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Tale

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Everything posted by Tale

  1. A few things to go over here. 1) Just played Stanley Parable. Kept finding new stuff, even though sometimes it was minor. There's one sequence I saw in a screenshot that I really have no idea how to get to still. Hopefully I'll find it out. 2) Goodbye Deponia should be next up. I couldn't wait for gog, might as well get Steam cards and shoot for a profile background. 3) One of the things I did last night is try to work out my archetypes for my Shadowrun Returns campaign. Let me know what you think. Runner: Runs for excitement and challenge. Barely even acknowledges that anything is going on unless someone sells him on the intrigue. Merc: Runs for money. Has a particularly large opinion of himself and a low opinion of others. Jaded Hero: Runs because someone has to. Hates the injustice around him, but hardly feels capable of doing anything about it. Still, he's willing to try. I'm liking these three because they all have a particularly big evolution that plays into my epilogue->act 1 transition. They all start at the top of their game in the epilogue, but have essentially washed up by act 1's start. Which gives them an arc to continue. The Runner is trying to get back in the game, the Merc is blaming society for his fall but trying to make it big again, the Jaded Hero is looking for hope, but hesitant to expect it. I'm thinking about using a fourth, or swapping the fourth out when one of the other three doesn't seem appropriate. The Retiree. A guy who, like the Merc, is working for pay, but he's working for pay because he needs it. He doesn't want the adventure, he just wants to be hit it big againso that he can be left alone. So sometimes he'll focus on the pay, sometimes he'll focus on the danger, sometimes he'll just grumble that he's too old for this crap. I'll have to try sketching some dialogues out and see how it works.
  2. You not thinking a game is good does not make it a failure. The idea that there's some sort of objective good rubs me the wrong way. I say that knowing that I point to a few things and just marvel at how anyone anywhere can like them. It's good for their audience. That's good of a sort. And being unwilling to understand how or why only limits yourself.
  3. Subcontractor HEROES OF ADVENTURE, LLC Party camp Wherever Contractor Cassandra Only named NPC in town Contract Price: 5 gold and a +1 sword Scope of Work Contractor hereby agrees to furnish all necessary labor, material, equipment, services, trade permits and other items required to complete the following portion of the Work described in the Contract, and any work reasonably inferable therefrom, in accordance with this Contract, including but not limited to: Killing Goblins, like a whole bunch. Good luck with the search. I'd apply, but lacking a portfolio or even having progressed far enough that my fiction has been exposed to feedback, it would be fruitless.
  4. Tale

    STEAM!

    Or they were simply following the substance->subsistence naming system. Revengence has as many syllables as the latter.
  5. Tale

    STEAM!

    It was okay. It had some definite high points, but the final bits were rushed.
  6. Stupid question but what is the objection to XP, I have never played any Thief games before so I don't know what the fuss was about It's in the article. Basically that it rewards players for particular methods over the actual accomplishment of stealing. Like the XP system gave rewards for headshots. Which means the game basically incentivizes shooting everyone in the head on your way to steal.
  7. Eidos is removing XP from Thief. http://community.eidosmontreal.com/blogs/Take-5-QA-4
  8. Actually I want to say thanks for that. I haven't even given thought to tone of dialogue. So far I've been focusing on the tone of my load screen descriptions. Which I'd say is keeping in mind the dystopic elements.
  9. Sidelined playing for going back to my Shadowrun Returns game. I took a lengthy break for my Dragon Age marathon and now I'm coming back with fresh eyes. Which, naturally, means more cuts. The prologue, which was going to be 8 or so maps has now been cut down to 1 map. It's pretty much just one scene on a map I've already made. I'm only keeping two scenes from the old prologue and the other's going to be a flashback for pacing reasons. For the first time, I actually have a plan for Act 1 beginning to end. And have worked out a priority system in case I need to make future cuts. I may be able to get the prologue done before the weekend.
  10. I chose Metro 2033. What's the point of owning the sequel if I've never played it or the first?
  11. Given the minimal mechanical changes between titles, if you're not playing AC for the plot, I'm flabbergasted as to why you'd ever buy more than one of them.
  12. 2 days until The Stanley Parable and Goodbye Deponia. 1 week until Deus Ex: Director's Cut. What to play when I only intend to play two days?
  13. You can't have a decent conspiracy without aliens, duh.
  14. Revelations was awful. Brotherhood was best, I will cut you. Revelations just really did not change enough from the mechanics and the plot was meaningless from the outset. Ezio goes in search of an apple that we knew back in AC1 the Templars had and lost. No more growth for him, nothing to accomplish. Just filler.
  15. Alcoholic retiree by day, assassin by night. Nobody expects a crossbow bolt from the homeless guy rooting through your garbage.
  16. I doubt it's possible for the series to get on track so long as the development is a mill. AC 3 was supposed to be the game to bring it back on track. Finished Gunpoint. Short but fantastic game.
  17. I remember that there where sex scenes in both of them and I remember them being very awkward, must have forgot about the bjs. In DAO, it's in Arl Howe's mansion. A guard and a lady. If you walk in on them while disguised, he blows your cover. In DA2, it's in Sebastian's personal quest. It's a guy with an elf servant. Sebastian comments that the guy used to be a prude.
  18. There was implied oral sex between two NPCs. Almost a running gag really, since DAO had it too. DA2 drew more attention to it.
  19. An M rating is a foregone conclusion at this point. Both previous titles were also M.
  20. http://store.steampowered.com/app/213670/ I find the question strange.
  21. I played bits of 2 and it felt like a lower budget Neverwinter Nights 2, I hope the first is more of the same.
  22. Congratulations on finishing it, specially since you were playing it at late hours. Every time I tried doing conversations got longer and I would wake up with a note under me that said "you have slept for 8 hours" Edit: since you seem to be in the mood for CRPGs how about going from the nameless one to the living one? (they really need to have more variety) go load up Arcanum. Arcanum is far fresher in my memory than Planescape was. My original run of Planescape was in my Assassin/Rogue days, where my Arcanum run was fully in the midst of my Mage days. Since I still play Mages, I'd probably just end up playing it exactly the same way. I'm thinking about doing Drakensang next.
  23. Finished Planescape Torment. That final third/half is kind of awful. But the first part of it and the overall writing make up for it. Curst was probably the part I forgot the most of and for good reason. Not sure what to play next.
  24. Planescape: Torment Only my second time playing it and I probably rushed the first time. So I'm really enjoying it, perhaps too much as it's causing me to stay up to 2 AM.
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