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Hawke64

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Everything posted by Hawke64

  1. Neverwinter Nights: Enhanced Edition. I've completed the original campaign and defeated Morag. Discovering that my build was not exactly the best to face an opponent who was immune to sneak attacks and critical hits at the end of the last chapter was unpleasant. Fortunately, my companion was able to kill the final boss almost by himself.
  2. I used a bow (Hunter's Blackbow aka the Black Bow of Pharis) for this area and summoned the NPC phantom for the NPC invader, banishing her before going for the boss (the boss was easy to take on solo). The usual strategy of going slowly and killing things one by one was mostly effective here as well. Considering that you are playing a sorcerer, it should be less difficult, than it would be for a melee fighter. Also there are worse areas in the series. The Shrine at least does not have FPS drops, poison or blizzards with respawning deer.
  3. There is something else in the room, if you return there after resting at the nearest bonfire (though, it would be more useful for a melee build).
  4. Sea of Solitude. An adventure game. Very lovely graphics and almost no settings for it, only resolution, AA and V-Sync. The controls are customizable, though. I get what the game was trying to express, but the only thing I could think of was "How can anyone go to such great lengths to make themselves so miserable?". The design of monsters was interesting (the black dog was too obvious), but the game lacked combat*. I guess, I should have waited for 75%+ discount. *I had hoped for something more like Shadow of the Colossus. So, I look forward for Prey for Gods, which is in Early Access now and certainly has enough combat.
  5. Neverwinter Nights: Enhanced Edition. I've completed the second chapter. The boss was rather disappointing lore-wise - just some random lizardfolk with a large party (2 mages, 2 archers, 6+ fighters). I was able to aggro them by smaller groups. On the other hand, now I think that 6-level-deep troll cave was somehow related to the final (?) boss.
  6. The Soul Reaver series and Tyranny on GOG. The ability to switch between versions is worth repurchasing. Titanfall on Origin. It is finally in the "it is fine if I don't like it" price range, but it also has giant robots so I am quite optimistic. Dragon Age II on Steam. I'd prefer GOG, though. Bundle for Racial Justice and Equality on Itch.io. Self-explanatory and there were several games I was interested in. Edit. Refunded Titanfall and bought The Sea of Solitude. The former required to be online in order to be able play the campaign (and I had forgotten about it), the latter is a single-player only indie.
  7. Yes. But it is possible (and preferable) to add the Origin versions to Steam as non-Steam games* - launches much faster than the Steam versions and free from Steam "social" features (the user base being what it is). I've tested it with Dragon Age II (re-purchased and generally recommend it, though maybe not the Steam version). On the other hand, having all DLC in one might be convenient. The launch delay might have something to do with my anti-virus. The DA/Origin folder is whitelisted, the Steam library folders are not (Steam does not check its products for viruses or being able to run at all). *Steam Overlay offers the best free function for taking screenshots - uncompressed, but not too space-consuming. GOG Galaxy does not or I could not find it. FRAPS uses BMP by default. DA itself saves in JPEG. Edit. The Steam version of Dragon Age: Inquisition also does not seem to feature the infamous "You are a pirate, aren't you" language lock for certain regions. So, I suppose, if/when Titanfall comes to Steam I might consider purchasing it, with the other option being Kinguin or another key reseller.
  8. Previously Origin-exclusive EA games are available on Steam. https://store.steampowered.com/sale/electronicarts?snr=1_4_4__118
  9. Neverwinter Nights: Enhanced Edition. The party found a random cave with trolls. The cave was larger (7 maps) than most of the main story dungeons. Though, I acquired a +2 fire kukri (the Cutting Star), so it is not too bad.
  10. The final chapter is optional. You can try to let Nyrissa use her artifact/magic cup. Something interesting might happen (depends on a side quest).
  11. Lucatiel of Mirrah, mostly. She appears often enough, her story is relatable, she is a decent tank (not an excellent one, but able to survive long enough). There are also Ornifex the weaponsmith and the (potential) settlers of Majula, but they have shorter story lines. Except for the armor merchant, whose name I forgot, but he gives a unique armor set for free at some point.
  12. Very good. By the way, there are several quest chains that require to defeat certain bosses with an NPC companion being summoned and alive by the end. Nothing major, but might be interesting. Also you can challenge the NG+ version of the boss if you have a bonfire ascetic, which also drops Old Witch Soul (though, it would be more useful for dex and pyromancy builds).
