Jump to content

Aarik D

Developers
  • Posts

    3274
  • Joined

  • Last visited

  • Days Won

    12

Everything posted by Aarik D

  1. Hey everyone, We have just released a new beta build for Update 3.0. This will likely be the last update before the release of The White March - Part II. Come check out the new changes and fixes! You can find the current patch notes here.
  2. Hey everyone, We have just released a new beta build for Update 3.0. This will likely be the last update before the release of The White March - Part II. Come check out the new changes and fixes! You can find the current patch notes here.
  3. You sure can! Just as long you haven't already been to the area.
  4. Hey everyone, We'll keep an eye out for these issues, though we haven't come across them. However we do have a bug for the summons sticking around. The black screen issue has been fixed.
  5. Hello Zer, Welcome to the forums and thanks for joining us! I was able to switch between windowed and resolutions normally, but I was not able to do so with Steams set launch options. I wrote up a bug report about the issue. Though I'm not sure if that something we have to do on our end or on Steams end. However, after looking at your output, you game is running your Intel HD graphics card instead of your AMD card. Please open your catalyst and makes sure your games are running the AMD card. Thanks a bunch!
  6. Hello Utile Dulci, Athletics has been changed in the 3.0 patch. So Athletics no longer applies to fatigue. It now gives you Second Wind, which is a 1/per encounter heal which scales with ranks in Athletics. Feel free to try it out in the beta patch on Steam! Thanks a bunch!
  7. Hey guys, I tried out the spells you mentioned and I was able to cast it fine. Can you offer any addition information? Were you guys interrupted by any chance? Who were you fighting? Are the AI casting the spell or are you? What AI settings do you have on? Thanks!
  8. Hey Merina, Yeah, shes been really buggy as of late. If you load a save thats already in Grefs Rest, she will start singing once that save is loaded. We're working on a fix!
  9. Thanks for uploading the screenshot. Its not happening on our latest build so its most likely fixed. Thanks HawkSoft!
  10. Hey HawkSoft, I just checked to verify this, but all the pale elves have proper names. Which ones were in question? Thanks!
  11. Hey Updraft, Not sure what the cause could be. If you come across it again, please upload a save file and an output log so I can check it out. Thanks a bunch!
  12. Hey Dalamari, Could you please upload a screenshot of this so I can have a better understanding of whats going on? What resolution settings are you playing on? Thanks.
  13. Hey Bison, Attacking the NPCs was most likely the cause of this. There isn't a way to make them friendly again, unless you have an older save you can load before you attacked the npcs. But you can still complete the game with no problems. Thanks!
  14. Hey ansatarias, Please click on the link in my signature and it will give you the locations of all files needed for reporting a bug. Thanks!
  15. Hey fearless, I'll write up a bug report with your files and detail included. Thanks!
  16. Hey Agone, Thanks for pointing this out. I have confirmed the bug and added it to our database. Thanks a bunch!
  17. Hello Hein, I noticed some errors in your log. I would suggest uninstalling your game, delete the local files for pillars and then reinstall. See if that works. Thanks
  18. Hey cwi87, Welcome to the forums and thanks for joining us! Check out this thread as many users solved the same problem. check the end of the post. http://forums.obsidian.net/topic/83560-cloaks-out-of-place-no-physics/?hl=cloak Thanks!
  19. Hey guys! This has been resolved! Check it out in the next update!
  20. Hey Asmodean, I apologize for the inconvenience, but the console command is not begin supported. I understand your feelings towards fixing the issue, however this would not be an easy fix. Its not that its a low priority or a minor issue, it would require a great deal of work to actually fix it. It is not ideal, but the work around for now is keep using the console command. A quicker way to do this is to press the UP Arrow which will recall your last entry in the console command. Having a No Fog of War option is something we’ll keep as a suggestion in our database for future updates, but we can’t promise it will be put in at this point in time. Thank you for your understanding and we appreciate your feedback.
  21. Hey everyone, There was a bug that was happening if you transitioned to a location where a window would pop up, (i.e content scaling or the party management window) and then cancel the transition and then try again, it would result in a black screen. We have fixed the problem and will be in the next patch. Sorry for the inconvenience! Thanks a bunch!
  22. Hello lefreut, Thanks for pointing this out. I wrote up a bug about it not displaying in the combat log. However, if you hover over the damage, it will show that raw damage is being dealt. Thanks a bunch!
  23. Phew! That was quite a bit of work. In the future, please, please, keep one bug per post. It can gets really messy if a lot of people come in commenting on different bugs. I am more than happy to reply to 20 posts to make sure each issue gets addressed. Also, if you are experiencing some issues I haven't been able to reproduce, please verify your game cache in Steam. If the issues are still occurring, please upload an output log and a save file. You can find the locations of those files by clicking on the link in my signature. Thanks a bunch!
  24. Hey everyone, I checked out most of these issues and heres what I found. I'm not aware of any shield that has Prayer Against Treachery, but I know Forgotten Tear of the Beloved can cast it and it works fine. I also checked scrolls and they were working as intended. Haven't been able to reproduce this. Debuffs do last after battle until the timer runs out, but they shouldn't be suppressed like that. I was not able to reproduce this as well. As soon as the fight ended I encountered a group right away and the wall dissipated. Do you mean Greater Frenzy? Class abilities work differently from items that grant special abilities. So a Barbarian's Frenzy and an item's Frenzy ability are not the same even though they produce the same result. For that reason, it would not enhance Frenzy granted by the item. These issues have been fixed and will be in the next patch. Theres been quite a bit of changes since launch and the strategy guide is severely outdated. I don't believe we will be updating the strategy guide anytime soon. Unfortunately this will be pushed back and not make it into the 3.00 patch. A lot of scripting will be required to implement this fix. I haven't been able to reproduce this issue. Do you have your AI set up? Is per rest abilities enabled? We are aware of the issue and hopefully a fix will be in before the official release of patch 3.0 We do have a bug in at the moment for this issue, but it wont make it into the 3.0 patch.
  25. Hey delfador, this should be fixed in the next patch! Thanks a bunch!
×
×
  • Create New...