-
Posts
22851 -
Joined
-
Last visited
-
Days Won
370
Content Type
Profiles
Forums
Blogs
Everything posted by Boeroer
-
Here it is (and it's sad): - deleted because total nonsense - Edit: Argh! What I just posted above was the second hit of Driving Flight! My bad! So forget what I said. Sorry for the confusion. It was Driving Flight all along that made me believe it hit twice - that and the two numbers that pop out of enemies' heads because of the raw damage. So it seems to be totally bugged. But I could swear I hit twice with a cipher when I did a quick test - when WMII was released. Maybe 3.01 broke Twin Sting?
-
Spiritshift has a bug at the moment where it will apply the Wildstrike lash damage to every hit roll, spells as well as melee attacks. So the hits of Avenging Storm also get a lash bonus. It's good but even without that the damage is jawdropping. You don't need Avenging Storm to score +100 damage hits/crits all the time.
-
It strongly depends on the type of enemy and type of encounter. For example during the Penhelm Fight all those Fighters want to desperately reach your squishies. In other fights - with Ogres for example, it's not a problem. I think it also depends how fast they can move. Slow enemies don't disengange so often while monks, Lagufaeth and Zealous-Charge-Paladins like Xaurip Champoins and so on are more likely to make a run for your backline. At least that's my impression. However - one single tank with 5 glass cannons just doesn't work.
-
No, Scion of Flame and all the other elemental boosters only work with direct damage, not DoT effects. Might definetly increases the damage of The Dragon Thrashed. However - it's even more useful for the fireballs (together with Scion of Flame). Shod-in-Faith are awesome with high MIG and INT. But most of the time I would put them on somebdy who has lower deflection. Mind Control is always great and can turn difficult encounters into easy ones. Doesn't matter if you accidentially heal a controlled enemy with Shod-in-Faith or not. They are basically out of the game for a certain amount of time and function as additional meat shields. For example all the Lagufaeth encounters get really easy if you first control one of them. All the paralyzin attacks will hit him and not you. I also came to love the lvl-1-invocation "White Worms". With high MIG and INT ist very powerful if you're willing to pile up lots of bodies and lure the enemies onto that pile. You can use the corpses over an over again as long as you don't reload the game:
-
Of course Twin Sting fires two bolts. If you look into the combat log you will see that it hits twice - like a blunderbuss hits six times. It will give you +6 focus for each attack if you use it on a cipher. That can be really critical if you fight high DR targets. Wengär is inferior to that as long as you don't enchant it with everthing there is. It's also no problem to take an initial shot with Twin Sting for great damage and +6 focus on top and then switch to a bow. It's a soulbound weapon with a universal Weapon Focus after all.
-
Don't forget the -6 shock DR of Stormcaller. Together with Pen. Shot you'll get -11 DR. One big dilemma of a hunting-bow-cipher against armored targets is the lack of focus gain. Persistence doesn't help that at all. With Stormcaller you don't have that problem any more AND there's a chance it will proc Soul Shock.
-
To be honest the Blade otEP is totally awesome on a paladin who wants to evolve around on-kill-effects. It has speed - combined with durgan refnement & a durgan reinforced Saguine Plate you will have an attack speed multiplier of ~1.5 in full plate. That's like sipping a potion of Alacrity all the time. You can totally skip Vuln. Attack because of the -5 DR it already has. And while doing all that it also marks the target for +10 ACC for another party member (maybe a cipher for CC, making it even more easy for you to kill the foe). But all in all I think it's just a matter of taste. The Redeemer's bug will be fixed soon. It's not even specific to the Redeemer: at the moment all spell chance weapons also cast their spells at the wielder. Just ask the wearers of Elry's Jacket.
-
Build a druid tank with Returning + Relentless Storm like this one: Batsh!t Crazy I'm serious, it works and is highly effective. Just make sure he's not the only sturdy fronliner you have and that you start casting before the enemies reach you - because if he get's beaten all the time he will also be interrupted and the casting will take forever. Use another tanky character with a shield like a chanter or a paladin. A monk will also be great if you know how to use him. One single tank will not work anymore. Enemies will just run past him towards your flimsier party members.