Jump to content

Wormerine

Members
  • Posts

    5790
  • Joined

  • Last visited

  • Days Won

    38

Everything posted by Wormerine

  1. The question is: who has rights to NWN2? I doubt it’s obsidian.
  2. Apparently so, yet in my personal experience casters tend to seriously out-DPS everyone else. Not to mention some super handy debuff/interupt spells. It might be me not really building properly melee DPSers, I dunno.
  3. 11) The biggest crime of all! A cat-tease! The stray cat doesn't appear in the inventory: 12) Smart camera has an issue in combat. When a single combatant is selected it tends to center between him and rest of the team, making me stare at the middle of the desert.
  4. All yes. Yet this argumentation found deaf ears, when people complained that they cant pick dual wielding perk for their characters who weren’t fighters. The fact that such perk wasn’t needed to be effective didn’t have much impact. Of course, all unique passives for each class would be preferable, but let’s be realistic here - it was never gonna happen.
  5. Every time I dump constitution I regret it when my characters gets one shot. Whenever I drop below 10 (not to mention 3) I really really feel it. Back line isn’t as safe as it was in PoE1.
  6. I expect multiclassing to be both underpowered and overpowered depending on what you do. Luckily, singleclasses feel much better now. Balance wise, we can only guess as we haven’t seen 50% of skill trees which is pretty crucial in single vs. Multiclass debate.
  7. Why hire an actor if you will just have him/her read text that is meant to be read? They are voiceators, not lectors. If you go for a voice actor, than write with that in mind. If you write for it to be read, there is not need for someone to read it aloud. It just doesn’t add anything while costing a lot.
  8. The spoiler is for POE1 not 2. The spoiler he meant to share was for POE1. The one he blurted out and hastily tried to cover with redirection was for POE2.I completely missed the spoiler for Deadfire then. Good for me?
  9. Yeah but she's kind of a giant **** to everybody while she does it. She treats Geralt terribly throughout the game and it's played as some sort of epic troubled romance, but she's just really mean to him all the time. When she accused him of cheating on her when he was amnesiac and being lied to, I decided she was pretty terrible and I hated her.So is Geralt. She can be brutal, but also tends to be right. Isn’t it excusable for her to be furious that Geralt ****ed her best friend? “Yen, I lost my memory. Is that your excuse?” It’s not cool. I would be disappointed if she just accepted that. She calms down quite a bit, if you continue her romance.
  10. On, I think it’s here that W3 is really brilliant. Geralt did love her in books and he can love her in W3. However, for two games he has been in love with Triss, due to amnesia. Now who is Geralt at this point? I think that very much depends on your perspective as a player. I can imagine that Yen might be just as odd pick for someone who played games only. Story wise PR used a neat trick with releasing the genie to give a way for Geralt to break connection he shared with Yen. A very neat way to get out, and really lovely scene if you want to continue the romance.
  11. What if! All skills were lvl1 and power level would scale them properly. Power Level interacts on such individual level with each ability that’s tricky to figure out. Add to that that some abilities are tied to character level as well.
  12. Yes, that’s is correct. It doesn’t make it easier to detect you, just makes stealth UI useless to you, as you are shown as detected at all times.
  13. Never enough of Matt Mercer in my party.
  14. I struggle to find use for a rogues in PoE, though I like'm much more in Deadfire than I did in PoE1. My Eder, will probably do the same think he did in majority of my PoE1 playthroughs - get hit in the face a lot. Give him shield and some other weapon (considering mace this time for -1AR debuff). Use "pull" to protect backline, charge and kockdown for interupts (if charge will actually work in final build:-). I am aiming for single class first run, though I am tempted to multiclass Pallegina with a chanter.
  15. I would agree. I really don't care if my summons, or dominated characters get injured or die. At least an additional subtoggle would be welcome.
  16. There is also a shortcut for it in control options to be set up for an easy access.
  17. You will be able to buy expansions seperately for sure. As for other content - no, if PoE1 is any indication. While it is difficult to confirm now, as PoE1 is being sold as Definitive Edition only, from what I can remember there was to way to upgrade standard edition, beyond buying another copy.
