Dr <3
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Thinking about it: negative dr damage bonus would have been very fun to implement... The reign of stilettos...
- 37 replies
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- DR Penetration
- Fast Attacks
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Joining the fray: About tyranny + Awesome athmosphere + 4 main branches of Story + Fast loading times + Spires - too easy - too many factions - autoscaling - all fights very similar [ exept bosses ]( you fight every time against 4-6 enemies very similar to each other. No real tanks, wizards are not too squishy, ecc) - small maps - 4 different type of spire, often you need to go in all of them to restock/ upgrade/ buy stuff, very time consuming. - builds are less "exact sience" like was Poe - overall less variety ingame. You turn out to be everytime some kind of warrior/caster. The feel is that Poe let you build a single class in more ways than tyranny with your main char. - not enough difference between fighting styles. Everyone have the same bonuses. Dual wield is totally pointless. - look more a console game than a pc game - combat based on cooldowns ( i hate that ) After a couple of playtrough i feel as already bored, with Poe i'm still trying new things.
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About tyranny + Awesome athmosphere + 4 main branches of Story + Fast loading times + Spires - too easy - too many factions - autoscaling - all fights very similar [ exept bosses ]( you fight every time against 4-6 enemies very similar to each other. No real tanks, wizards are not too squishy, ecc) - small maps - 4 different type of spire, often you need to go in all of them to restock/ upgrade/ buy stuff, very time consuming. - builds are less "exact sience" like was Poe - overall less variety ingame. You turn out to be everytime some kind of warrior/caster. The feel is that Poe let you build a single class in more ways than tyranny with your main char. - not enough difference between fighting styles. Everyone have the same bonuses. Dual wield is totally pointless. - look more a console game than a pc game - combat based on cooldowns ( i hate that ) After a couple of playtrough i feel as already bored, with Poe i'm still trying new things.
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Pillars of Eternity 3.04 Beta Feedback Contest (Conversation Thread)
Dr <3 replied to Fionavar's question in Patch Beta Bugs and Support
Thanks a lot for making this awesome game in fist place, obviously thanks also for the prize! My congrats to other winners! -
Good job! I played some time a ho a brawler barbarian quite similar to yours, was a lot of fun. Main differences were that i used even lower per ( even on potd) because you get very High acc bonus from novice suffering, and you doesn't need to crit anyway. I put all that points in constitition, for max fortitude. and i picked barbarian strike for the full attack 1/encounter mainly. I did the run until mid white march and stopped to start another project, but i will finish the run sooner or later . Thums up for the rogue build, very interesting
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Dps wise boar ( wounding lash ) and cat ( fast attack speed) are better. But when soloing i found often useful speed and the knockdown of the Wolf, since proned enemies doesn't strike back and are easier to hit. The only thing that bother me is that it is NOT a full attack like a regolar knockdown, in that case Wolf would have outmached both cat and boar in short term dps (once a day)