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Everything posted by Hawke64
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Attempted to play Shenmue III. I had low expectations for the game, but I did expect it to run. Now it either shows me black screen (and so helpfully tells that I can activate Ansel by pressing Alt+F2) when run from the *.exe or just crashes immediately when launched via EGS. I am unsure how to proceed, there are no links to technical support anywhere, neither on the devs' site (shenmue.link) nor on the publisher's (Deep Silver). Dark Souls II: Scholar of the First Sin. Defeated Sir Alonne.
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Dark Souls II: Scholar of the First Sin. Raime, the Fume Knight.
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Dark Souls II: Scholar of the First Sin. I traversed the Dark Chasm of Old and defeated the Darklurker, though the second part (after the boss split) was more random than I would like. The second (?) DLC, the Brume Tower, seemed to be the same as it was in DSII. I successfully reached the bottom of the tower and defeated the Fume Knight, surprisingly, on the first attempt (Raime was the most difficult boss in DSII for me).
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I liked it. The main campaign was linear, side missions were random, but somehow it worked. The combat provided enough tactical depth, character and 'Mech builds were diverse, animations were skippable, GUI was easy-to-read. Also there are a rogue-like mode and PvP. I have not played them, so can't say anything else.
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Dark Souls II: Scholar of the First Sin. Defeated Aldia, the Scholar of the First Sin on the first try, though I did return to the bonfire right after Nashandra to restock and change equipment. Now I'm going for the Darklurker and the Fume Knight, not sure about the other two DLC. It is a bit ironic that I use the same falchion I started with (it was the first thing I bought). The Chaos Blade would be ideal for a dex build, but it causes too much HP damage per hit and its moveset is somehow worse, than falchion's, as I can't strike repeatedly - there's a delay after 2 hits.
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Dark Souls II: Scholar of the First Sin My journey started with a falchion... And with the same falchion it ended.
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I remember my disappointment, when the game did not allow me to kill the redhead guy with mustache after defeating the bald guy. But the saber he gave me, Iris, was quite nice. Dark Souls II: Scholar of the First Sin. I've reached the Dragon Shrine. It changed a lot in SotFS - the dragon knights are friendly. It makes the area somehow unique, as everywhere else, except Majula, everything tries to murder me. I finished Lucatiel's quest line and it was a good reminder about DSII main plot's driving force - to preserve one's identity, memories, self. Still, it's a really tragic story.
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Shenmue III has been released. I've received and activated my key (backed the game on Kickstarter) and it is downloading now (the size is about 35GB, despite the store page claiming 100; mentioning it, because it had bothered me greatly during the campaign). https://www.rockpapershotgun.com/2019/11/19/after-18-years-shenmue-3-is-finally-a-game-you-can-play-right-now/ Edit. The game crashes (when launched from EGS) or shows only black screen (when launched from Steam). I suppose, I should have waited longer for patches. Not unusual, but still unpleasant.
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On pre-buffing. Pathfinder: Kingmaker on Normal (mostly on Normal, there were several difficulty sliders) required pre-buffing in order to not die quickly and horribly. On my second PT, when I knew what to expect and understood the mechanics better, I buffed the party upon entering a map, then ran and murdered everything while the buffs lasted. There was little variety to it, so I wished I could write macros (and it made me appreciate PoE even more). Dragon Age at least allowed to customize AI and the companions could pre-buff themselves, though I don't remember if it was necessary. So, I like the approach to buffs in PoE.
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Dark Souls II: Scholar of the First Sin. I ran through the Gutter, cleared the Black Gulch (no idea how I was supposed to find the giants or Lucatiel, if I did not know about their locations - the ledges were nearly invisible) and the Drangleic Castle, reached the Shrine of Amana and collected all DLC keys. It seems like length-wise DS1 and DSII are quite similar - 2 bells=>4 great souls and 4 great souls=>King's ring =>the Ancient Dragon's thing (I forgot what it is) - but the order is reversed. The Outer Worlds. I completed character creation and part of the tutorial section. I am going to continue the playthrough after DSII. So far I like the humor and appreciate 5-button mouse support.
