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Ethics Gradient

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Everything posted by Ethics Gradient

  1. Pillars of Eternity reference as Ellie fires up a terminal emulator and appears to try launching "D:\OBS\POE.exe" October 23, the date of Fallout's Great War. War. War never changes...
  2. Greetings! Am I correct that what you are describing is the input issue that people are experiencing playing Outer Wilds by Mobius Digital on PC? Because this is the forum for The Outer Worlds, an entirely different game by an entirely different developer. Reddit or the Steam forums may be your best bet for additional assistance, as I do not know if Mobius has their own forums. However, the directions in the reddit thread I linked seemed to have helped the problem you may have. Good luck!
  3. Your best bet is to send support@obsidian.net an email if you require further assistance. They'll need to know your PFID (at the bottom of Options --> Settings) what happened, and what you would like them to do. If you can specify the name of the character the lost the card, they may be able to reinsert it into inventory, otherwise it may just be possible to drop a new copy into your party stash.
  4. The explanation I'm going with is that RTwP is the game's core play mode, and TB mode was added with the expectation that it would not interfere, or cause additional bugs with RTwP. You can switch by console, but being able to freely change between the two with an official setting in the options menu is something that would have required a lot of QA, and that wasn't really in the remaining scope of the project.
  5. You should be able to do it via console, but the caveat is that switching is the sort of thing that hasn't been extensively tested, so you're on your own with any unpredictable results. https://pillarsofeternity.gamepedia.com/Console#SetTacticalMode The console command you're looking for is SetTacticalMode, and it does not require cheats to be enabled to swap between RTwP and Turn-Based.
  6. Aarik did a great job as community manager, and he'll certainly be missed. If anyone wants to thank Aarik and wish him well in his travels, there's also a farewell thread on twitter:
  7. If we're back on the topic of arbitrary time limits, it would really be spiffy if the login timeout was a little more than ~5 days. I'm not sure what is critically worth protecting in our Obsidian IDs, but if you're used to checking the forums on desktop and mobile (or perhaps with even more than 2 devices), you can almost guarantee that you're constantly logging back in. If we can't get a "stay logged in" or a 90 day cookie, even logins lasting 30 or 14 days would be pretty awesome.
  8. Tim Sweeney is the original author of the Unreal Engine, and majority owner of Epic Games. Whether to not his or Epic's involvement in The Outer Worlds even matters seems to radically vary on a person-to-person basis. As far as game functionality goes? It's single player, and very unlikely to have any substantial mods. Aside from not being able show your friend list that you're playing TOW, or brag about scoring some rare achievements, the only part of the steam architecture it really leverages is purchasing and installation.
  9. The next round of Fig dividends are being disbursed: $192.67 - November 2018 $125.35 - May 2019 That brings the dividends up to 32% as seen in the above Medium article.
  10. BBCode mode is still sorta around. The button disappeared in the newest version of the board software, but if you manually type it anyway, it will parse. If you enter: [b][u]Super List[/u][/b] [list] [*]Oh, an item [*]Wow, another item! [*][i]Italic item[/i] [*][url="https://google.com"]google link[/url] [/list] It should display appropriately when you post or press the preview button: Super List Oh, an item Wow, another item! Italic item google link (Though, it doesn't remember your source BBCode if you come back for an edit.)
  11. There's something about the rewards in this scenario are displayed and awarded which are a little bugged. After completing any of the five Valeros scenarios on Legendary, the endgame window will show you that you have been granted one of the reward cards. It should look something like this: Unlike other rewards or treasure cards, you probably will not receive a copy in your Stash or Unclaimed loot. It only exists invisibly on your profile. The rewarded card will be on your account, even if it cannot be seen in the collection. However, all the Valeros cards have a unique Owner trait. If Valeros ever banishes a card during a scenario and has to repair his deck post-game, he will always have those Owner cards available to him. For whatever reason, the way the Adventure appears to work is: - 250 Gold when completing any scenario on normal - Unique Valeros card added to account after completing the scenario on legendary - 5000 gold after completing all scenarios on legendary Probably the easiest way to gain the Valeros cards after you have earned them on Legendary is to play a scenario with the Village House location (like Valeros: An Eye for an Eye). Let Valeros burn through the location solo while trying to avoid acquiring new cards. As he closes the location, Banish an Item, Ally, Weapon, or Armor and forfeit the scenario. It'll prompt the deck repair screen, and Valeros should be able to access the reward cards from his Adventure Deck (assuming your stash is empty). You can always contact support@obsidian.net and they'll hook you up. But if you ever need to reacquire one of the Valeros cards, the above Banish trick should work.
  12. You may want to forward the issue to support@obsidian.net . There have been issues in the past correctly granting the reward cards after completing the Valeros Scenario on Legendary, and they should be able to help you out.
  13. Usually the beta branches have kept pace with public releases, but the Steam and GOG betas are currently stuck at 4.1.2. The only way to get 5.0 right now is to switch back to the standard release branch. If anyone has not already done so, it's probably time to get off the beta train.
  14. Double-check that you're logged into the Google Play store or iOS Game Center with the same account you used earlier. Pathfinder uses those accounts to lookup your DLC purchases online and do a few other things like synchronize saves across devices. It isn't terribly uncommon to get signed out inadvertently during a software upgrade or when setting up a new device. If that doesn't seem to do the trick, drop support@obsidian.net an email with your PFID (an ID found at the bottom of Pathfinder's Options -> Settings) and they should be able to sort out the problem.
  15. Via Versus Evil, the port is handled by Red Cerberus, who further subcontracted the development to the team at Grip Digital. I'm assuming they're the reason why there's a gripreferencebuild branch of Deadfire listed on SteamDB for console testing.
  16. Saving the best for last! Thanks again to the team for creating and supporting a fantastic game!
  17. The Deadfire launch tweet went out at 10 AM PDT on 08 May 2018. If that announcement can be used as the basis of launch, approximately everything west of China and Thailand should experience the anniversary sometime on May 8th.
  18. Yup. Looks like we spoke too soon on the long term logins. The cookies seem to expire after 7 days now. Oh well.
  19. We got word the other day to expect a patch sometime next week. No specifics, but the assumption is significant TB stuff and the final challenge. This thread is where most of the update chat seems to be happening.
  20. This is the latest answer we have on the console ports. Yes 2019, but nothing more specific.
  21. FYI, the forum update means we can finally just copy/paste twitter links! Huzzah!
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