Everything posted by Boeroer
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Sure-Handed Ila Nocked Her Arrows with Speed vs Magical Implements
Boeroer replied to a post in a topic in Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)I had exactly that. Err.. without Minor Blights. The Golden Gaze with nearly no recovery, Interrupting Blows and Penetrating Blast ist great. It's all Expose Vuln., interrupts and dying.
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Looking for tips for Barbarian PotD post 3.02
Dual Wielding sabres is good for barb's dps because of the high base damage of sabres. You need a bit of base damage to compensate for the loss of damage from carnage. It only has 60% of the original damage I think. That's not too good if you have low base damage since it has to overcome the normal DR of foes. Dual wielding with faster, lighter weapons might result in lower damage overall because lots of it gets eaten up by enemies' DR. You can counter that with Vulnerable Attack and other means of DR bypass though (rending, Ryona's Vembraces and so on). The only thing that is not so great about sabres is that there is not one which does something nice on hit/crit. Two Handed weapons have the advantage of higher base damage but are also a lot slower. But there are some nice two handed weapon with special on hit/crit effects that work especially well with barbs: Hours of St. Rumbalt, Tall Grass, Tidefall, St. Ydwen's Redeemer, Grey Sleeper, Mabec's Morning Star and so on. We could also take weapon & shield into account. When bash will work with carnage, this is a good setup with those bashing shields that do something on hit/crit. Namely Badgradr's Barricade and Dragon's Maw. The Maw's enchantment for barbs is very nice. Imagine that with the Unlabored Blade... phew. Drawn in SPring with Badgradr's Barricade is also a great setup. I#M just playing this with the Devil of Caroc and it works great. For some reason Thrust of Tattered Veils will now shoot twice every time I crit with the bash... but hush! Don't tell OBS!
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Sure-Handed Ila Nocked Her Arrows with Speed vs Magical Implements
Boeroer replied to a post in a topic in Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)Swift and Vicious Aim also work by the way. If anyone was asking themselves that question (which probably nobody did)...
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Sure-Handed Ila Nocked Her Arrows with Speed vs Magical Implements
Boeroer replied to a post in a topic in Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)Yes, it does. With that, durgan refinement (or the Engwithan Sceptre) and Alacrity you can easily reach 0 recovery with implements. Did that with the Golden Gaze (2 projectiles) and it was great.
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Forgotten Tear of the Beloved disappears
Happens all the time for me - since WMI was released.
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What'd be YOUR Potd Trio?
Well - when they cast Iconinc Projection they are kind of cool.
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WM II items
I just start the game, use the console to give me some nice items and level up to 16 and then I teleport to Thaos and that's it... Sounds a bit like
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What'd be YOUR Potd Trio?
It surely is a nice idea and a fun ability.
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PC vs hired Pally (conviction of faith)
Absolutely right. But I have to say that in this subforum I only meet reasonable people (except the occasional brindle here and there who does no real harm). Maybe it's because we are all full nerds.
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[CLASS BUILD] The Backlash Beldam (melee multiretaliation cipher tank)
Reach weapons might be an option. With Llawran's Stick and durgan refinement you can become pretty fast and do good damage with your Soul Whip. Dual Wielding with Outlander's Frenzy or Sanguine Plate might also be good if you play more like a rogue. I mean the damage is not that much lower than Sneak Attack's.
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Looking for tips for Barbarian PotD post 3.02
I always turn off injuries on K.O. It's just annoying. Especially for this kind of build obviously. You can play that barb as a disciple of Zahua's philosophy - with Novice's Suffering and monk's outfit and so on. Would totally make sense.
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What'd be YOUR Potd Trio?
Yeah - Defensive Mindweb is a bit strong maybe.
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Wizard blast mechanics questions.
No, not yet... no time to play more than 15 minutes.
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What'd be YOUR Potd Trio?
You can always switch to other chants - for example that one that eats dragons.
