the IDs you've noted to make sure that our official 2.0 build has the necessary translations in.
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Hi thundercleese, Interesting find. I've added your issue with Grave Calling's Calling enchant summoning Grave Imps from killing non-Vessel targets due to carnage or DoT effects. Thanks for posting and providing the necessary files in addition to your video and screenshot. It is hugely appreciated :D
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Crash
jlee replied to kl789's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Hi kl789, We are currently investigating this crash issue when entering The Gullet. Thanks for providing the necessary files! -
Steam Sync dupes savegames
jlee replied to Hassat Hunter's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Hi Hassat Hunter, I've added your issue to our database for further investigation. Thanks for posting! -
2.0: Bug After Speaking With Eothas in The Arena
jlee replied to Wodehouse_44's question in Patch Beta Bugs and Support
Hi Wodehouse_44, Just to clarify, are you saying that after interacting with the Adra pillar in the Arena sub-level and that they do not start a conversation with the Watcher? Or do you mean that Aloth and Eder do not participate in the conversation after speaking to Eothas? Also, could you provide us with a save file before the issue occurs? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks! -
[2.0] Arcane Dampener still buggy against drugs
jlee replied to tonpix's question in Patch Beta Bugs and Support
Hi tonpix, We currently have this issue in our database and our developers will address this. Please provide us with your save file: Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II -
[2.0 beta] Sigil of Nightmares is missing status effect string and icon
jlee replied to a question in Patch Beta Bugs and Support
Hi Achilles, Thanks for posting about the missing icon and string on the Sigil of Nightmares' listed Beneficial Effects list. I've added this to our database and will have our developers work on a fix as soon as possible. Thanks again! -
[2.0 beta] items can't be stolen from vendor containers
jlee replied to macmilanov's question in Patch Beta Bugs and Support
Hi macmilanov, I've added your issue to our database for further investigation. In the meantime, could you please provide us with your save file in which this issue occurs? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks! -
[2.0] Ironclad Construct stuck at casting spell
jlee replied to deogo's question in Patch Beta Bugs and Support
Hi deogo, That's certainly interesting. I've added your issue to our database for further investigation. Thank you for providing screenshots along with your save file! -
It would be nice to retrain skills/abilities separately
jlee replied to deogo's question in Patch Beta Bugs and Support
Hi deogo, I've added your issue about retraining skills and abilities separately as feedback for our developers. Thanks for posting! -
[2.0.0] Can't control Tekehu's Watery Double
jlee replied to deogo's question in Patch Beta Bugs and Support
Hi deogo, I've added your issue about Tekehu's Watery Double not casting spells to our database for further investigation. Could you please provide us with your save file so that we may look into your particular AI settings? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks! -
[2.0] Proficient weapon mode showing up with wrong weapon set
jlee replied to Visenya's question in Patch Beta Bugs and Support
Hi Visenya, That's intriguing behavior. I've added your issue about additional weapon modals appearing with the incorrect weapon set. Thanks for posting and providing your save file!- 2 replies
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- Proficient weapon mode
- bug
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[2.0] Xaurip Champions not doing anything; floating combat numbers get stuck
jlee replied to jww's question in Patch Beta Bugs and Support
Hi jww, Thanks for posting about this floating combat numbers issue. If possible, could you provide us with save files before each of these encounters so that we may look into them? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks!