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Everything posted by Phenomenum
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Offtop: BTW, it will be not too bad, if Obsidian QA team has some natives for each game languages for localization testing. Becose now we have a weird situation: - Some localizations (russian in first place) has awful quality, but Obsidian didn't understand this, becose non of QA members speaks russian, for example. He needs some slav guy, who could told them, that they wasting money working with QLoc company. Same for other languages.
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He thinks Osidian hired some special man to translate from russian He means "Out of attack range". Maybe, some kind of bug in TB mode? Wrong distance calculation..? He should attach smaller screenshot. This one's too big. Товарищ, читай комбат лог. Там написано: "Вне зоны досягаемости" - значит противник в момент атаки отошел в сторону и ты до него не достал. Хотя, учитывая что это пошаговый режим... может быть, игра неправильно расчитывает дистанцию. Забей. Игра все равно поломана, на данный момент. P.S. И в следующий раз пиши по-английски. Хотя бы через гуглопереводчик. Ты же не расчитываешь, что Обсидиан наняли специально обученного человека (я не в счет, ха-ха), чтобы он переводил посты на русском?
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I prefer don't touch it, becose in this case passive ability "Martial Caster" (speeds up casting times for summoned weapon spells) became useless.
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Portraits IV
Phenomenum replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Uff... Worked more that hour on this babe. -
Portraits IV
Phenomenum replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
My try: Though the art itself is awful -
Portraits IV
Phenomenum replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Something wrong with hairs -
The thing is: Pillars was a RTwP-game from the beginning, has a strong community (though not so big one, but still), and no one is asked to add TB-mode. I assume someone had looked at Divinity and made such a rush desicion, trying to sell the game to people, who don't like RTwP. Though I've seen some kind of exaltation about TB, during the first two weeks after beta release, but then all has realized, that TB-mode is also kind of broken toy. As a result, instead of one good RTwP game we have a two broken games.
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Portraits IV
Phenomenum replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Cool! -
Elemental PEN + Deep Pockets for everyone - It will be fine in my book. I miss freedom of PoE 1 universal talents, but Deadfire UI is not designed for this. I mean, even if we give all universal talents to all classes at early levels, like in PoE 1 - UI can't handle this. Besides, it will be not "polishing"
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Toynbee argues that civilizations are born out of more primitive societies, not as the result of racial or environmental factors, but as a response to challenges, such as hard country, new ground, blows and pressures from other civilizations, and penalization. He argues that for civilizations to be born, the challenge must be a golden mean; that excessive challenge will crush the civilization, and too little challenge will cause it to stagnate. He argues that civilizations continue to grow only when they meet one challenge only to be met by another, in a continuous cycle of "Challenge and Response". He argues that civilizations develop in different ways due to their different environments and different approaches to the challenges they face. He argues that growth is driven by "Creative Minorities": those who find solutions to the challenges, who inspire (rather than compel) others to follow their innovative lead. This is done through the "faculty of mimesis." Creative minorities find solutions to the challenges a civilization faces, while the great mass follow these solutions by imitation, solutions they otherwise would be incapable of discovering on their own. https://en.wikipedia.org/wiki/A_Study_of_History
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No. Only one conversion. i think this is for multiclasses - basically, for Priest/Someone-else you can pick SoD/SoF... and another passive on the same PL from second class, during one level up. Very handy sometimes.
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A some fresh thought: i'll be fine with Uncanny Luck in current state if this ability was not PL 5, but PL 2 or 3. Can we consider this option? Maybe. Sometimes, when i reading your post i just get such an impression. No offence)