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Boeroer

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Everything posted by Boeroer

  1. Isn't the whole idea of PoE2 to simplify things? PoE was blamed for being clumsy, hard to manage, too fast, too many effects.. rules were not clear and casual folks not sure what's need to be done? .. Even in QnA .. Josh stating some folks need hand-holding on which exit they should choose? You either didn't play Diablo III or you didn't understand what I wanted to say. Or both. Whatever - it was only a sidenote so let's forget about Diablo III. The sooner the better.
  2. You don't know how many pages each spell uses.
  3. Having all abilites at hand all the time and just deciding what you will use in an encounter. Which leads to not building or skilling a character level by level into a certain direction. You can change the whole purpose of the charater in every encounter. On level up you gain some new skills/abilities (you don't pick any, you get them all) and then you can decide which ones you want to put into your hotkey list for the next encounter. That system is totally foolproof (no bad skilling)... and also superboring. No risk, no fun I say!
  4. Hehe - percent doesn't matter in this case I'd say. It's good to see how many would pledge in absolute numbers.The number of naysayers is actually pretty meaningless for me. My parents and neighbor Horst would also say no to this - how does that matter?
  5. If you plan to cast Combusting Wounds on the enemies you want to hit with Heart of Fury (strong recommendation) than any bashing shield will also be fine (larder door for example). That way you can generate the same amount of hits like with dual weapons and still have awesome deflection and reflex. Combusting Wounds will do the killing because HoF with two swings generates a lot of hits.
  6. @MaxQuest: true. If you get Heart of Fury before Badgradr's Barricade (or Dragon's Maw) you'd better be switching to dual weapons before triggering HoF. You don't even need Two Weapon Style because it does nothing for HoF.
  7. It's in the build description I guess. But yes. The trick is to stack as many acc debuffs on the enemy as possible with frightening, dazing and similar effects and combine that with good defenses and defense buffs. Like a paladin's Reinforcing Exhortation and so on.
  8. Actually it's totally fine to do Heart of Fury with Badgradr's Barricade or Dragon's Maw. No switching needed. Especially when your endurance drops a HoF with Dragon's Maw will do good damage and fully heal you at the same time. I did a playthrough with this barb tank guy and he was good (no need to min max, alsoworks with balanced stats): The Golden Dragon
  9. 1. Pools of Radiance (C64, pure nostalgia) 2. Pillars of Eternity (I put +3k hours into it - it MUST be good) 3. Eye of the Beholder 1+2 (nostalgia) 3b. Legend of Grimrock (maybe 1k hours? ) Honestly I never played Planescape. Don't know why. I played every other RPG that came out after Pools of Radiance I guess. Baldur's Gate I and II and the expansion were great, too, but at that time I didn't have the time do really dive into it like I did with other games. I even played that Ishar stuff, Ultima and also Lands of Lore and so on. Like... nearly everything. But only RPGs. That includes Diablo and Torchlight, too. Actually, I liked Diablo II + expansions a lot and wasted at least one semester at university because of that friggin' game. Diablo III was a big disappointment. There's one exception though (no RPG) and I consider it to be my favorite game of all times until today - and that's Faster than Light (Advanced Edition). But for obvious reasons I can't put that on the list.
  10. As I said: there were similar questions here and on twitter - it's perfectly fine to summarize them. No problem with that. So you could say some (few) questions from here were answered. My questions about throwing weapons and bashing were yelled into the chat at the end of the stream (not exclusively by me, but also by me). Especially the throwing weapons got asked so many times it was hard to ignore. These were the questions I considered to be the least interesting ones to be honest. I really would have liked to know about the bad sorting in the stash (because it affects the performance of the game a lot on older cmputers) and the command queueing (make it visible). But it's hard for me to yell such complicated things into the chat with a few words only. "Throwing weapons??? Come ON!!!" was much easier.
  11. Maybe when he was 100kg, but at 85kg I think he's lost the +2 Might necessary for it (I say this as someone who's 1.97m and 95kg and definitely doesn't have the +2 Might) I guess have some bonus MIG (although MIG is not maxed atm), but sadly, I also always had a stupid malus on CON. There's no pillars race which can do this. I may be special. And who says Orleans can't use growth hormons? I ate that ethereal pig that somehow found it's way into my backpack and it was full of that stuff... albeit tasty. Also gave me nasty pimples...
