Everything posted by Boeroer
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[CLASS BUILD] Lady of Pain - High-speed, heavy-armored DPS Fighter
Runner's Wounding Shot does work with melee weapons.
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My 1st PotD group: A new Middle Earth Fellowship
The tooltip when hovering over them. I always completely ignore that nonsense.
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Shameful admission. I have never used Combusting Wounds properly.
Make a really stupid Goldpact paladin with Runner's Wounding, Tidefall and Enduring Flames. Might work quite well...
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Shameful admission. I have never used Combusting Wounds properly.
Yes. That's one of those weird DoTs where more INT is not good.
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Act 3 High Level PotD - help they are kicking my arse!
If you never encountered an ogre before I presume that you didn't go into the Endless Paths?
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PotD Accuracy Issues: Do I need Marking & Coordinating weapons for PotD?
When I got the game I played once on normal, canceled that run and started PotD. I had not gathered half as much knowledge as you did (actually I didn't know anything about the mechanics) and it was still doable. Some fights were really tough, but you can always come back later. First time Thaos and Adra Dragon were real challenges for my though, which was fun.
- [CLASS BUILD] Chillfog (cool soothing chanter tank)
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2-Handed Build Advice - New to POE
Those will give you a nice boost.
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PotD Accuracy Issues: Do I need Marking & Coordinating weapons for PotD?
You don't necessarily need it. I played all kinds of parties, even 6 rogues with no hard CC and ACC buffs at all and it's all doable. It's just nice to have, that's all.
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Shameful admission. I have never used Combusting Wounds properly.
Not broken. They just nerfed CW so that DoTs don't trigger it on each tick. Also, there are only some DoTs where less INT means higher dps. Most of them work like "more INT = more damage". And the damage increase via INT is multiplicative.
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A flail Paladin with a shield....
Also, everybody who can lower DR can profit from those two flails with the 10% burning lash. Chanter, even wizard (dual flail + Alacrity + Expose ). Cipher with Body Attunement seems to be the perfect candidate for Starcaller + Unforgiven. Gaun's Share isn't too bad for a barbarian, at least in early game. He grazes a lot because of his mediocre ACC base and Carnage's ACC malus - and the AoE draining is quite nice that early. Also, with Savage Attack, One Stands Alone and Blooded he has some dmg bonuses, for the 10% lashes, too. Also, a low PER fighter with a large shield and Confident Aim comes to mind. Generally they are not bad for the use with a large shield. -8 ACC is hefty and the 30% conversion will help.
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Shameful admission. I have never used Combusting Wounds properly.
What? Weird! Never realized that. That's neat. Another multiclass combo for Deadfire. Did you ever test Spark tSotR with chanter's Mith Fyr?
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A flail Paladin with a shield....
Do you need a Marking weapon for PotD? No. It's just nice to have one.
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A flail Paladin with a shield....
Unforgiven is good as auto-attack weapon if combined with Vulnerable Attack + Ryona's Vambr. and durgan steel on shield, armor and weapon. And it comes quite early (basically with Tidefall). The 20% 30% graze to hit is not bad in the early game, too. Starcaller + Badgradr's Barricade is good. You will be fast enough to potentially perma-stun and triggering Thrust oTV all the time. Edit: just saw MAxQuests post and realized that flails have a more powerful variant of "reliable" which is 20%.
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Shameful admission. I have never used Combusting Wounds properly.
Yes, Chillfog, Wicked Briars, Nature's Terror, Spark the Souls of the Righteous and such are still working great, but nowadays DoTs are not. Also, I did a nasty typo with the 300 - I meant 30. Rodriguez called, he wants his Buttercut back...
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Shameful admission. I have never used Combusting Wounds properly.
Combusting Wounds doesn't just add some fire damage to a hit: it applies a burn DoT effect (that does around 5 damage per tick). I believe MaxQuest showed once that every instance of CW does over 300 burn damage against 0 DR with decent MIG and INT. Of course DR lowers this a lot. The good thing is that it applies the same DoT over and over again (stacks) with every hit - and it doesn't matter how puny the hit is. All you need is to generate a lot of hits in a short amount of time (Heart of Fury, blunderbusses, retaliation, missile spells, wall of something and so on). One of my favorite wizard setups is Island Aumaua + Arms Bearer + Quick Switch + Combusting Wounds + Expose Vulnerabilities + 4 blunderbusses. I don't think there are many competitors to single target burst damage. I never did the math, but it feels more powerful than FoD with an arquebus,especially because you can combine it with special attacks: 24 parallel Combusting Wounds instances and reduced DR already wreck almost everything. But then throw in Runner's Wounding Shot and Envenomed Strike for total DoT Overkill... Also, Kaylon's video where he's killing Magran's Faithful with CW + HoF + Vengeful Defeat shows the power of CW (and HoF of course). Edit: lol dammit, I meant 30 burn damage, not 300! :D
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Separate Stash?
Because even on PC the performance of the game breaks down if you put too much stuff into your stash. On the consoles with potentially weaker hardware this issue is even worse. That's why your stash is limited. Don't know if chests on the floor are limited, too, bit I doubt it. It makes no difference for the game whether you sell stuff (it's in the merchant's stash) or put it into a container. The only real performance killer is the party stash.
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So I am being greedy on load times?
- Act 3 High Level PotD - help they are kicking my arse!
You should go to WM I asap. The content there is from lvl 8 upwards. Level tehre and come back to Act III later. lvl 11 for upscaled Act III is tough.- Project Eternity: Wiki
Honestly? It's not so nice for mobile use now. I also don't favor background images behind text and other formatted content - but maybe that's the little media designer in me who prefers clear and simple designs for info stuff like wikis, outvoting the fantasy geek. Looks aside, I appreciate the effort you put into the PoE wiki!- Focusing on 2 different Weapon Focus?
You mean damage per hit? In the beginning the damage per hit is better against foes with ≥ 3 DR. But with every damage bonus the slow one handers will get better until they take over. But a rapier is faster even without speed enchantment - and this one has speed. So damage per second is usually a lot better than the average slow one-hander's. It's a good weapon, often overlooked. But it's obviously a terrible choice for FoD or Runner's Wounding Shot. But it's a fitting weapon for Darcozzis - and those can always use an arquebus, pistol, great sword or estoc (style-wise) for FoD - especially if they don't use a weapon focus anyway.- Bittercut doubt
If I recall correctly, fast casts have 32 frames base recovery. With an armor (melee wizards often wear a thicker one) you should see a noticable difference when casting with or without the speed bonus of Alacrity. Instant casts have no recovery (Disciplined Barrage, Savage Defiance...).- Bittercut doubt
The problem is that if you cast all those things before Alacrity then it takes a lot longer until you can really start with the fighting. I think it's better to finish the casting more quickly than to have a bit more Alacrity left. Especially in a party you want to be done quickly because else the rest of the party already killed half of the enemies while you are still casting. Solo is another story of course.- So I am being greedy on load times?
Clearing the stash helps a lot on my case. Also with the speed of quicksave.- Bittercut doubt
Oops - I forgot Alacrity. Cast that first. - Act 3 High Level PotD - help they are kicking my arse!