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jlee

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Everything posted by jlee

  1. Hi Hassat Hunter, I've added your issue to our database. Thank you for posting your issue and providing comparative screenshots along with your save file. This really helps out and we appreciate it a lot!
  2. Hi Chessbrain, We are currently aware of this issue and are working on a fix. Thanks for posting and providing your save file!
  3. Hi Aurelio, We are aware that our beta patch did not launch with all of our strings translated, however our official release of v2.0 should have all translations integrated. Thank you for bringing this issue to our attention. We will be sure to double check the IDs you've noted to make sure that our official 2.0 build has the necessary translations in.
  4. Hi Hassat Hunter, I've added your issue to our database for further investigation. Thanks for posting!
  5. Hi Hassat Hunter, I'll have our developers figure out whether Ironclad Constructs should have their dream of jumping ships fulfilled or whether they should stay firmly planted and walking the planks instead. Thanks for posting and providing a video!
  6. Hi thundercleese, That's certainly interesting. I've added your issue to our database for further investigation. Thanks for providing your save file!
  7. Hi Morpten, Could you please provide us with your save file before this issue occurs? Preferably a save file after you've completed Trade Secrets and before you encounter this repeated dialogue. Thanks!
  8. Hi Hassat Hunter, I'll have our developers look into this Plague Ship SI. Thanks for posting!
  9. Hi Hassat Hunter, I've added your issue to our database about the Old Battleground not giving coins upon finding them during the search. Thanks for posting!
  10. Hi Hassat Hunter, I'll have our developers look into this SI. Thanks for posting!
  11. Hi thundercleese, Interesting find. I've added your issue with Grave Calling's Calling enchant summoning Grave Imps from killing non-Vessel targets due to carnage or DoT effects. Thanks for posting and providing the necessary files in addition to your video and screenshot. It is hugely appreciated :D
  12. Hi kl789, We are currently investigating this crash issue when entering The Gullet. Thanks for providing the necessary files!
  13. Hi Hassat Hunter, I've added your issue to our database for further investigation. Thanks for posting!
  14. Hi Forinil, I've added your crash issues to our database for further investigation. Thanks for providing the necessary files!
  15. Hi Hassat Hunter, I've added your issue with the Fruitful Alliance journal entry as feedback. Thanks for posting!
  16. Hi Saito Hikari, We are currently working on a fix for this issue. Thanks for posting!
  17. Hi Wodehouse_44, Just to clarify, are you saying that after interacting with the Adra pillar in the Arena sub-level and that they do not start a conversation with the Watcher? Or do you mean that Aloth and Eder do not participate in the conversation after speaking to Eothas? Also, could you provide us with a save file before the issue occurs? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks!
  18. Hi tonpix, We currently have this issue in our database and our developers will address this. Please provide us with your save file: Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II
  19. Hi Achilles, Thanks for posting about the missing icon and string on the Sigil of Nightmares' listed Beneficial Effects list. I've added this to our database and will have our developers work on a fix as soon as possible. Thanks again!
  20. Hi macmilanov, I've added your issue to our database for further investigation. In the meantime, could you please provide us with your save file in which this issue occurs? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks!
  21. Hi deogo, That's certainly interesting. I've added your issue to our database for further investigation. Thank you for providing screenshots along with your save file!
  22. Hi deogo, I've added your issue about retraining skills and abilities separately as feedback for our developers. Thanks for posting!
  23. Hi deogo, I've added your issue about Tekehu's Watery Double not casting spells to our database for further investigation. Could you please provide us with your save file so that we may look into your particular AI settings? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks!
  24. Hi Visenya, That's intriguing behavior. I've added your issue about additional weapon modals appearing with the incorrect weapon set. Thanks for posting and providing your save file!
  25. Hi jww, Thanks for posting about this floating combat numbers issue. If possible, could you provide us with save files before each of these encounters so that we may look into them? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II Thanks!
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