
knownastherat
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Everything posted by knownastherat
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How come? "Untouchable" is untouchable solo or not. What strikes me that there are threads with sophisticated debates about balance, in which I do not really participate in as its not much of my concern, yet patch comes out with this. So either those who patch don't read those threads or there is no balance in them. Personally, it does not bother me. Wiz was strong before and more so now. But .. when I get chance at cheap shot, cant resist sometimes.
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Yeah, that sounds much better more balanced .. walk anywhere without anything being able to touch you. Chuck Norris mode. But God forbid figurines. Besides, I was playing pure caster before patch and quite do not get the veil buff. I was running around in clothing, level 9 at the moment, with 0 DR so I do not think I lacked defense. But whatever, what do I know.
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When I tried it, and my build was heavily tuned towards melee, the more I progressed in game where there were more difficult encounters, the more I was casting and less hitting. I mean realistically, for "each swing" with weapon caster can cast spell - there is no contest the way the game is designed. Unless melee Wiz is able to cut through multiple mobs with reasonable speed which was not close to reality in my experience.
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If you do the warehouse quest in Ondra's Gift first, you can side with the Doemels. In that case, you get offocially sent to the house in Copperlane. That might be the requirement to get this dialogue option or another way to not kill them - not sure. I was pretty sure that the only way to get to Doemels was through getting the letter and it was the last Doemels related task (delivery and task in Dyrford Village) I did because I did not want to fight them. I even had the jewel for the next task on me but could not start dialogue with appropriate NPC to join. Good to know it is not so, that's another 6? defeated less.
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I would if I remembered but I do not. Would need to replay the encounter*. The door even appear to be open while they are closed for all in-game purpose. But what is the problem exactly? Post screen shot? As far as I remember I managed to lure them to one part of the room, summoned something, SB and hid in another part of room. I do not remember the exact spots and timing but combat ended. --- edit: cant I tided up. Well, either you manage to replicate it or my claim will stay in realm of anecdotes
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btw Obsidian could shut down soloing at wish by tweaking certain encounters. The point is, why should they bother? Soloing is out of question when it comes to balancing game. And if some players want to solo let them be whatever they use. This is no contest its adventure. Party based adventure so "balancing" has its context.
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Depends. For it to trigger one needs to wear item with it which may but does not have to be desirable. Summons do the same and they are desirable. But yes, I was pondering about it when I got loading screen "you have died" while my character standing around thanks to Second Chance. In the later stages of the game you might indeed want to switch your second chance gear for something else. Early on however, it is great a boon. Agreed since Edér gives up his armor so early and so easily
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These are talents, abilities and equipment before Thaos fight. --- --- Honestly, I did not plan for it much and it was also my first shot at end game, solo or otherwise. I got impatient and said to myself .. lets try it with what I have. Even the Gaze trap I picked up in Dyrford ruins and potions crafted with what I had on me. Same with weapon and armor. Those are drops along the way, no premeditated products of my mind.
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I do not think so, not more than me Joking aside, Cripple will not cripple you nor Deep Wounds. They actually may come handy in final fight. If you do it with party I do not think you need extra slots. I had them for figurines and potions. The thing is, if you take party with you, you will probably (inevitably?) kill more than if you go alone as other members of your party cant benefit from certain techniques (SB + decoy) you could use alone. However, if only < 175, not minimum, is your goal, then you should be fine even with party I guess.
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Be hardcore, go for Nature Godlike Its not gonna break you or make you as you will pick you fights wisely anyway. Druid can tank, have decent deflection and DR, but has so good spells that its sin not to use them. Doing it without figurines is beyond hardcore and Druid has means to buff and heal summons. Casting tank. --- edit: wolf for knockdowns
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Finish 'Never Far from the Queen' but do not finish all 3 main quests following it yet. Finish first side quests in Defiance Bay. That is the only order I can think of given your question. Money will be plenty, so enchant at will, just watch upgrade spots for future/final upgrade. Named Weapon Locations - http://forums.obsidian.net/topic/74340-named-weapon-locations/ If you enchant it will be sufficient without unique weapons some of them are quest rewards.
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Full immunity would force player to adjust, to be flexible. Hypothetical Fire Wizard a) does not exist, not here nor in IE games, as there are always other spells b) well, if one choses to be specialized it implies limitations by definition. Its not like specialization has only advantages. All this exists in context. There is nothing wrong with meeting golems for first time only to find out that your weapons cant hurt them and you need to figure out a puzzle. Fail of Ages was fun puzzle. There is also nothing wrong with picking 2H at level 1 and killing boss with 2H level 12 without ever being forced to switch because nobody is immune, game is not too difficult and buffs/debuffs will do the job regardless. I guess it could be argued that system with no immunities adds to replay ability as its not possible, as mentioned in OP, to figure out the puzzle to trivialize encounters. Question is, if encounters, and essentially whole game play, are not trivialized even without immunities because there is nothing forced upon player, nothing to solve.