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Tale

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Everything posted by Tale

  1. Please stick to discussing the topic and not each other. If you must make claims and insinuations about other people, it would be advised to ignore the thread.
  2. Because they rarely touch it well. I hate to abuse metaphors (which is a lie, I love to), but it's like looking at macaroni pictures in the middle of an otherwise colorful painting. It's also overdone and given too much attention in the public eye. I doubt you can disagree that a rather large amount of RPGs end up having it in some capacity. And not every RPG needs to be about the same themes as the rest. People would like a game that's different.
  3. The way they said it made it sound as if it was tied to the Collector's Edition. Even if I read that wrong, I can't see them applying such a limitation.
  4. Yes, it happened a while ago. Seemingly during the Atari-Hasbro license transition. It stayed up at Steam longer than other places. Strangely, if I'm recalling this correctly, places like Gamersgate got it back. Then they lost it again.
  5. I definitely want to see more narrated sequences. That said, I still generally object to sequences that take control away from the player. Narration is good for introductions, describing a region, just general setting of the table. Or even dramatic dream sequences, as Baldur's Gate did.
  6. Same old same old. Finished repairing an infected system here at work. By "repair" I mean I flattened the thing and reinstalled everything. Got the user back up and running, e-mail, found out our server password doesn't work, fixed that. The joys of small business. I get to be the IT department.
  7. I don't personally believe that spoilers damage enjoyment. But not to get into that, I like bug testing games. Half the fun I had with Morrowind, Neverwinter Nights 2, and Mask of the Betrayer was finding bugs, figuring out workarounds, and and delving into the toolset for fixes. Though I don't think they'll let me fix their bugs here.
  8. Or arrested. Going around murdering people, ransacking people's homes, and ruining economies. Do they even pay taxes? Carting around more gold than most people can even carry, and none of it reported to the tax collector? Adventuring teams are just a criminal conspiracy.
  9. #4 included information on a DRM free option, so I've updated the FAQ.
  10. I like good fun. I didn't find any in Neverwinter Nights. It's a slower Diablo with worse loot and auto-attack. I manage to enjoy Neverwinter Nights 2 because of party control and a couple of good characters.
  11. You might want to place a sticker on your gamebox warning about it if you have trouble remembering that. My tastes change over time. I used to think poorly of KOTOR, that the story was kind of cliche and predictable, the characters boring and predictable. Then I tried it again and it was also tedious. Then I tried it yet again and it was still predictable, but it was charming. I thought, "hey, what if my opinion of Neverwinter Nights has changed? Lots of people seem to love it. Hurlshot keeps comparing it to adventure games. Surely I missed something." No. Nothing has changed. I missed nothing. On to Neverwinter Nights 2. Where I look forward to Dwarves with a punching obsession, Tiefling pickpockets, evil Warlocks with a cause, and Eldritch DOOOOOOOOOOOOOOM.
  12. Can we get a stretch goal for Alvin to let his hair grow?
  13. This is simply hilarious. I've decided to abandon Neverwinter Nights for the 5th time at the beginning of Chapter 2. It's just no fun and I can't see anything to look forward to. I was so optimistic after my recent KOTOR run.
  14. Reached Chapter 2 of Neverwinter Nights a few days ago, haven't made time for it. Chapter 1 final boss is still terrible.
  15. Many of them don't have to, they are a de facto assumption. And others may not be notable parts of the community. Some groups you do. Or nearly so. But this isn't about every game. This is about Project Eternity. Sometimes it is based on what their audience wants. Obsidian has expressed something of a general interest in knowing what their audience wants for the game.
  16. I don't think posting pictures of pretty girls is precisely the point of this forum. The only on-topic purpose for this thread seems better served by other threads that already exist.
  17. People tend to like seeing characters they can identify with in various ways. If you consider that pandering, much of the game is.
  18. I'll always remember preparing to fight Melissan and realizing that I only had one weapon out of the entire party that had any effect. These are the memories of Baldur's Gate I will never relinquish. And will continue waking up screaming to in the middle of the night drenched in sweat.
  19. I think everyone needs to take a break from this discussion for a while. This is clearly a good discussion to have, it's important to many people on both sides. But the manner of the discussion and tone is one that needs to wait for calmer passions to be taken up again.
  20. Ahh, conversations and buffing. Another opportunity for me to promote my stupid idea. Conversations need to stop taking people hostage. The bad guy talks, the player can act. So while he's giving his longwinded speech, you're buffing up. Maybe it could check after every "page" or so and see if the talker wants to react. See if he decides to cut his speech short and start fighting. Maybe the bad guy does his buffing here too, encouraging people to shoot first, talk later. Resulting in hilarity when you kill people whose only crime was stoneskin. Second best option is time stands still. So your buffs can't run out just because the guy talked your ear off. But people might not be happy on that. I think we're undoubtedly going to get romances, so I better stop fighting that battle. Having bad romances sounds interesting enough in its own right. And it seems consistent with that Sawyer post from a few years ago.
  21. I don't think anybody is trying to. All I see are people rallying against another lame BioWare/Bethesda relationship-o-matic simulator for people who'd rather larp than play an old school pc game. But nobody here is railing for Bioware/Bethesda-like romances. Those people would be playing Skyrim waiting DA3, we want quality romances Obsidian is known for. Like the ones in MoTB, Planescape Torment and KoTOR 2. KOTOR 2... Visas was creeeeeeeeeeeeeeeeeeeepy.
  22. Guys, keep to the topic of sex and romance in games. If the only thing you have to say to someone is to call them a troll, then just don't say anything.
  23. yeah, bunch of people often forget this. why would someone invent firearms in a fantasy world where you have magic, you have wizards that can use firebals or lightning bolts or something (if magic in that setting alows fors such spells ofc), maybe you can even enchant regular arows so they can do all sorts of crazy stuff. early, primitive firearms would be very expensive, slow and impractical and would not like offer any advantages over magic. Because not everyone can use magic. Making guns the great equalizer. I'm desperately hoping we get to see conflict between Wizards and the commonfolk this way. Wizards are going to be terrified of guns because guns mean commoners can kill them. And commoners won't need them as much generally speaking. There's an entire social class that depends on being the only guys who can kill other guys with a wave of their hand. And they're going to have to deal with the fact that technology is catching up to them.
  24. They sound as if they're leaving videogames entirely. Or at least Ray does. The fact that they announce together implies, to me, that they're finding another joint venture. Who knows? Anyway, best of luck to them.
  25. Going by how they're doing races, I think we can probably expect the major archetypes. Fighter, mage, thief, and maybe cleric. Beyond that, I'm hoping they get out their creative and wacky caps.
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