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Everything posted by Kaylon
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Aamiina's Legacy (and probably Essence Interrupter too) should be in the god tier with the Red Hand. Dual damage, no blunted criticals, no reduced range, with 20%lash it hits almost as hard as the Red Hand and Rapid Shot allows to easily attack under 2s... Rapid Shot penalty is less harsh than for pistols because hunting bows have +5 accuracy bonus (hunting bow with Rapid Shot has only 5 less accuracy than an arquebus). The only drawback is the penetration, but with the right choices you can overcome it rather easily.
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In a party temporary buffs last long enough and are very effective - so paladin/trickster, paladin/fighter, paladin/wizard, etc. make all good tanks. For solo however, where fights can outlast easily all your buffs, the best tank is the paladin/chanter because of the strong infinite health regeneration among other perks. The paladin/nalpazca can be a very effective tank at high levels, but struggles the first half of the game.
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Destroying the sails prevents turning/jibe and full sail. That means you will cut in half their damage (and if you destroy their sails while they're advancing they won't be able to fire at all) and prevent them from boarding you (or flee if you stay close to max range). (Rathuns will always board you if you don't destroy their sails, while the others will try to board/flee if they take too much damage). Using grapeshot is useless if they have a surgeon because the injured crew will be healed back over and over again (however rathun ship don't have surgeons and grapeshot is effective vs them once you have destroyed their sails). Of course, if you have a junk full with double bronzers you can destroy most ships in a single turn (but even then it's safer to destroy the sails with the first salvo and then destroy their ship).
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It would be nice if you could add to your guide the bonuses to precision depending on crew, ship type, distance and various maneuvers.
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Against higher level enemies it's better to avoid boarding and try to sink them instead (especially if you play solo potd). For these situations the first condition is to be faster than the enemy - able to move and maneuver fast - in order to stay out of the boarding range or flee if needed. Because of that the Defiant and the Voyager are the only viable choices. It's always better to destroy their sails first in order to reduce the enemy's speed and be able to keep them in your optimal range. For me the fastest cycle is fire port, jibe ,hold, fire starboard, jibe, hold,... - which means you have 6 turns to reload. However you can lose often more turns in order to adjust the distance or to defend against enemy's shots. Staying in the ideal range and being able to hold position does more for your damage than the power or the reload time of your canons. In general you should fire when you're in the 150-400 range (if they have sails) in order to avoid boarding or prevent the enemy from fleeing. Wit all that said, for me the best canon overall for the Defiant is the royal bronzer which offers perfect range, decent damage and enough reloading speed. Against big ships a viable strategy is to use a Voyager with Haeferic's Nose at the back - you stay out of the enemy's ideal range and shoot until their sails are destroyed (if they turn to flee you turn towards them and use the 2 imperial guns at the front). At higher level, when you don't care if you're boarded anymore (and you just want to win as fast as possible) a junk using double bronzers to clear the deck is probably the best option.
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Character height
Kaylon replied to TheBruce's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Can you do it for just your player character though and not the entire race? No -
Character height
Kaylon replied to TheBruce's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Yes, you open with notepad the global.gamedatabundle file and you look for malescale/femalescale for each race. -
Here's a simple mod made by myself allowing to go up to lv30. (works with the latest beta patch) https://hotupload.eu/1L6o Just put it in the Deadfire directory in: \PillarsOfEternityII_Data\Override\exported\design\gamedata If you want to remove it juste delete it. PS. Of course, if you play single class you won't get new abilities, but for multis you gain access to PL8-9. thanks kaylon and you havent altered the rate at which you gain experience? So I will just level up the same as a mulitclass and there will be no level cap so i can get level 8 and 9 abilities? Nothing changes before lv20 - you will just continue to level normally until lv30 (if you have enough xp)
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Here's a simple mod made by myself allowing to go up to lv30. (works with the latest beta patch) https://hotupload.eu/1L6o Just put it in the Deadfire directory in: \PillarsOfEternityII_Data\Override\exported\design\gamedata If you want to remove it juste delete it. PS. Of course, if you play single class you won't get new abilities, but for multis you gain access to PL8-9.
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You can of course survive Stupid Immolation alone, that doesn't change the fact it's a worthless ability. The real questions are: - it's worth using some useless items and spending almost all your resources (at least 5-6 zeal for SI+LoH) for this crap? - can you survive the stupid damage from SI and from the enemies at the same time?
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You should recruit companions ASAP and keep them at Caed Nua (unless you want the solo achievement) for the special adventures (which give item rewards depending on lvl and prestige) and the guests. They will help you defending the keep only if you solve the encounter manually and they're in your party at the time. If you auto solve the encounter then only the recruited npc from Caed Nua will participate.
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Ok No shield Example: 20 Base 57 Level (can be more with empower potion maybe?) 10 resolve 15 Deep Faith 7 Greater Deflection 10 Hylea's Food 10 Moonwell 11 Casita Samelia 30 mirror image 5 corral snuff total: 175 or -30 (mirror image) but +10 llengarth's displaced image = 155 Coral snuff doesn't stack with mirrored image/ llengrath's displaced image. Also Llengrath's displaced image decreases with each hit which means your 30 deflection aren't very reliable. Moonwell has very short duration and I don't think you can count on it very often...
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Vithrack Brains patch 1.2
Kaylon replied to hunterpend's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
There are ingredients that have maybe 1% chance to spawn and you have to spend a lot of time in game to get them. Basically you have to go to the shop, check their inventory, wait for a day and check again over and over again until you get what you want. How many times have you tried without success?