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vaxen83

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Everything posted by vaxen83

  1. Darth Maul tends to use only a double-bladed lightsaber and little of the force. At least most of the other sith lords were generally force users. Especially Count Dooku.
  2. Ok, what do you think about having a same lightsaber colour for a force user who is a Jedi Master and for another who is a Sith Lord? (Does it lend meaning to that colour that is used by both force users?)
  3. Sort of like the . A PC can learn from her. (If playing as a Consular, it helps together with dueling feats) .
  4. Actually, he's referring to the last scene at Dantooine. <{POST_SNAPBACK}> What I can think of is either Vrook or Kavar using Force Breach after having cast Stasis Field on the Exile. (Since OE did not have include any animation in K2 to dispel force powers from a PC)
  5. In terms of lightsabers, it might help to have violet as a colour for Jedi Masters rather than for both Sith Lords and Jedi as was in K2. If K3 had parts of the game where force users wielded lightsabers, rather than having allies that are mostly soldiers, there would be variation in lightsaber colours. Other different allies can also be considered. (Of course)
  6. Perhaps being able to commune with force users who have become one with the force. Not always necessary to do so through visions, but perhaps through thoughts.
  7. Bastila has yet to be seen as a Jedi Master in a Kotor game. Since Battle Meditation has been made a force power in K2, an advanced form of Battle Meditation which Bastila might utilise through her understanding of the force might be an ability called War Repulsion. Difference is that it has potential to create conflict on a planetary scale. (I sought of think of War Repulsion as something that Bastila masters only before the last part of a game at which time she might also assume the role of a Jedi Master)
  8. Yes, and it seemed to be a battle of tragedy rather than Anakin voluntarily giving himself to the dark side. Something close to being inevitable.
  9. For most games, have played a female PC with Revan as light-sided. And also, a DS female PC with Revan as dark-sided. Hardly played as a male PC. (Found it hard to do so)
  10. Well, are you using a single or double-bladed lightsaber? For single, you might try either power attack or critical strike. (Your choice) With a double-bladed saber, Flurry might help. (So that you would get at least one hit out of three at a minimum)
  11. Activate Hyper adrenal strength, hyper adrenal alacrity and Echani hyper battle stimulant. They last for 120 seconds. (Assuming that you may not have Force Enlightenment)
  12. With Power Attack to add to melee damage.
  13. Post discussions about K3 here.
  14. Where was this? I don't believe I've seen that line yet. HK-47 is the master at comedy, honestly. Although my favourite line from the whole game would probably be Kreia's "Never doubt what you have done." It's a philosophy I follow in life. There are no wrong choices in life. There may be choices that lead you on a different, sometimes more difficult path, but they are never wrong. <{POST_SNAPBACK}> I think it was a mercenary leader whom the PC had to fight in the mercenary attack when working for Czerka just before leaving Citadel Station for the restoration zone. That is, when playing as DS.
  15. Expert deflection emitter and pontite lens?
  16. Darth Traya might have dual meanings with her name, so that it could also mean traitor to someone who has been betrayed by her.
  17. In terms of quests, K1 would probably have more of those which were deeper than those in K2 with quests in general. (More experience). Level capping can be subjective, although I would not mind having a non-jedi class with K3. Some quests need not affect alignment but yet involve a substantial amount of experience, close to a sense of being neutral, so that both DS/LS PCs are able to participate in them.
  18. Darth Traya's concept might be interpreted as being either traitorous or perhaps via a role of betrayal. (The latter seems likely)
  19. So far, most of the Sith Lords that have been thought of are relatively familiar. What about those that have not been mentioned in the two games but which are blood-related to a few of the Sith Lords in K1? Any ideas?
  20. A notion of a maximum level being 50 in K2 might work well with two classes, including scout, scoundrel, soldier, tech and other non-Jedi classes which can be potentially included in a next game. (In K1, two classes made it hard to have sufficient consistency with a character at level 20 being the max) Balance of non-Jedi feats and force powers/points.
  21. The character crystal shines with overpowering brilliant intensity when a PC is at level 33 for both DS/LS assuming alignment mastery has been reached.
  22. If some of those sith lords that may have been extinct for centuries were resurrected, it is possible to for them to have powers in K3 that usual Sith force users may not be capable of utilising against a PC.
  23. Well, in K2, Dxun is a system that has seen conflict from the Mandalorian Wars. Manaan would tend to show the conflict between LS and DS with a sense of neutrality from the Selkath where its underwater beauty remains placidly untouched by the struggles between the Sith and the Republic. Would not mind having a planet that has not been devastated by the bombardment of the parties involved in the Mandalorian Wars. Most of the planets in K2 tended to be almost similar based on devastation via conflict, except perhaps a few systems like Nar Shaddaa.
  24. Depends on the kinds of upgrades that are slotted into the blaster. An example with armour and robes: Biorestorative Underlay I - Gives regeneration 1 Biorestorative Underlay II - Gives regeneration 2 Biorestorative Underlay III - Gives regeneration 3 Biorestorative Underlay IV - Regeneration 3 and Con +1 Biorestorative Underlay V - Regeneration 3 and Con +3 What kinds of upgrades did you use with the blaster? (Pinpoint scope, targeting scope, mandalorian chamber, rylith power cell, precision chamber etc)
  25. Yes, most of the enemies in the second game hardly use combat feats.
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