  13. Neverwinter Nights: Enhanced Edition. I've completed the first chapter. For some reason, the boss gave up at "Barely Injured". The battle could have been more difficult, if I had not kited most of the zombies from the boss room to the corridor, killing them one by one. The second chapter takes place in Port Llast. The goal is to investigate four leads and find the headquarters of the cult that had caused the plague in the city.
  14. The Pursuer does require either good timing for parries or patience. Still, it is a victory and I look forward to your next video.
  15. Nothing can compete with the Frigid Outskirts (except the Blighttown in DS1 and the Farron Keep in DS3; poison and water/platforming mix poorly).
  16. I did not know that there were issues with controls on consoles. I played on PC and after DS1:PtD, DS2 seemed like a perfect port. Also staying behind/under the boss would make the battle significantly easier. Maybe even using the NPC summon. --- Neverwinter Nights: Enhanced Edition. It somehow reminds me of Spiders' games more, than of Baldur's Gate. The first chapter seems to be quite combat-heavy and plot-light - I am to collect 4 escaped magical creatures in 4 city districts. The intellect devourer has been found and killed successfully. After wrecking havoc in "its" district.
  17. Ubisoft successfully defended their IP. "Ubisoft have sued Apple, Google, and the developers of the mobile game that looked suspiciously similar to Mr. Tom Clancy’s Rainbow Six Siege. Area F2’s developer Ejoy have now posted a statement confirming the game’s closure and it’s been delisted from both the Google Play Store and App Store". As much as I dislike Ubisoft, it is good to see this application (game?) removed.
  18. Aurion: Legacy of the Kori-Odan. I reached the bridge (I forgot how it was called) on Kah-Wangaa (the third island). Boss battles finally became challenging - being caught in the boss' combo means death (not necessarily a restart, thanks to the revival items).
  19. The absence of the "social" bs is the thing I like about EGS. I have claimed a copy of GTAV, but considering its download size, it will just sit in my library for now.
  20. Aurion: Legacy of the Kori-Odan. Action-adventure/beat-'em-up. It seems linear and very combat-heavy so far. I am unsure, if I am supposed to burn through consumables as I do during boss battles, despite the "strategic consumption" hint. I successfully left the second village, which name I forgot, and explored the forest. The guards on the road to the Isao village told me to get lost, so the forest was the only option. The mobs were damage sponges and the NPC companion could heal me to full HP in seconds, so the combat was not particularly exciting. But I like the story (two newly-crowned and freshly-exiled monarchs must get stronger and reclaim their thrones) and the controls are reasonably comfortable and rebindable.
  21. Garshasp: Temple of the Dragon. I've completed the game. It was surprisingly short and pretty much story-free (there were narrated journal pages to collect, but it was lore). There was one more progress-stopping bug, so I had to reload the previous checkpoint. FPS during the final boss battle dropped to 20 (Steam has built-in FPS counter), which was unwelcome, considering that it was necessary to parry the boss. The titular dragon appeared only in the final cut-scene.
  22. DS2 is more like Diablo (a lot of loot, a lot of mobs, some bosses), DS3 has dialogues, there are four characters to choose from (their names and classes are fixed, but there are several builds for each and you can choose dialogue options), but still a lot of loot. Both have companions. I quite liked DS3 and somehow managed to finish DS2. Haven't played DS1.
  23. Garshasp: Temple of the Dragon. It is an action-adventure, it runs on Win10 and supports 5-button mice. There were some minor bugs (getting stuck in objects) and odd FPS drops. Otherwise, it is unremarkable - nothing particularly bad or good. The Surge 2. I've reached the Seaside Court in NG+. So far, it has been very similar to NG, the only differences are end-game nanite enemies and the intro scene. Not sure, if I should continue.
  24. The Surge 2. I've completed the DLC. It was rather short, but there were two bosses, two armor sets and several weapons. Also one of the side quests unlocked an arena. The story is tonally closer to The Surge 1, there is no "happily ever after" outcome, but you can choose the flavor of the bad one. Though, the arena side quest introduced a quite nice and friendly NPC who has not died horribly by the end. Considering I was overleveled and had a fully-upgraded armor set and weapons, the difficulty was lower than intended.
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