  18. Yes, better feedback in no. 1 priority: what each order does exactly, what chances enemy has to hit me right now, how will my next move influence my aim, evasion damage potential. Cook decreases amount of food consumed - in previous beta it would show it when hovered over food counter (amount of food consumed per day - cook bonus). Surgeons are supposed to decrease heal time. Deckhands seem to influence top speed - in first battle I did, I moved at half maximum speed (I think it was around 36 fullsail, and 18 half sail) but once they levelled up the ship moved in full speed. Experienced cannoneers increase aim (by how much?). I assumed that long turn/jibe time is tied to helmsman level however this tweet by Josh suggest that it might be a feature of the ship: https://mobile.twitter.com/jesawyer/status/979788920282992640 So you can have smaller, weaker but potentially faster and manouverable ships, or more sluggish ones with a greater firepower. I have no idea if it’s possible to accelerate manouvers with high level helmsman. Captain level dictates how many orders per round a player can make. At least that’s how it was before. With movement not being restricted on round basis, rounds lost much of their meaning. If the system is still in, that would mean potential free moves taken by higher level captain but not much else. In addition to that, captain level is supposed to dictate chances of gaining “advantage” at the start of each round. 50-50roll if captains are the same level, and favouring higher level captains if they are not but by how much - I don’t know. Again, happy to see the “advantage” indicator, but a little more feedback would make it better - seeing roll being made and chances of it. Ha! But other special events are much more common. A big fan of those! Not much of an issue with full crew, but on vessels with less spare manpower those could be interesting. Vithrak ship boarding was already bugged in previous build. Reported it and still no fix! Disgrace.
  19. Lore question: What is the difference between kith and animal soul? The unsuccessful “Salvation” suggests that animal souls are incompatible with kith body, however Persoq and previous elder from Saganis village both get reborn as animals. Do souls change depending on what body they inhabit? Do animals receive only souls which were so fractured that they are not fit for more complex beings? Is it possible that my Watcher was a ferret in his previous incarnation?
  20. Haha, no, I don’t think so. There is no “panties” slot in the inventory and it is not part of character customisation.
  21. Yeah, it’s fine. It makes absolute sense that sailors would hunt and gather food in their free time rather than stuffing their faces with hardtacks, and go to tavern when in port. It’s a good change.
  22. Wait... beta has new track? I could swear that they are all from PoE1...
  23. Sort of. I tend to treat journal more like a part of an UI than the world. I want it to be as functional as possible. I don't use journal for immersion, but to remind myself what quest I took and abandoned long time ago, or to refresh a location of a quest I want to do. Ideally journal shouldn't be a part of a quest, and often enough I would complete quests in PoE1 without consulting the journal.
  24. 8 ) Beza's Toothed Blade still doesn't have base stats (speed, damage), just enchatments making it rather useless 9) Fighter's Charge seems to be broken. The ability doesn't have much info in description (range, damage) and doesn't seem to do much. You click on it, it activated, eats up discipline and nothing. 10) Thank you message! Work in progress:-)
  25. It seems that Obsidian has listened and resource drain from ship management has been drastically reduced. Changes are fairly logical, though I must admit, I did like how it would communicate that time is passing on and your crew is still waiting. While changes are fine and I imagine welcomed by many people as they make exploring feel much more safe. Too safe IMO. From what I have oberved here are the changes: 1) Food and water is consumed only when on sea - when you explore uncharted islands inland only money seems to be drained every morning. Makes sense - as while you explore crew might be hunting and gathering local resources, rather than eating what's on ship. 2) Crew is on leave when in port - there is no food, water or money drain while docked in Tikiwara. I suppose they might do their own things, though I find it odd they wouldn't even be paid in that time. My bad. Money still seems to be drained while in Tikiwara. When I was testing it I had to be blind.
×
×
  • Create New...