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Everything posted by Insolentius
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Turns out all those Boston and MIT (the Institute) rumors from a couple of years ago were true. Cool.
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One of the spirits on level 13 mentions that Od Nua was slain and that this followers have shown their true colors afterwards. However, the spirit later mentions that Durious (I think that's how the name was spelled), was looking for a way to breach the door to the inner chamber by infusing the souls of the mob who have pledged to defeat Od Nua into it, thereby granting the mob access to Od Nua. So... how was Od Nua slain by the mob before the door was breached? Furthermore, his Animat guardians were still "alive" in the inner chamber, meaning that the mob never got past them. Who killed him? How did the end up encased in adra? There were dozens of "vacant" Animat armor pieces strewn across the ground on level 14, meaning that a battle had been raging raging there, but who took part in the fighting considering the mob never got past the Animat guards on level 13?
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Look at my starting accuracy value... ... I cast a couple of spells outside of combat... ... and look at my accuracy now... Basically, every time you cast a spell outside of combat, the accuracy raises by five. Neat, eh? EDIT - this either affects only druids or the main character (I was unable to reproduce this bug with my companions)
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[BUG 1.0.6.0591] Text of initial load screen exceeds boundary
Insolentius replied to kmbogd's question in Patch Beta Bugs and Support
I have experienced the same problem in 1.05 as well. -
You think that the plot is shallow and not dark enough? How far are you into the game? Have you experienced the lovely screams of Sanitarium patients, the peculiar interests of Helig the Necromancer, Lumdala's magnificent theater, the benevolent Lord Raedric, Durance and his lovely tale of deicide, the amicable Ethik Nôl druids?
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Lockpicking failure
Insolentius replied to kupitzc's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Are you using a hired adventurer? What version are you running? -
Are you using a virtual LAN network (e.g. Hamachi, Tunngle etc.)?
- 3 replies
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- stuttering
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Most scrolls use almost identical values as their respective spells, but the Scroll of Moonwell seems broken. Compare the following two... Three seconds of increased defenses and 12 endurance is absolutely worthless for a level 4 scroll that requires rare ingredients when compared to ~20 endurance per tick and 20 seconds of increased defenses provided by the original spell. This must have been an oversight.
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Kestorik becomes hostile if you mention the Master Below, even though you gained permission from the Vithrack leader before talking to him (and mentioned this during the conversation). The dialogue line indicates that Kestorik is letting you pass through in peace ("Go, then" & "thwarted anger") (check the screenshot). The problem stems from the fact that he becomes hostile the moment you mention the Master Below. The hostility should trigger only if you didn't have the leader's permission beforehand and chose the [Attack] option during conversation.
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[1.05] Weird problems with Kana
Insolentius replied to Insolentius's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I can't prevent him from automatically stopping his chant after the first phrase ends. I don't know what to do. -
Mechanics en locked doors/chests
Insolentius replied to Lulu974's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
There was a problem with hired adventurers not being able to open locked chests/mechanics, but this was fixed in version 1.03. What version are you running? -
Dunryd Psion costs 100cp/turn and contributes -2/+2 to Security/Prestige, whereas Mercenary Captain costs five times less but adds +3/+3. Maybe the Psion is amazing in combat, but that's pointless since the Stronghold rarely gets attacked (I'm on turn 72, ~80 hours in, and I have only been attacked three times).
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When you force an attack on a confused enemy (by pressing A or clicking on the Sword icon), the enemy doesn't break away from the Confused status effect. I don't know if this works as intended, but if it does, then it can easily be exploited by attacking them and not having them retaliate. Weren't enemies supposed to break away from all charm/dominate/confuse effects if there were no characters or creatures hostile to the player?
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cannot free Giacco (Raedricks Keep)
Insolentius replied to MikeExp's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
She doesn't discuss it if you pass a skill check and tell her that you're there on behalf of Raedric. If you choose that option, you can't initiate a dialogue with her afterwards. -
[591] Transitioning is causing equipped items to disappear
Insolentius replied to Cluas's question in Patch Beta Bugs and Support
It's a known problem. Besides, it's not like you lost anything important; you're gonna find better equipment in the next couple of minutes anyway.
