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Everything posted by Raven Darkholme
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Hey everyone. Even though I originally wanted to do TCS I decided against it, since I soloed the game twice on PotD and it got repetitive. Here I will post major fights with my group of three, starting with Radrics Keep, before going to Caed Nua. My party consists of PC paladina level 5 and level 4 fighter and cipher. In this fight only the paladina has decent equip, since I just created the 2 level 4s and soloed the game until this point. Equip will get a lot better once I go through Caed Nua. Update: Playlist of all videos: https://www.youtube.com/playlist?list=PLzscMCQ3321tXXG7MbJa_j40-puzt3BAk
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Huh! I don't think I've ever heard of someone soloing with a pally. What's your build? Paladin is one of the most common classes people solo with, I soloed the entire game Potd incl. adra dragon with him, but with a less optimized built. Paladin is actually one of the few classes that doesn't requirer you to go moon godlike solo or even benefits you if you pick another class. I myself went with moon godlike Darcozzi, but more optimized is either wild orlan or Coastal Aumaua. I personally like the Aumaua since dragons have stun and KD attacks that hurt a lot. A build I successfully soloed Act 1 with (after I already completed the game with the gdlk) was 16/11/14/17/3/17. You don't have max RES and PER but that only costs you 2 points def, you have awesome reflex and really good fort. Very funny is fights against phantoms, since their melee attack, though targetting your deflection trigger the aumaua bonus of +20 to be applied to your melee defense, so if you have 100 defl with level 5 as I did on my testrun, you deflect with 120, this gets really crazy if you drink wizards double potion = 160 def against phantoms. Also if you get hit, there is a second roll against your fort, whether you get stunned or not, here again your fort is upped by 20 points because of Aumaua.
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My suggestion would be cipher as melee mage, since as soon as you have retaliation, getting hit means having infinite spells, also cipher has high base deflection. Druid will propably be better than priest in a small party, since he can transform if attacked. If all your chars are near to each kther most time, pally blocker is best because of aura, also pally shield buffs sabes for the whole group.
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If a dragon stuns you, you are dead, no matter your other stats, if an adragan petrifies, same. Sure the rest of the group might still win, but the tank is a tank no more. 3 Might tanks are useless. You can win wirh any party on Potd since the difficulty is so low, but a solo char will not tank sky dragon let alone adra with 3 MI.