I think this would be as good a place to discuss it as any.
Am I the only one who seems to think indie RPGs are incredibly stagnant? Frayed Knights, mentioned by WorstUsernameEver, seems interesting simply for being a comedy. But it doesn't strike me as all that intriguing in any other sense. It's still dealing with fighters, mages, priests, and thieves. Swords, daggers, traps, fireballs, and heal spells in a roughly medieval setting.
So the question here is, is my attention too selective, or do indie RPGs lean towards that tradition perhaps a bit too much?
I guess, assuming I'm not completely off here, the reason this seems to bother me is that I'm a fan of RPGs, and the indie game scene has otherwise produced some very original and creative works. Just not any original and creative RPGs. It seems so strange that for a genre that is so diverse elsewhere, with Vampire RPGs, grim dark RPGs, play-as-a-monster RPGs, superhero RPGs, clock punk, steampunk, futuristic, post-apocalyptic, the indie computer game area is oddly limited.
We got Cthulhu Saves the World and Breath of Death, yeah. But what else? I would like to be wrong here.