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Kaylon

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Everything posted by Kaylon

  1. Ok, that's the ambush part... Before going out of the tent enter stealth and try to get away from the eyeless... If they don't discover you they will go back and you can kill them one by one...
  2. You should stop trying to find who's right or wrong... The miller is helping the guards, while Sweynur is a known troublemaker. All quests are like that. Nobody is innocent, you just have to pick sides based on your own beliefs.
  3. You have to give more details... Where are you? What level are you? Who do you have in your party? The more we know, the better the answers will be...
  4. Don't know about the blind, but Divine Mark only on a single target
  5. The patch gives Immunity to blind and -2acc and indeed it's a must have if you want to use Powder Burn. The cone is dependant on the firearm type. Blunderbusses have a short and large cover, pistols medium and arquebuses cover a long and narrow area. Unfortunately, due to the very slow attack speed of firearms it's not enough to add more dps or utility over a bow.
  6. Firearms are good only to start fights or using some heavy switching... Even with Powder Burn there's no point to use them unless you can hit many enemies at the same time, but even then Stormcaller with Twinned Arrows does a better job... PS. Maybe a bug, but Glittering Gloves has no effect on enemies when you hit them using Powder Burn...
  7. Wouldn't that still just be attacks/spells that normally target deflection though? Yes, probably...
  8. Since Outmaneuvering is passive I wonder if it applies to all attacks, not just with Steadfast. For a wizard it could be good just for the passsives, while using just spells...
  9. It means you have to kill enemies while YOU have under 40% endurance
  10. Interesting, what does this do.. And what items do have it on? It allows to transfer endurance from you to an ally once per rest I think.
  11. Steadfast for paladins gives 15% chance on hit/crit to cast Sunlance - very cool looking. For ciphers it's 25% chance to cast Champion's Boon on kill. Hits/kills should be done with the sword...
  12. Do you know if weapon mastery/expertise apply too to soulbound weapons?
  13. Yes, I do... Even with extreme dmg bonuses (like 300%, hiting with both weapons, 180% crit dmg, 50% hit to crit...) the axes will be superior. Swords do 4.5% more dmg than axes per hit but swing nearly 80% slower without speed buffs. The sabres are superior only if you're using deleterious alacrity all the time... Will search the forum for your build im curious now just to know you suggest warbow or hunting bow on ranger? Highest dps bow vs single targets is Persistence. Stormcaller is nice vs targets weak to shock and vs multiple targets close to each other. The best bow overall is Sabra Marie (if durgan enchanted and with twinned shots).
  14. Normally you don't have to go to Gilded Vale to rest... The priest helps you with resting if you free his apprentice (don't know if the animancer does the same).
  15. Dual Rimecutters gives the best DPS. Battleaxes have lower base damage than sabres, however being able to swing without recovery while wearing full plate is much better.
  16. Now you have Hermit's Cap which makes you immune to confusion...
  17. Well, the month has only 20 days There's also the desk where the gloves could be found on the 4th of the month...
  18. When you interrupt a foe you increase their recovery time with the amount given by your weapon. Grazes, hits, crits interrupt all the same and the length isn't affected by anything.
  19. There are also +4 RES gloves from the bleakwalkers in the mill of Dyrford Village... What about a +4 CON item?
  20. I think the paladins appear when you bind the armor...
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