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vaxen83

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Everything posted by vaxen83

  1. Could also try activating Solo mode, right before the last mercenary of the first group that you encounter near the Czerka base is gone, so that only one party member will be running toward other enemies nearby rather than all three. So, just bring that party member back and away from further fire.
  2. Would agree to some extent, so far in terms of catatonic effects, only DS Insanity has slightly longer duration than LS Stasis. Granted that Force Scream does not really have high damage anyway apart from attribute negations.
  3. Well, K3 could have as its starting location or planet certain themes from NWN2, as fantasy and sci-fi might relate in some ways to each other. NPC interaction would be another issue to consider. A quest for finding and freeing a hostage who might join a PC subsequently would be possible, slightly like how finding Bastila was not exactly an easy task.
  4. Well, K3's starting planet might involve its own sort of story where there is substantial NPC interaction. It would lend some self-developed themes to a third game rather than simply as a continuation from where K2 left off. Some ideas from NWN 2, depending on how its story is written might also be drawn upon.
  5. Somehow Kreia and Nihilus are quite different. One tends to talk endlessly, and the second character's language is that of silence.
  6. Would have liked to have an eventuation of Atton and a female PC through K2's ending.
  7. Bao-Dur seems easier to influence by engaging in quests towards LS.
  8. Have you tried casting Plague on him? Try that, and then when his movement slows down, use either Master Speed or Force Storm to reduce his health while leading him around one of your party members. His AI script is such that if you are near him, he is less likely to heal immediately but will instead chase your PC, and you can lead him around until when ready to attack again.
  9. Master Kavar. There was quite a bit of dialogue between him and PCs in K2.
  10. What I did when characters in my party started running around was to equip them with ranged weapons like either blasters or rifles, while still being able to stay in aggressive mode. So far, it is only what I can think of.
  11. Almost more than half of each time Force push was used, its damage was relatively insubstantiated against DS force users and fighters.
  12. Well, some points for Episode V: TESB is that it was a first SW movie that I saw. It is more like an aftermath kind of story which shows how darkness is not necessarily likened to be only some manifestation of evil, but sometimes reflects what might be within a Jedi learner. Luke's encounter with a shadow of Darth Vader's decoy on Degobah to some extent, was a test of this. Put simply, sometimes darkness tells Jedi some things which might not be understood in similar ways via other means.
  13. If there was some sort of bug that allows items to be found via non-randomised ways, looking for crystals and other related stuff would not be such a chore.
  14. Mandalorian disintegrators work well with Mira, against Hanharr in Visquis's fighting pit.
  15. Might be another way of saying that Mandalorians encountered something on some system that left some after effects on their way of life, but it could be anything actually.
  16. Those alien names that have been spelt in another way in this post makes alien names alienably inalienable that is not necessarily alien-like about aliens.
  17. DS Plague had its duration reduced by quite a bit in K2. In K1, its duration was much longer.
  18. Another thing is attribute bonuses will come from your personal crystal which you get from Dantooine's crystal cave. Upgrade your lightsaber with it and bonuses from such will increase by leveling up. (Talk to Kreia occasionally to tune it accordingly)
  19. Regarding implants, stat bonuses from them can actually be found on other items as well, meaning that points could be devoted to other stats. Another thing is that your personal crystal can easily supply you with + bonuses to stats including attributes like Wisdom, Strength and Dexterity and these increase as your PC levels up to a maximum level of 40+. For skills, Repair and Persuade are basic ones that you will find useful throughout K2. Others are ones that characters like Kreia and Bao-Dur already have. There is no Jedi class that is necessarily superior to others, but is based on what you like. Finding crystals might be hard in K2, as items are randomly generated, but would not worry much about that as you will likely find at least 3 or more and Nar Shadda's item dealers will carry some of them. Some lightsaber items are crafted based on skills, so part of damage will come from such upgrade items.
  20. SW Episode V: TESB for me. Has Yoda showing a simple demonstration of tuning in to the Force in quiet swampy areas on Dagobah.
  21. Did anyone think that Malak looked like a vampiric superman with a mummified corpse's face?
  22. K2 was probably designed so that female and male PCs would have slightly different party characters with a bit of difference in dialogue. Would have preferred to not have it, though. Makes choosing PCs hard.
  23. Mandalorian light armour might help reduce physical damage by 10-15%.
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