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Tale

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Everything posted by Tale

  1. I chose Metro 2033. What's the point of owning the sequel if I've never played it or the first?
  2. Given the minimal mechanical changes between titles, if you're not playing AC for the plot, I'm flabbergasted as to why you'd ever buy more than one of them.
  3. 2 days until The Stanley Parable and Goodbye Deponia. 1 week until Deus Ex: Director's Cut. What to play when I only intend to play two days?
  4. You can't have a decent conspiracy without aliens, duh.
  5. Revelations was awful. Brotherhood was best, I will cut you. Revelations just really did not change enough from the mechanics and the plot was meaningless from the outset. Ezio goes in search of an apple that we knew back in AC1 the Templars had and lost. No more growth for him, nothing to accomplish. Just filler.
  6. Alcoholic retiree by day, assassin by night. Nobody expects a crossbow bolt from the homeless guy rooting through your garbage.
  7. I doubt it's possible for the series to get on track so long as the development is a mill. AC 3 was supposed to be the game to bring it back on track. Finished Gunpoint. Short but fantastic game.
  8. I remember that there where sex scenes in both of them and I remember them being very awkward, must have forgot about the bjs. In DAO, it's in Arl Howe's mansion. A guard and a lady. If you walk in on them while disguised, he blows your cover. In DA2, it's in Sebastian's personal quest. It's a guy with an elf servant. Sebastian comments that the guy used to be a prude.
  9. There was implied oral sex between two NPCs. Almost a running gag really, since DAO had it too. DA2 drew more attention to it.
  10. An M rating is a foregone conclusion at this point. Both previous titles were also M.
  11. http://store.steampowered.com/app/213670/ I find the question strange.
  12. I played bits of 2 and it felt like a lower budget Neverwinter Nights 2, I hope the first is more of the same.
  13. Congratulations on finishing it, specially since you were playing it at late hours. Every time I tried doing conversations got longer and I would wake up with a note under me that said "you have slept for 8 hours" Edit: since you seem to be in the mood for CRPGs how about going from the nameless one to the living one? (they really need to have more variety) go load up Arcanum. Arcanum is far fresher in my memory than Planescape was. My original run of Planescape was in my Assassin/Rogue days, where my Arcanum run was fully in the midst of my Mage days. Since I still play Mages, I'd probably just end up playing it exactly the same way. I'm thinking about doing Drakensang next.
  14. Finished Planescape Torment. That final third/half is kind of awful. But the first part of it and the overall writing make up for it. Curst was probably the part I forgot the most of and for good reason. Not sure what to play next.
  15. Planescape: Torment Only my second time playing it and I probably rushed the first time. So I'm really enjoying it, perhaps too much as it's causing me to stay up to 2 AM.
  16. When the course of action leads away from the player's goals, then it's not acceptable to force the player down that path. Diversions are acceptable that look like they're going against the goals, but only if they lead to larger gains towards that goal. This is why I feel it's good to let the player know what kind of goals the game will support early on. I don't know if that really answers your question based on the examples. I don't think players will be too bothered by somewhat less sensible actions as long as the nonsense of those actions doesn't take away from what they're trying to accomplish. And as long as it's not complete moon logic.
  17. I could swear I recall San Andreas having a similar issue. More that the music license passed. So they patched it out.
  18. Tale

    STEAM!

    Maybe you wouldn't want to play those games on a couch if you're looking to be competitive in multiplayer. But there's a ton of games not covered in that umbrella.
  19. I am unaware of any changes to cutscenes.
  20. Here's a video that include the new Barret fight.
  21. I support this notion! Also, I checked gamespot out and I didn't find that review from the pic. The search found three reviews of Bioshock Infinite, all identical as far I could see, and the score in all was 9. I have no idea what that pic is about. http://www.gamespot.com/reviews/bioshock-infinite-a-fan-scorned/1900-6415464/
  22. To be perfectly honest, I agree with most of the stuff that is written in that review. A lot of people enjoyed B:I but to each his own I guess. My favorite Bioshock game happens to be 2 and if memory serves right, that was the least favorite in the series. Agree with the review or not, I don't see how Bioshock Infinite deserves a lower score than Resident Evil 6 and Aliens: Colonial Marines. Gamespot gave those titles a 4.5.
  23. I tend to be spoiled on plots of games before I play them. But I don't know if I was spoiled on white phosphorous in advance or not. I do know that I don't tend to do things blindly. I've been trained against attacking everything just because it's red (or white in this case). And the way the game was set up you could clearly see who were soldiers firing at you, then you see this trench of people who are just standing there. And I noticed it wouldn't let me progress until I hit them. You even hit them a little and the entire trench goes up. It was kind of awkward yeah. But like I said, I felt I'd give them the chance to do something interesting with that.
  24. I laughed as well, but then I took the poll and noticed Call of Duty has over 2,000 votes. I cried. Everyone loves joke options.
  25. I think that reinforces the idea of silent judgements and choice in direct judgements. You and I reacted differently, came to different conclusions, but both felt they fit well with the narratives and themes.
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