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Romance
Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
@micamo Think you might need this: https://en.m.wikipedia.org/wiki/List_of_burn_centers_in_the_United_States -
Like the coin in your example might has two sides Might for a fighter means physical brawn Might for a wizard means arcane power Same stat. Different wording.
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Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
"The better part of valor! The better part of valor!" I like that comment sooo much. 10/10 -
Romance
Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Haha... me too. I always took his gear and left him naked in the woods hahaha Poor anomen -
If they use it then credit you they would be putting themselves open to damages. So no. Its like putting their lawshield down and trusting the guy with the sword. Share if you want to share for the sake of it. Dont share if you want credit. I understand the need for it. But if in the best case they use something. YOU will know. Thats all that matters. So what if theres a dozen letters in the end of a game spelling your name. Doesnt matter. (If there is no fin. gain involved like you said) You made something good. You made a difference. You got confirmation you're capable. Shaaaaaaarrrrreeee the preciouuuuussss
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In storytelling. Not in stats. If stats were same but your convo or cutscene said forcepush instead of push or blow door instead of kick door it would be ok
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Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Anomen Bromance confirmed! -
Romance
Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Financial... -
Romance
Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Ok.... Then wait for society to change and you will have your all girl rpg. Meanwhile ill be gaming. You do understand that PEOPLE change society because they choose to? Women arent choosing because they arent interested. Nobody is putting a gun to their head and keeping them away from a playstation or a computer. Ok. Its free will. Everybody can do what they want. And a great deal of them choose not too. Hey... i dont want to go see Fifty Shades of Grey Black White Whatever. Its ok. Choice. Its like saying: Hey... why dont we make games and try to win the baby boomers? Everybody born in the 50 60s? Our parents... they DONT game. Certain demographics dont game. They choose other things. Girls! Guys that dont game choose girls hahaha XD (Not all. Not all. Some choose boys that dont game) -
Romance
Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
@micamo Everything you wrote i confirmed in my posts. I never said the things your response implies. On the contrary. I said them before you. Also... whats the smartphone thing got to do with it all hahaha -
Romance
Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Yes. Firm sausages, awakened wood and savoury pies! Haha. Every brothel had savoury pies XD And every dryad gave you awakened wood XD Age :35 Inner Age:10 Hahaha -
Romance
Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
As the US comic book industry learned, that line of logic does little for growing the market and ensuring a healthy business. Because it's really not quite as straightforward as that. "Men" is a smaller potential customer base than "Men + Women". Let us say you have a large male customer base and a small female customer base. Who do you pander to? Men? Well, there are already a lot of male customers, so what are the odds that you will get even more male customers? How many men are still going to start buying your products when they haven't before? Also, since most of the rest of the industry is probably pandering to men, how are you going to stand out from your competitors? Further, what are the odds that you are going to alienate what few female customers you do have? The industry isn't marketing to them anyway, so the odds of them sticking around when they're consistently ignored are probably pretty small. Women? Well, you have few female customers. Perhaps this is because your product just doesn't do it for them. But perhaps it's because the relentlessly male-centric marketing drives them away. Since there are currently few women customers, what are the odds that you end up attracting new women customers who haven't tried the product before? Since none of your competitors are targeting this market, you are sure to stand out and attract at least some attention. Then again, what are the odds that you are going to alienate all the male customers you have? They can go wherever they want, since the industry is catering to them anyway. Will you lose more men than attract new women? On the other hand, maybe even men are interested in something new and different once in a while. Who knows? These are very broad strokes, obviously. 'Men' aren't a uniform monolith with all the same tastes and opinions any more than 'Women' are. Still, it seems to me that for any business, a broad audience is better than a narrow one. "Our customer base is mostly male so we should include mostly men" makes sense if you're trying sell Viagra, but not if what you're selling is a piece of entertaining art/artful entertainment. Finally, let's try a different tack. FPSs sell big. RTwP CRPGs do not sell nearly as big. Therefore, it is reasonable to assume that there are more FPS enthusiasts out there than there are CRPG enthusiasts out there. But would any of us really be happy if Obsidian decided to just target the biggest demographic and start making FPSs to supply what the majority demands? No, of course not. And not just because Call of Duty would crush them, but because it would probably also make the available products on the market even more interchangeable and same-y. 1 youre assuming we live in a vacuum and new people arent becoming 14 years old and ready to game everyday 2changing what you do isnt the same as focusing on what clients you have. Thats like saying playboy magazine should start becoming a newspaper because it sells more copies. 3why are there action movies or chickflicks then? And not all one big blend of movies. 