  12. I liked to play as assassin with illusion, sneaking and backstabs'n stuff in Skyrim. Totally different gameplay then and very immersive, too. I once nearly peed myself when I was playing at night... on the PS3 with projector (~4m screen width) in my living room, exploring a dark and gloomy cave... and suddenly a hand was placed onto my shoulder... It was my wife and I nearly knocked her out by accident because I was jumping up like a crazy rabbit who licked a 1000-Volts-wire. Today I would just suffer a heart attack and instantly die I guess.
  13. Aloth has the arms sombody would have who is not sitting at a desk all days. Who knows what he has been up to lately. I stopped lifting nearly 10 years ago (now sitting at a desk all day) and dropped from 100kg to 85kg (I am 1.90m)... and my arms still look bigger than his. My belly now, too!
  14. Great! I love to abuse game mechanics. Gogo Missileneous Wizard who's blind as a bat and can't even hit an adra titan with a sawed off blunderbuss at point blank! I mean... he can literally stand there with his back to the enemies and still hit them. Awesome! Paladins get all zealous auras with one single ability and can switch between ACC/DR/speed: that's cool with me - good idea.
  15. Really? I read through the questions here again and I don't recognize any of them being answered on the stream. One/two similar questions came from Twitter. Answering questions from Twitch towards the end of the stream is very chaotic. Once they start doing that the chat gets flooded with stupid nonsense which obscures the good questions. And the 120 sec delay doesn't help much because there are too many people chatting. Maybe I will post questions on Twitter next time - but I don't like Twitter very much. I would be very thankful if resonable questions from this forum would be answered, too. At least we got an answer on the bashing stuff.
  16. I also liked Dragon Age: Origins a lot. Especially the spell combos were neat. Too bad the skill/talent system was a bit simplistic and lacked a bit of variety. But the whole game was great.
  17. You are indeed wrong. But that's OK. I'm making wrong statements all the time. I hope not this time though - would be embarassing... I did multiple solo PoTD runs and every class I tried was doable. Rogue and fighter were the most tedious for me to be honest. Priest was lot of fun after the first few levels. If you can beat the game on solo PotD you can also do it on ToI. Every encounter that's not too far above you in levels can be won with either pulling/kitig/splitting and/or excessive use of consumables.
  18. Priest is not necessary, also not on PotD. But he surely makes things easier because he has the best accuracy buffs in the game. Debuffing is good, but it's even better if you can buff your entire party with +30 stackable accuracy (Inspiring Radiance + Devotions of the Faithful) before trying to debuff the enemy. But it's not necessary. Some fights against enemies with really good defenses might be noticeably tougher without that stackable ACC boost, but they always are doable without a priest. Most things a priest does can be substituted with scrolls, but those +30 ACC can not. And also no immunity against stun and prone, but that's minor.
  19. I like Clear Out very much. I'm not the guy who spares per-rest abilities for the tough fights. I simply use them when the opportunity i good. That has some impact on how you perceive Clear Out. I didn't use into the Fray that much because I don't use fighters as "hold the line guys" - it can deal good damage with high MIG and high ACC (if you crit a lot) and it's kind of a ranged attack which can be cool. But yes: since I wanted that fighter to be a good disabler (with maxed Knockdowns and prone on crit) Clear Out came in handy. It also works with ranged weapons by the way. It's function & damage is not connected to your weapon damage.
  20. Before I got Charge I used the cape of the cheat that can be achieved quite early if you're lucky. But you can also use Boots of Speed to reach the back line quickly. Reach helped to attack enemies that stood behind tanks. My build was high MIG, PER and high INT with the rest quite balanced. At first I placed him in the second row and used Take the Hit combined with max self heal (hence the pike). But because Take the Hit is superbuggy I quit that and made him a disruptor and that was so much better. Max self heal was very useful for that, too. After I got charge I used Hours of St. Rumbalt, too. So, not very Lady-of-Pain-like.

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