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esyvjrt

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Everything posted by esyvjrt

  1. Will we be able to establish every single choice that could come from an imported save? most of them? just a few important choices? I need to know
  2. Is it possible to edit a save to change the way a quest has been solved? I have single save with every last piece of content "cleared". Im ok with everything in my save but one thing, i remember miss-clicking a conversation with Edér, i didn't gave it importance, but now turns out that Edér join the Night Market, i wouldn't care if would be a consequence of my ideas expressed, but im pretty sure is because of that conversation. I don't have a save before the conversation, just one save. Please someone help.
  3. Hello! i get frustrated every time i remember that physical and spiritual strength are inevitably related, The other characteristics included on the other attributed are more logically related, but physical and spiritual strength? Someone else bothers this? Hope this is changed. I had this idea:(sorry, cant avoid it :v) Might having two branches, one for physical strength and one for spiritual, if you have 16 might, you have 16 on physical and 16 on spiritual, you can relocate points from physical to spiritual and vise-versa, of course the bonuses on combat would be really small, but now there would be physical and spiritual strength attribute checks, so you can role a pure muscular with arcane dysfunction or a flimsy arcane genius wizard
  4. If you want to imagine that. Like when you need to save the world, so you call your buddies -but when you want to one more to join your party so you can have more chances to save the world, they stay at some place doing nothing waiting for you to ask them to join your party, unless you have already 6 members on your party? :V
  5. While I like the 5 members party for combat, due the limitation of the party size, people that beats the game just ones (I'm guessing is the most) miss out the companions that are not on their top 4 favorites (for this particular party size) This is how it works: your party can have 5 or less characters This is, roughly, the idea: you can have all the traveling companions with you, you can fight with 5 or less characters. When combat starts you could ask when are your other companions, but is just as if you would ask why cant you bring more than 5 people with you every time you see your party walking, experience the reaction of some companion, or anything that can bring to your thinking the fact that you cant. The mainly difference is that you accept it, are get used to it and don't think about it. Something like this would remove from out of the combat experience, the history, the limitation created to solve combat problems, that is why i mention it, and ask the developers to consider something like that. Maybe a simplistic optional mechanic.
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