Everything posted by esyvjrt
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Ydwin to return in the expansion?
esyvjrt replied to Folie a deux's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Well, never had any feeling about all that anime Ydwin stuff, if they "de-anime'd" her on purpose because of a few, very insistent, detractors, i don't approve that action itself, but the portrait it's cool.
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Your perfect world state for PoE2 (NEW QUESTIONS UPDATE!)
esyvjrt replied to Messier-31's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)The death of Lady Webb marked a turning point in your search for a cure to your condition. Without her help, the Leaden Key's trail soon ran cold. In time your visions invaded your waking thoughts, as they had for Maerwald, and took over your mind. You would spend the remainder of your days wandering the streets of Defiance Bay, raving at passersby and fleeing the phantoms in your mind.
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Just how big a success will Deadfire be in your opinion ?
esyvjrt replied to firkraag888's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)About Deadfire being a sequel and Poe not being enough appealing to new public, the PoE finals set on Deadfire's start could solve it if is good enough, it would be a good idea to include it on the launch trailer and give it some emphasis to avoid people thinking of Deadfire being a sequel as an inconvenient.
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Rogue Assassin
esyvjrt replied to darkling.lithely's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Actually there are some cool concepts with multiclassing subclasses of the same classes, the priests for example, i wonder if would take much work to balance, if not, would be nice.
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Multiclass Names
esyvjrt replied to ghostwriter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yes, i would like to be able to edit the names, i would be satisfied with it being easily moddable, i suppose they tried to came with a name that could fit a 50/50 base classes, people could have more appropriate names for the specific concept of they characters, that and the fact that i got a little obsessed thinking sub-classes names and ended up with a large list of names that i am satisfied with
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Update #40 - Multiclassing Part II
I was expressing my displeasure with this decision I meant decay is more related to Rymrgands portfolio than Beraths, but this is a value judgment and there can be an explanation of why Berath is related for decay. Anyway i think that fits more naturally with Rymrgand: Berath: Cycles, doorways, inevitability, mortality, death and life itself. Rymrgand: Winter, famine, entropy, bad luck, plague, natural disasters .
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Update #40 - Multiclassing Part II
Nice, i like most of the update, that said: -I really don't like the idea of having established abilities for multi-classes, would prefer to choose the class1 and class2 abilities at levels 4, 7, 10,13, 16,and 19 -Neither Paladins/Priest multi-class having subclasses limitations -Isn't decay Rymrgand's portfolio? shouldn't Berath have something more directly related to death and life? -I don't understand Eothas having Elemental spells -Multi-classes names: i really like some, i dislike a few, and i would change most of them.
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Sidekicks stories
esyvjrt replied to Seafarer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I would choose Ydwin and Rekke, i like how Bonteru sounds, as for Randora, is actually the only one whose concept does not sound at all appealing to me.
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Can I get a recommendation please
Skyrim, in my opinion, is bad
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List of things to improve upon in PoE II
esyvjrt replied to drithius's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I would like godlikes having the bonuses and/or abilities from their base race and the godlike bonuses, that way it would feel more special at the start , after all they are kiths "blesses by the gods", and this would be compensated later with the helmets so they are no overpowered
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Engwithan Relief Gem not in stash (PS4)
It's in Quest items, i think the icon is a crown.
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Llengrath and Concelhaut [spoilers]
You could enable the option to see the attribute checks to verify, but yeah, its probably because you don't have the phylactery
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Josh Sawyer's tweets and teasers
esyvjrt replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think the names revealed so far are illusionist, evoker and conjurer
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List of things to improve upon in PoE II
esyvjrt replied to drithius's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The problem comes with the lack of other sources of mechanics skill in character creation, hope we get more in Deadfire And is totally natural that a mechanic is better at mechanics.
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Is there going to be any new classes (not including subclasses)
esyvjrt replied to firkraag888's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No, at least no playable. I hope tho that we get to see more subclasses based on cool concepts rather than specialized builds.
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Impossibility of multiclass contraditory disposition
Not sure if right now it is planned to be a limitation of is just mentioned as an example when talking about problems with multiclass, but i don't think it have sense to not be able to be a weak priest with a high condemned disposition and a strong paladin with that disposition being favoured, if is apparently contradictory or mechanically problematic should have at most a warning, like in opposition to recommended attributes, not recommended multi-class, but since the priest and paladins are not defined by their disposition, and therefore is not lore impossible to be multi-class subclasses apparently contradictory, someone could come up with a valid explanation of the lore of a character.
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Walking Part 2
esyvjrt replied to Osvir's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Hopefully people who have a vote get to see the ideas behind all the misunderstandings and the overall tone in which the discussion ended, reconsider and take the best decision for the game. Hah, it would be hilarious to have a silly walks option along with big heads. Actually, is a good analogy for people who don't get at all people who cant stand no walking toggle: imagine silly walks as default
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Request: Non-binary player character
esyvjrt replied to mandolini's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Indeed, but i think the op is mainly asking for not have to identify yourself as male or female, non-specified gender, it generates the problem of give expectations of reactivity to this choice, but it this problem could be easily fixed by specifying that this choice doesn't have special content and is just to so don't have to select a gender, i mean, doing this solve the problems that you mentioned, doesn't bother those who doesn't use it, but makes better the experience of those who want it
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Question: Is There An Equip'able Item That Summons A Cean Gŵla?
I know The Witch's Hat (from Witch's Walk adventure), but that transforms you into a Mênpŵgra, not a Cean Gŵla. Are you sure? Does someone know the name of that item?
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Player sexual companion
esyvjrt replied to Aleh1811's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Doesn't have to to deal with the fact that its a homosexual relationship, unless the sexuality of a character is a defining characteristic, the decision of their sexuality could be made by rolling a dice. As Morty says, what's the difference. If the sexuality itself is not the problem, then the concerns are about relationships and no same-sex relationships.
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Josh Sawyer Something Awful PoE2 Posts
esyvjrt replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Are the RopeKid's posts inaccessible now or did i lost the Josh's posts direction and am trying to access the forums, which, i know, are for members only, if is the second, can someone give me the Rope Kid posts link?
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Why do this game not allow me edit attributes the way I want?
"I don't feel you and disagree with you, so ill despise what you say and ridicule you" why cant people just be nice. About the OP, i understand your frustration, but no need to be aggresive, its physically impossible to have options for every way people may want to play a game, that said, console works fine and the specific think you want to do its possible, if you want edit your attributes and get achievements and other mods you can IEmod, i think the achievements works with an old version.
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Ydwin to return in the expansion?
esyvjrt replied to Folie a deux's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Agree with Gfted, and since "stupid" is an opinion and someone could just call "stupid" anything (like, everything that someone disagree with), i think the solution is evident.
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Ydwin to return in the expansion?
esyvjrt replied to Folie a deux's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Get a room.
- Q Devs: Detail of the established choices in PoEII