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I haven't played a caster, but heard that it should be viable in DS1 and 2 and not recommended in DS3. I suppose (not sure), there are too many stats required to cast effectively and number of spells per rest is limited. Found a build for DS2: https://darksouls2.wiki.fextralife.com/Pure+Caster For DS3: https://darksouls3.wiki.fextralife.com/Mage+Build
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Dark Souls II: Scholar of the First Sin. Defeated Duke's Dear Freja (a giant two-headed spider) with 3 phantoms, whom I summoned while looking for the way to the second bonfire in the area. It was more chaotic, than going alone, but the NPCs were quite capable. Also after saving Ornifex in the Shaded Ruins, I decided to try the Lost Sinner in NG+ (I had 1 bonfire ascetic). The boss dropped its NG+ soul, which I traded for the Chaos Blade. It leaves only one path from Majula to clear and the Gutter is a worthy successor of Blighttown. A lot of wooden ladders and catwalks, poison, and zero visibility as a bonus. There should not be anything necessary for the run, so I intend to get to the Black Gulch as fast as possible without exploring much.
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Xoti Romance
Hawke64 replied to MortyTheGobbo's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I'm quite sure her romance starts at +2, not +1. -
I suppose, the initial impression of "tropical biome + sloops + pirates" had bothered me, but I still supported PoEII. The main story line from the trailers was the exact thing I had wanted after PoE1 and I was not disappointed. The length of the critical path (Mort Maje=>Hasongo=>Ashen Maw=>Neketaka=Ukaizo) and that the inability to kill Eothas was backed up by lore (how can one destroy a giant adra statue?) I consider to be good things (when an NPC is killable by lore, but protected by plot armor or the game restricts your avatar's movement during cut-scenes, it is irritating). No strong feelings about Avellone.
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Dark Souls II: Scholar of the First Sin. Defeated the Old Iron King. It has been a fairly straightforward run so far, I've been dying mostly to gravity, defeating bosses on first attempts. The Smelter Demon and the entrance to the Iron Keep were slightly more difficult, because the knights there were more mobile and aggressive, than I remembered, and I was low on Estus when I reached the boss. The bridge itself seemed to be recreated as a PvP spot even in the offline mode - I got two NPC invaders. The phantoms, added in SotFS, were both effective (could kill stuff and not die at the same time) and friendly (they performed appropriate gestures and used items). The old ones who were in the original version have not changed - sturdy, but not expressive. The two bosses who can be hard to defeat are the Fume Knight and the Dark Lurker (not sure about spelling). I have not yet found the keys to any of the DLC areas.
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Wot I bought last - a fool and their money mystary edition
Hawke64 replied to ShadySands's topic in Computer and Console
The Outer Worlds. I'm unlikely to play it right now, but I wanted to support the developers after the news about PoE3. Also I am worried that the future patches may alter the experience and EGS does not force to download updates, unlike Steam (at least, The Witness and Celeste have not tried to do it yet). -
The Official Private Division Store?
Hawke64 replied to Hawke64's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Thank you for the information. -
I completed PoE1 and backed PoEII (as the badge confirms). My only issue with PoEII was the "Ultimate" update, which messed up the critical path and added Woedica's book (which I could not throw overboard). So I purchased the Obsidian Edition on GOG, because, unlike Steam, it does not force updates for single-player games when I try to launch them. And I am willing to back PoE3 when the development starts. Though, my reasons don't anyhow explain 600k+ drop in sales. But I had not completed (or played) BG when PoE was released, so nostalgia did not affect my purchase decision, and I strongly detest DOS, because they were poorly-written (subjective opinion) multiplayer-focused sandboxes (fact) with tedious unavoidable combat (subjective opinion).
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DS requires some dedication and somehow has very captivating combat, once you get the general idea of it. So it tends to remain in memory, otherwise you get stuck pretty early. --- Got through the Lost Bastille in DSII:SotFS. The Pursuer appeared about 3 times, while I was exploring the place. And there were more phantoms available to summon, than in the vanilla. Now I hope to acquire a bonfire ascetic and the Sinner's NG+ soul for the Chaos Blade. It seems to be the best weapon for a dex build. Currently I'm using Falchion +6.
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How is Disco Elysium in terms of updates and bugs? I purchased it on day 1, but decided to refund after the 3rd failed attempt to download it. I had the same issue with Pathfinder: Kingmaker, the game became much better in 6 months.
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Started Dark Souls II: Scholar of the First Sin. Defeated the Pursuer and the Last Giant, reached the Bastille. The first ten minutes of the game I spent trying to configure the controls. Either Razer Synapse deleted my previous setting for Dark Souls for the Razer Mamba or I used the DeathAdder for DSII in 2016.
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Completed Double Cross. It was a quite good platformer - diverse non-repetitive levels, tight controls, interesting story. Tried Hollow Knight, reached the first boss, realized that I need to see boss' healthbar, otherwise battles quickly become irritating. The controls are good, but the game does not support 5-button mice.
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