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Everything posted by Ethics Gradient
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Missing File Recovery
Ethics Gradient replied to nouser's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
FYI, If you really want the error message to go away, and you want to do so with some authentic flair, copy the following into a text file named BindDefaultDebugKeys.txt and place it in: Pillars Of Eternity II/Pillars Of Eternity II_Data/data/batchfiles as the error message indicates. bindcommand Shift+H "@fullyheal oei_hovered" bindcommand K "@Damage oei_hovered 9999" bindcommand Shift+D "@kill oei_hovered" bindcommand Shift+K "@interrupt oei_hovered" bindcommand U "@sethealth oei_hovered 0" bindcommand L "RepeatLastCommand" bindcommand Ctrl+P "TransferControlToHoveredCharacter" bindcommand Shift+C "@resetaicooldowns oei_hovered" bindcommand Q "@DamageQuarterHealth oei_hovered" bindcommand Shift+G "God" Long ago, those were the keybinds that got automatically set up when you enabled cheats. -
Missing File Recovery
Ethics Gradient replied to nouser's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
[thread merge, disregard] -
Missing File Recovery
Ethics Gradient replied to nouser's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Don't worry about it. It's just a warning that you don't have a particular file that sets up keyboard shortcuts for developers/QA. Turn off cheats by typing iroll20s , and the error message will go away. Edit: thread merged. twice the fun, twice the comments. -
Grimoires bugged
Ethics Gradient replied to Wormerine's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Looks like a fix is in the works for 4.1.1. Here's a relevant post from the beta forums. -
I guess it all depends on the design of the laptop and how well the thermal management software/hardware work. At least with Macs, the last couple generations of laptops have the logic board mounted in a milled aluminum case. The bottom half of the computer functions as a large heat sink and keeps the ancillary components relatively protected. Deadfire might make it noisy and hot, but in the last five years I have yet to break it through strenuous video games or overnight code compiles.
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A thread about this came up on reddit a few weeks ago, and one user had this awesome theory. I'm not sure I could possibly imagine anything more Wael-like.
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Different Load Screens?
Ethics Gradient replied to TT1's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Ah, right. I remember that a couple of those were in rotation during the backer beta, and they shifted towards the plain keyart for release. We also lost the super-delightful loading pipe then too. RIP. -
Different Load Screens?
Ethics Gradient replied to TT1's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Which ones? I know the Aloth Reflex loadscreen has been discussed before. Even though it's still buried in the assets, they chose not to go with the slightly goofy AD&D aesthetic. -
I agree! There will certainly be a little bit of an adjustment to understand the way old stats map to their turn-based equivalents, but what Cohh showcased yesterday was extremely playable and smooth. I think Josh Sawyer already mentioned that there are a few encounters that don't quite work as well in Turn-Based as in RTwP, but it's pretty surprising how well Deadfire handled such a fundamental change in gameplay; and it did so while making it look like it was a feature that's been around since release.
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Maxxus, there is a posted workaround if you want to use the most recent version of Citrix Workplace. All it does is remove a virtual display adapter feature that was added in the last couple months. I had the same problem, and after deleting Citrix and reinstalling it with the method linked above, I'm (please excuse the pun) back in business.
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I used to play it on a 2013 MacBook Pro, and although the cooling fans sounded like a jet readying for takeoff, it worked generally fine with the right graphics settings. Looking at the recommended specs for Deadfire, it's probably among the oldest Macs that meet the absolute minimum requirements. It certainly wasn't the best experience, but it honestly felt like it wasn't much worse than the stutters and frame drops as I remember from the Baldur's Gate days.
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Most likely, yes. Integrated graphics aren't great, but it should be able to run Deadfire okay with medium graphics settings. Almost anything newer than a 2016 MacBook Pro can run the game as long as you aren't picky about maintaining 60 FPS. If you already bought Deadfire on Steam or GOG, just use the appropriate Mac version of Steam or GOG Galaxy to install it on your laptop. There is no need to buy a copy on the Mac App Store.