4 are you seriously saying that if you make an all girl rpg that suddenly double as much women will start gaming? Im not talking WHAT they game. But IF. I got a gamergf. Hit the jackpot. But on a 30 friends+families radius around me she is THE ONLY ONE. I am not saying these women dont care about male games. I am saying they dont care about GAMES. Period. No amounts of female protagonists change that. Ever. Go to yoùr Friday Night Magic meeting and count the girls. Go to your D&D convention and count the girls. Ofc there are Girls that play. (Like my gf) And if you organise a pax or e3 or whatever and attrack from over the nation you could fill a hall yes. But come on ... you cannot be fighting this goliath of a topic and expecting that pebble to get a critical hit. Bottom line is. We all got our hobbies. Guys go kickboxing,football,racing Gals go horseriding,balet,modern dance Ofc a girl can be a kick ass kickboxer Ofc a guy can be a whirlwind dancer But how many guys you see riding horses? Or how many girls racing formula 1? And dont give me keyhole looking examples like But but but horsejockies and sportriders And and and backgrounddancers for britney spears Its a small part enlarged and brought into focus by having spotlights shone upon. Like your girls at pax or whatever if taken from a large enough area. I am NOT saying they dont exist. I am saying if every gamer ever bought a ticket. And the convention was endless. You would look from your tower and see a Sea of Sausages. Ha! Sausages... Guess i must be getting hungry from all that typing XD How bout that crowdfunding? -
That's a bit unfair statement. the ruling aspect and defending your claim to it was awesome and very much in line with the tone of the game. loved that aspect of it. I do wish more of what you built you could interact with, so in that respect yes some upgrades were pointless bonuses to resting there... I selected the "Wanderer" background. My character didn't want a home and wasn't interested in ruling, There should have been an option to reject the stronghold. As for the tone, what has a story about gods and souls got to do with a crude management sim?! The gods wish you to settle down and make da beebees
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Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I understand that a lot of things are written with male protagonists and even race has the same issue being predominantly white. But... people will write about what they know best. As a reader and super amateur wanna be writer ive seen that most of the times... women write women better then men. Especially as a male reader its a real fresh angle. Because you see the female soul in the writing. Its must be the same for men then. We are born the same way. Raised differently. Even in the West. It makes how our eyes work the same. Yet what we see different. Today still there are more male writers then female Or directors Or whatever Not a lot... some areas are closing the gap. As should be. I applaud everybody doing what they want. But until there are more female writers then male writers thete will always be more male protagonists. That does not mean females cant write male characters or vice versa. I LOVE Aloth. Hes hilarious and tragic at the same time. And people can choose what they write. But a lot drift of to preferences akin to their nature. Writing 1on1: write about what you KNOW And we all know ourselves. (Most of us) The End Hahahaha -
Romance
Leeuwenhart replied to Skyleaf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Hypothetical If youre a woman/girl and your preference goes to girl characters to interact with.. (If you dont have that preference then there is no problem to begin with) (Same counts if youre not talking for yourself but in general) The same can then be said for men/boys... Which one is the biggest demographic? Male. So by that logic its just basic supply demand and/or customer service. I dont know about you guys but i know 10 gamerguys for every gamergirl. (Smarthphone games not counted) Still... lets say im wrong. Its a higher number. Lets make it 40. Lets just for the sake of argument say that almost half of all the girls you know play videogames. Which They Dont But lets say. A 40/60 split. At best. Is perfectly balanced if you look at those numbers. I dont care myself. I would play an all female star cast. Its the story and writing. Not the gender. Im a reader. I play these games bz they are a form of literature. Side note: Gender equality is NOT a balance across the board. It means being neutral and not looking at gender when making decisions. So a female cook should make as much money as a male cook bz its the cooking that counts. However... a bouncer would most of the times be a male. Not bz girls cannot join that bouncer all male club but simply between the 2 sexes males are better equiped to be bouncers. As between 2PERSONS. He is the most qualified. Sometimes... a character needs to be male. Or needs to be female. Some swimg both ways. But it is the STORY that comes first. There is no female Edér becauss hes a farmer soldier part of 2 brothers who went to war. It doesnt stick so good if women are used. Could it be done? Sure... but its not the same. Male is better. Reverse is true!!! Pallegina her backstory is MORE interesting because she is female. In a male only brotherhood. That and her identity crisis as a ģodlike make it ENORMOUSLY intetesting for her to be female. Its a perfect fit. My point being... Let the story dictate what s gonna be written. Not some balance issue. -
You're not the only one, but apparently such criticism is considered a sort of blasphemy here so watch your back. All in all I think their decision to go with this system alienates way more people than it attracts, and was, and still is, one major reason I didn't back the first game and I'm not going to back this one. I'll buy it if it seems good enough, just like I did with the first game. "I always feeeeel liiiikee.. ..somebodyyyy'sss watching meeeee..."
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Wth... thats a very weird rule then. So they basically arent subclasses then but more like 5ed d&d paths Not weird, just logical. Priests and Paladins by definition need something to believe in. Rather, I find the lack of monk orders illogical. Surely their faith is also a cornerstone of their class?Did i just not explain that in my previous post? Like... word for word the answer that i could give you now?