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Hawke64

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Everything posted by Hawke64

  1. I completed PoE1 and backed PoEII (as the badge confirms). My only issue with PoEII was the "Ultimate" update, which messed up the critical path and added Woedica's book (which I could not throw overboard). So I purchased the Obsidian Edition on GOG, because, unlike Steam, it does not force updates for single-player games when I try to launch them. And I am willing to back PoE3 when the development starts. Though, my reasons don't anyhow explain 600k+ drop in sales. But I had not completed (or played) BG when PoE was released, so nostalgia did not affect my purchase decision, and I strongly detest DOS, because they were poorly-written (subjective opinion) multiplayer-focused sandboxes (fact) with tedious unavoidable combat (subjective opinion).
  2. DS requires some dedication and somehow has very captivating combat, once you get the general idea of it. So it tends to remain in memory, otherwise you get stuck pretty early. --- Got through the Lost Bastille in DSII:SotFS. The Pursuer appeared about 3 times, while I was exploring the place. And there were more phantoms available to summon, than in the vanilla. Now I hope to acquire a bonfire ascetic and the Sinner's NG+ soul for the Chaos Blade. It seems to be the best weapon for a dex build. Currently I'm using Falchion +6.
  3. How is Disco Elysium in terms of updates and bugs? I purchased it on day 1, but decided to refund after the 3rd failed attempt to download it. I had the same issue with Pathfinder: Kingmaker, the game became much better in 6 months.
  4. Started Dark Souls II: Scholar of the First Sin. Defeated the Pursuer and the Last Giant, reached the Bastille. The first ten minutes of the game I spent trying to configure the controls. Either Razer Synapse deleted my previous setting for Dark Souls for the Razer Mamba or I used the DeathAdder for DSII in 2016.
  5. Completed Double Cross. It was a quite good platformer - diverse non-repetitive levels, tight controls, interesting story. Tried Hollow Knight, reached the first boss, realized that I need to see boss' healthbar, otherwise battles quickly become irritating. The controls are good, but the game does not support 5-button mice.
  6. GreedFall
  7. GreedFall. Completed my third (and likely the last) playthrough. Failed to acquire the unique equipment of the factions. I am not sure what is the trigger for the leaders to turn down the request for soldiers. But I've managed to collect all professor Serafeddin's notes.
  8. I generally prefer bisexual or non-romanceable companions. Unless their sexuality somehow referenced in the story, it is pretty much pointless to specify it. My 3rd PT of GreedFall is going well and I hope to acquire the unique faction weapons and the reputation bonus equipment this time. The melee build is more fun to play, than the firearms-focused one, but it requires more attention in combat, because bosses still can deplete my HP in 2 good hits.
  9. GreedFall (excluding the pre-order DLC, currently available for purchase). It's been almost two months since its release and there was only one patch - the game is remarkably stable. Spiders (the developers) in general don't make DLC for their games, and I very much appreciate it. Thank you for the information. It seems that waiting for at least 6 months is the most reasonable approach.
  10. Will there be any DLC or expansions? For how long the game will be updated? While I understand the concept of continued post-release support in general and why some players like it, I'd rather have a complete and reasonably bug-free game, which does not change after a year in a way I do not like for reasons I hardly can control.
  11. Completed Thief of Thieves: Season One. It was a quite nice stealth-adventure. Though, more "adventure", than "stealth". GreedFall. I acquired my end-game equipment before meeting the governors, which was the first main quest after the prologue. I appreciate the ability to explore the island before going for the main storyline. Though, on the 3rd playthough I started to notice typos, inconsistent capitalization and articles in dialogues.
  12. Started Thief of Thieves. It's a quite nice adventure-stealth game. Though, for some reason my GPU's temperature becomes uncomfortably high. The game's pretty light on polygons-per-model. Thief of Thieves reminds of Seven: The Days Long Gone, but less action-RPG-like. Started the 3rd playthrough of GreedFall. I've come to admire the ability to publish a completed mostly bug-free game more after several unsuccessful attempts to download one of the recently released RPGs, which seemed to be updated daily, thus resetting the download progress.
  13. Does anyone know when (if) The Outer Worlds is going to be released on GOG? It's the only platform that allows to control versions of games, so I'd prefer to use it, if possible.
  14. For how long post-release content (patches, DLCs, expansions) will be coming? (When can I purchase and download the game once? These launch-day updates are terrifying).
  15. Cipher is a good choice, I suppose. There are several cipher-only dialogue options. Pirates, the Principi sen Patrena, is just one of four main factions and can be (almost) completely ignored. Backgrounds and cultures related to the said factions get more unique reactions, than others. So, multiclassing is optional and there's a cipher/rogue sidekick.
  16. Completed GreedFall on Extreme. Firearms and explosives seemed to be the most effective approach. Also I discovered that if you fail to convince a faction to help you in the final battle, they give you some unique equipment.
  17. If I remember correctly, defeating final bosses in combat was optional in the previous DLCs. Is it possible to talk down Fyonlecg/the Oracle?
  18. ReCore. I've reached the Eden Tower and the difficulty has just spiked for both combat and platforming. I suppose, it is the last area and it is supposed to be challenging, but the rest of the game was much easier (and, occasionally, boring). The story is surprisingly tragic (for seemingly lighthearted action-adventure) so far. Edit. Completed the base game. Started the optional part, not sure, if I should finish it.
  19. Completed GreedFall. Despite some railroading in the last few main quests, there was enough freedom of choice in the end.
  20. GreedFall.
  21. @melkathi I vote for an old female nihilistic mountaineer rational occult detective. More fits the setting I suppose.
  22. I see. Thank you for the information.
  23. The value and the way to obtain the hull became less obvious. I rarely use food/potions crafting and this menu is the only place that mentions it. I suppose, it does make the ally-free completionist playthrough more rewarding, though. Edit. I did not "search" for the logs, I just looted (almost) everything. Hence the comment that the locations seemed a bit random. I'm surprised that anyone would complain that PoEII lacks content - Neketaka alone takes days to explore. The Dragonwing sails are there, not the hull.
  24. I have rediscovered that I can write really long notes in Pillars of Eternity II: Deadfire. Before I only wrote down locations I could not clear on the first attempt and was going to return later. I must say that this feature is amazing and I would love if more games had it (as I occasionally suspend my playthroughs and find it difficult to remember what and why I was doing). Also completed the main part of the game (everything, excluding the expansions) with the last patch. I made few small mistakes (such as meeting governor Alvari only in the 3rd act), but nothing critical. Though, it was disappointing to find out that the Blackwood Hull, which was required to reach Ukaizo, was broken into five logs and spread out across the archipelago. But, I suppose, it made assembling the upgrade more rewarding.
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