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[3.02] Retaliation, Wreathing Flame and Flame Shield no longer generate focus
Dammit! Forgot to add the version in the title. Can't edit that...? It's 3.02. Sorry for that!
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[3.02] Retaliation, Wreathing Flame and Flame Shield no longer generate focus
See the title - is that intended or is it an unwanted sideeffect of recent changes? Like Amplified Thrust generates focus no more and stuff? It really breaks whole cipher builds around retaliation that are fun but not too powerful. I mean not more powerful than the standard Quick-Switch- or Stormcaller-Cipher.
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The Obsidian Boards' Build List - Last modified: 11-Nov-18
I think you can put the Becklash Beldam off the list because of this: http://forums.obsidian.net/topic/83186-class-build-the-backlash-beldam-melee-multiretaliation-cipher-tank/page-5?do=findComment&comment=1793464 Don't know why they nerfed this. Maybe it's just a bug - don't know. Maybe it stopped working because of the changes they did to "Amplified Thrust generating focus"...
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[CLASS BUILD] The Backlash Beldam (melee multiretaliation cipher tank)
Shart! There goes another build. But why? It wasn't overly powerful. Stupid nerfs all the time! Now it's all Stormcaller and Quickswitcher ciphers - booooring!
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Wizard blast mechanics questions.
Ah - sure. Stun gets refreshed I guess. But I'm not 100% sure. At least it used to be that way with the "old" stun when I had a barb with Mabec's some time ago.
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PC vs hired Pally (conviction of faith)
But ... but .... but brimsurfer says that Paladins are "useless"! How is it that they're so good for you? (Watch out for the pools of sarcasm around your feet.) Hehe - I don't recall what Brimsufer said: But I won't listen to anyone who says "class X is useless" (except of Brindle88, whom I will stomp ). I think that rogues are inferior to any other class... if I use them. Maybe I don't know how to play them, maybe they just don't fit my playstyle, maybe they fall behind because they didn't get that fancy updates lately - but I would never say they are useless. Somebody who says that a paladin is useless may connect "usefulness" to high dps or something. Don't know. Paladins make a playthrough a lot easier - at least for me. Lots of people say priests are mandatory - I skip them most of the time. Don't know why I have the feeling they don't add much to most of my parties. But why would I call them useless? The other day somebody said monks can do nothing other classes can't do better...
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Penetrating shot + Lead Spitter
Wounding stacks.
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Looking for tips for Barbarian PotD post 3.02
Depends on your build idea/playstyle. For example you don't need One Stands Alone and Savage Defiance if you use Tall Grass. Accurate Carnage, Greater Frenzy and all dmg+ and ACC+ things are your friends then. If you want to stand amidst the mob you might want to take One Stands Alone, Savage & Stalwart Defiance, Barbaric Retaliation and talents that help you to survive. With high MIG and INT Veteran's Recovery is good. If you play a dual wielder with sabres and have a paladin and/or chanter and/or priest I highly recommend high MIG and INT, Blooded, Vengeful Defeat and Heart of Fury plus an aggressive approach and second chance. You will go down all the time - but the full attacks of Vengeful Defeat are really good and you can get raised all the time. You will me a monster magnet - like a living bait - but still do good damage.
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What'd be YOUR Potd Trio?
Three high DR Chanter tanks with the Damage Shield chant and Ancient Memory, Beloved Spirits and Veteran's Recovery and summons are also near to invulnerable. If you time it right, the next fresh damage shield will replace the worn out one, so most of the times grazes just don't get through. Any other damage will get healed instantly by your regeneration. Fights take some time, but you never loose. I cleared Crägholt Bluffs for testing purposes with that setup and only rested once I think. Doesn't work against dragons, but mobs are without chances.
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Penetrating shot + Lead Spitter
That pretty much sums it up.
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Penetrating shot + Lead Spitter
Yeah, but Deep Wounds multiple times only refreshes the timer - it's not that powerful. I don't know how it works now, but in 2.03 Envenomed Stike would not generate any additional focus.