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Alnaimi

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About Alnaimi

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  1. ****, I was thinking Raedric for some reason. My bad. Yeah Kolsc should be a lot easier.
  2. Kolsc was one of the harder encounters. For you to be able to do it at level 4, you would need to both have the 'Animat' summon and quite a few 'Fan of Flame' scrolls. Also make sure to pack some 'Minor Endurance' potions. The fight is really difficult, and expect to fail the first time around, and perhaps forced to start over (if you are running blind) or have a parllel run through on normal PoTD such that you can reload a previous save and try multiple times til you find a strategy you are comfortable with. Always go for the mages first. If you eat all food before an encounter and al
  3. You are right, the wound will all go for Torments Reach Spam. Problem was that I never thought it through, and just kind of went with Turning Wheel as dump. If I were to run a Monk again, I would probably go for Clarity of Agony, though the low intellect will make the duration 6.3 seconds, which is obviously not ideal, unless for smaller fights like Xaurips or Vithraks. To address the issue, you could probably lower Dexterity by 2, (I dislike low Dexterity), and lower Constitution by 3 which would allow for 8 Intellect; massively improving the duration of buffs and hostile effects towa
  4. I think a petrify nerf will hurt many classes ability to solo the final battle. However, from the video you may see that the item slots were all taken up by figurines, which allow to 'zip' up the battle and control the movement of the enemy. I misplayed the final bit, causing me to use up all of them. I haven't tried, and can't tell for sure (will do when I have the time, or if anyone else can confirm), but you may be able to approach the whole fight in a different perspective and use a different strategy. Investing 5 points into lore will allow to use Scroll of Paralysis (-40 deflect
  5. Worth mentioning that Two Weapon Style talent also apply to fists, personally tested it.
  6. I really enjoyed the Monk run, but the problem is that they suffer from accuracy loss just as bad as rangers do, and their damage really takes a hit as a result. Fatigue is something that can destroy a Monk's ability to duel, so make sure to stay well rested during your run. Also because you depend on taking damage to deal damage, fatigue will creep up on you much quicker, so make sure to invest well in Athletics
  7. Not really that hard. A cipher is great at dominating enemies. Retaliation barbarian with OSA can do it as well, by strategic placement. EDIT: IndiraLightfoot: you are absolutely right, it can be done with a Barb. You have to place yourself around the souther pillar next to the Axe Judge, along the way you will drag the other three, making your retaliation carnage and spread to Thaos.
  8. The increased stealth was not really needed for me, as by the end I was able to deal with any encounter. Also having Helmet of Darksee (arguably the best headgear for this setup) allows me to use Finreah's Grace, which compensates for the low base dexterity.
  9. Woops, its because my forum theme is set to IP.Board, so it must have changed that automatically for me. EDIT: Fixed the document, cheers for pointing out
  10. I can assure you that endless paths 1-14 would be a breeze on the build above. Sorry must of missed hovering over the spears. They are Superb (Had to kill Sky Dragon), with Vessel Slaying and Burning Lash enchantments. I did all side quests, including all bounties; some of which brought me very close to wiping. I found Shod-in-Faith boots more than enough to keep me up, most of the fights; also on solo, you should be able to invest in Endurance Potions at all time (as really there is nothing else to spend the gold on). EDIT: Removed previous quotes for readability Ok, give
  11. Managed to complete the game on TCS yesterday, with all Side Quests (Apart from Endless paths of Od Nua). Video of Final Battle: https://youtu.be/Nkf5NPMe0vw EDIT: The last song was causing the video to be blocked in Canada and some other countries. Sorry for the inconvenience, as I have had to remove the last song, it should only effect the ending however. Character Creation: I chose to go for the Pale Elf, as the racial Elemental Endurance is great (+ 10 Burn/Free DR). And you are still able to wear helmets, Helmet of Darksee which gives +2 Perception is too good to give u
  12. I can assure you that endless paths 1-14 would be a breeze on the build above. Sorry must of missed hovering over the spears. They are Superb (Had to kill Sky Dragon), with Vessel Slaying and Burning Lash enchantments. I did all side quests, including all bounties; some of which brought me very close to wiping. I found Shod-in-Faith boots more than enough to keep me up, most of the fights; also on solo, you should be able to invest in Endurance Potions at all time (as really there is nothing else to spend the gold on). EDIT: Removed previous quotes for readability
  13. You mentioned that you soloed PotD as Monk, Paladin and Wizard. Considering all games content, including Endless Paths 1-15 and bounties- which of those 3 classes you found to be best? Which you had easiest/smoothest solo? And if you can please share your monk stat distribution. Thank you! I just managed to beat Triple Crown Solo on Monk. I am planning to make a guide later on, but for now; here is the video (which shows stat distribution, items, and abilities/talents). https://www.youtube.com/watch?v=Nkf5NPMe0vw
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